ability_mods: cha_mod: 4 con_mod: 6 dex_mod: 1 int_mod: 3 str_mod: 5 wis_mod: 5 ac: 23 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** Fortitude DC 25; **Stage 1** no ill effect (1 round); **Stage 2** the victim''s skin softens, inflicting drained 1 (1 round); **Stage 3** the victim''s skin transforms into a clear, slimy membrane, inflicting drained 2 until the curse ends; every hour this membrane remains dry, the creature''s drained condition increases by 1 (permanent). A __remove disease__ spell can counteract this curse, but immunity to disease offers no protection against it.' effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Slime range: null raw_description: '**Slime** (__curse__, __occult__, __virulent__) **Saving Throw** Fortitude DC 25; **Stage 1** no ill effect (1 round); **Stage 2** the victim''s skin softens, inflicting drained 1 (1 round); **Stage 3** the victim''s skin transforms into a clear, slimy membrane, inflicting drained 2 until the curse ends; every hour this membrane remains dry, the creature''s drained condition increases by 1 (permanent). A __remove disease__ spell can counteract this curse, but immunity to disease offers no protection against it.' requirements: null saving_throw: null stages: null success: null traits: - curse - occult - virulent trigger: null alignment: LE automatic_abilities: null description: 'Aboleths form the core of alghollthu society, and while they are the “common folk” of their own societies, they see themselves as masters of all others. Unlike their leaders, who mask their actions using magical disguises, aboleths revel in their monstrous forms, appearing as primeval fish with tentacles. Masters of psychic manipulation, they are a species so ancient that they were present in the world when it was young, before the gods had turned their attention to the planet. They see all other life as something they have the right to control, so the idea that potential slaves might have faith in a higher power other than themselves enrages aboleths. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 25' hp: 135 hp_misc: null languages: - Aklo - Alghollthu - Aquan - Common - Undercommon level: 7 melee_attacks: - action_cost: One Action damage: formula: 2d8+10 type: bludgeoning name: tentacle plus_damage: - formula: null type: slime to_hit: 16 traits: - agile - magical - reach 15 feet name: Alghollthu Master perception: 17 ranged_attacks: null rarity: Uncommon saves: fort: 15 fort_misc: null misc: null ref: 10 ref_misc: null will: 16 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: While underwater, an aboleth exudes a cloud of transparent slime. An air-breathing creature adjacent to an aboleth must succeed at a DC 25 Fortitude save each round or lose the ability to breathe air but gain the ability to breathe water for 3 hours. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Mucus Cloud range: 5 feet raw_description: '**Mucus Cloud** (__aura__, __disease__) 5 feet. While underwater, an aboleth exudes a cloud of transparent slime. An air-breathing creature adjacent to an aboleth must succeed at a DC 25 Fortitude save each round or lose the ability to breathe air but gain the ability to breathe water for 3 hours.' requirements: null saving_throw: null stages: null success: null traits: - aura - disease trigger: null senses: - darkvision size: Huge skills: - bonus: 16 misc: null name: Athletics - bonus: 15 misc: null name: Deception - bonus: 15 misc: null name: Intimidation - bonus: 14 misc: any one subcategory name: Lore - bonus: 16 misc: null name: Occultism sources: - abbr: Bestiary page_start: '14' page_stop: null speed: - amount: 10 misc: null type: Land - amount: 60 misc: null type: swim spell_lists: - attack_bonus: null cantrips: null constants: null dc: 25 focus_points: null misc: null spell_lists: - level: 7 spells: - misc: at will name: project image - misc: at will name: veil - level: 6 spells: - misc: x3 name: dominate - misc: at will name: illusory scene - level: 5 spells: - misc: at will name: illusory object - level: 4 spells: - misc: at will name: hallucinatory terrain - level: 3 spells: - misc: at will name: hypnotic pattern spells_source: Occult Innate Spells traits: - Aberration - Aquatic