ability_mods: cha_mod: 6 con_mod: 6 dex_mod: 4 int_mod: 7 str_mod: 8 wis_mod: 6 ac: 43 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: "The bronze dragon breathes in one of two ways. The dragon can't use\ \ Breath Weapon again for 1d4 rounds.\n\n * **Lightning** (__arcane__, __electricity__,\ \ __evocation__); The dragon breathes lightning in a 100-foot line that deals\ \ 12d12 electricity damage (DC 40 basic Reflex save).\n\n * **Repulsion Gas**\ \ (__abjuration__, __arcane__, __incapacitation__, __mental__); The dragon breathes\ \ a 100-foot line of repulsive gas. Each creature in the area must succeed at\ \ a DC 40 Will save or become __fleeing__ from the dragon for 1 round (or 2 rounds\ \ on a critical failure)." effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Breath Weapon range: null raw_description: "**Breath Weapon** [Two Actions] The bronze dragon breathes in\ \ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\ \ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\ \ lightning in a 100-foot line that deals 12d12 electricity damage (DC 40 basic\ \ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\ \ __mental__); The dragon breathes a 100-foot line of repulsive gas. Each creature\ \ in the area must succeed at a DC 40 Will save or become __fleeing__ from the\ \ dragon for 1 round (or 2 rounds on a critical failure)." requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one tail Strike in any order. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one tail Strike in any order.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: For up to 120 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Water Mastery range: null raw_description: '**Water Mastery** For up to 120 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: LG automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The dragon creates a current of water, forcing the triggering creature to attempt a DC 40 Athletics check to Swim. If the creature fails, it's pulled 30 feet toward the dragon and the triggering action is lost. If it succeeds, it can Swim normally (using the result of that roll if it doesn't have a Swim speed). failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Electricity Aura range: null raw_description: '**Electricity Aura** (__aura__, __electricity__) 15 feet, 2d12 electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose to not affect allies with the aura. **Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet, DC 38 **Vortex** (__aura__, __water__); 40 feet. Water in the aura that is also in the same body of water as the dragon is difficult terrain for Swimming creatures that don''t have the water trait. **Attack of Opportunity** [Reaction] Jaws only. **Vortex Pull** (__water__); **Trigger** A creature in the dragon''s vortex uses a Swim action. **Effect** The dragon creates a current of water, forcing the triggering creature to attempt a DC 40 Athletics check to Swim. If the creature fails, it''s pulled 30 feet toward the dragon and the triggering action is lost. If it succeeds, it can Swim normally (using the result of that roll if it doesn''t have a Swim speed).' requirements: null saving_throw: null stages: null success: null traits: - water trigger: A creature in the dragon's vortex uses a Swim action. description: 'Bronze dragons are among the most common of metallic dragons and the most likely to ally with mortals on worthy quests. However, they are naturally scholarly creatures who would rather remain in their lairs studying esoteric lore than go off on a wild adventure. These aloof and stoic dragons also act as preservationists, guarding storehouses of ancient lore from destruction or perversion. Bronze dragons are principled and protective, but while their silver cousins are quick to crusade for justice, bronze dragons prefer to find an important location worthy of their protection and guard it against any attack or unwelcome intrusion. Bronze dragons'' mastery over water and affinity for electricity means they are a boon to sailors caught in thunderstorms. A bronze dragon''s enemies quickly discover neither cloudy sky nor turbulent sea provides shelter from their wrath. Bronze dragons lair along shorelines, often in partially submerged sea caves. While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles a vast library—with the shelves kept carefully above the waterline, of course. In addition to their collections of esoteric lore, bronze dragons keep treasures associated with the sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid with mother-of-pearl and abalone shell. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 40' hp: 360 hp_misc: null immunities: - electricity - paralyzed - sleep languages: - Aquan - Common - Draconic - Dwarven - Elven - Gnomish - speak with animals level: 18 melee_attacks: - action_cost: One Action damage: formula: 3d12+16 type: piercing name: jaws plus_damage: - formula: null type: 2d12 electricity to_hit: 35 traits: - electricity - magical - reach 20 feet - action_cost: One Action damage: formula: 3d10+16 type: slashing name: claw plus_damage: null to_hit: 35 traits: - agile - magical - reach 15 feet - action_cost: One Action damage: formula: 2d10+14 type: bludgeoning name: tail plus_damage: null to_hit: 33 traits: - magical - reach 20 feet name: Ancient Bronze Dragon perception: 32 ranged_attacks: null rarity: Uncommon saves: fort: 32 fort_misc: null misc: +1 status to all saves vs. magic ref: 30 ref_misc: null will: 34 will_misc: null senses: - darkvision - scent (imprecise) 100 feet size: Gargantuan skills: - bonus: 28 misc: null name: Acrobatics - bonus: 35 misc: null name: Arcana - bonus: 34 misc: null name: Athletics - bonus: 32 misc: null name: Diplomacy - bonus: 32 misc: null name: Intimidation - bonus: 33 misc: null name: Occultism - bonus: 33 misc: null name: Society - bonus: 28 misc: null name: Stealth sources: - abbr: Bestiary page_start: '120' page_stop: null speed: - amount: 60 misc: null type: Land - amount: 200 misc: null type: fly - amount: 60 misc: null type: swim spell_lists: - attack_bonus: null cantrips: null constants: - level: 2 spells: - misc: null name: speak with animals dc: 40 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: at will name: control water - level: 2 spells: - misc: at will name: obscuring mist spells_source: Arcane Innate Spells traits: - Amphibious - Dragon - Water