ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 3 int_mod: 4 str_mod: 6 wis_mod: 4 ac: 26 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: __ style="text-decoration:underline" href="Rules.aspx?ID=364"> effect: null failure: null frequency: null maximum_duration: 6 rounds name: Brain Collector Venom range: null raw_description: '**Brain Collector Venom** (__poison__) __**Saving Throw**__ DC 26 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage and __enfeebled 1__ (1 round); **Stage 2** 1d6 poison damage, __enfeebled 1__, and __slowed 1__ (1 round); **Stage 3** 2d6 poison damage, __enfeebled 2__, and __slowed 1__ (1 round)' requirements: null saving_throw: DC 26 Fortitude stages: - effect: 1d6 poison damage and __enfeebled 1__ (1 round) - effect: 1d6 poison damage, __enfeebled 1__, and __slowed 1__ (1 round) - effect: 2d6 poison damage, __enfeebled 2__, and __slowed 1__ (1 round) success: null traits: - poison trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The brain collector collects a brain of a creature that has been dead for no more than 1 minute. It can then use an Interact action to secure the brain in one of its empty brain blisters effect: null failure: null frequency: null maximum_duration: null name: Collect Brain range: null raw_description: '**Collect Brain** [One Action] (__manipulate__) The brain collector collects a brain of a creature that has been dead for no more than 1 minute. It can then use an Interact action to secure the brain in one of its empty brain blisters' requirements: null saving_throw: null stages: null success: null traits: - manipulate trigger: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A brain collector has seven brain blisters on its back that it uses to house stolen brains. A brain collector without all seven blisters full is stupefied with a value equal to the number of empty blisters. effect: null failure: null frequency: null maximum_duration: null name: Brain Blisters range: null raw_description: '**Brain Blisters** A brain collector has seven brain blisters on its back that it uses to house stolen brains. A brain collector without all seven blisters full is stupefied with a value equal to the number of empty blisters.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: If a brain collector takes 30 damage from a critical hit or takes 25 mental damage, it must succeed at a DC 26 save (Fortitude for critical damage or Will for mental damage) or one of its brain blisters is destroyed. effect: null failure: null frequency: null maximum_duration: null name: Brain Loss range: null raw_description: '**Brain Loss** If a brain collector takes 30 damage from a critical hit or takes 25 mental damage, it must succeed at a DC 26 save (Fortitude for critical damage or Will for mental damage) or one of its brain blisters is destroyed.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'The grotesque brain collectors (or neh-thalggus, as they call themselves) originate from worlds far beyond the known solar system, and are part of a conglomeration of hostile aliens known collectively as the Dominion of the Black. Whether driven by their own schemes or directives from sinister overlords, brain collectors arrive in living starships to harvest the brains of intelligent creatures. These aberrations draw no nutrition from brains, instead storing them for analysis and as vessels for occult magical energies. A brain collector''s form evokes that of a tailless scorpion, but the pulsing brain-filled blisters that glisten along its back make them impossible to mistake for merely oversized arachnids. Baleful eyes glare from the joints on their legs, and the unsettling, intrusive whisper-thoughts they telepathically broadcast into the minds of those they seek to feed on can be interpreted as threats or promises alike. Brain collectors have very little empathy for the denizens of any world they visit, despite the fact that certain cults venerate them, or the Dominion they hail from, as if they were gods. To brain collectors, terrestrial creatures are simply resources for their magical needs and occult powers. They have little interest in worshipping gods or being worshipped themselves, yet they do practice strange forms of religion of their own, in which they consider the primordial forces of deep space as worthy of faith and fear. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 26' hp: 140 hp_misc: null immunities: - confused languages: - Abyssal - Aklo - Common - Draconic - Protean - Undercommon - telepathy 100 feet level: 8 melee_attacks: - action_cost: One Action damage: - formula: 2d12+6 type: piercing - formula: null type: brain collector venom name: Jaws to_hit: 20 traits: null - action_cost: One Action damage: - formula: 2d8+6 type: slashing name: Claw to_hit: 20 traits: - agile name: Brain Collector perception: 18 ranged_attacks: null rarity: Uncommon saves: fort: 15 fort_misc: null misc: +1 status to all saves vs. magic ref: 13 ref_misc: null will: 18 will_misc: null senses: - darkvision size: Large skills: - bonus: 17 misc: null name: Acrobatics - bonus: 18 misc: null name: Arcana - bonus: 16 misc: null name: Athletics - bonus: 18 misc: all subcategories name: Lore - bonus: 21 misc: null name: Occultism - bonus: 17 misc: null name: Stealth sources: - abbr: Bestiary page_start: '46' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 30 misc: null type: fly spell_lists: - attack_bonus: 18 cantrips: - level: 4 spells: - misc: null name: dancing lights - misc: null name: detect magic - misc: null name: mage hand - misc: null name: prestidigitation constants: null dc: 26 focus_points: null misc: null spell_lists: - level: 4 spells: - misc: null name: confusion - misc: 2 slots name: phantasmal killer - level: 3 spells: - misc: null name: dispel magic - misc: null name: haste - misc: 3 slots name: paralyze - level: 2 spells: - misc: null name: humanoid form - misc: null name: invisibility - misc: null name: mirror image - misc: 4 slots name: paranoia - level: 1 spells: - misc: null name: mindlink - misc: null name: ray of enfeeblement - misc: null name: true strike - misc: 4 slots name: unseen servant spells_source: Occult Spontaneous Spells traits: - Aberration weaknesses: - amount: null misc: null type: brain loss