ability_mods: cha_mod: 2 con_mod: 2 dex_mod: 5 int_mod: -2 str_mod: 2 wis_mod: 2 ac: 21 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The calathgar expels thorny, frozen seeds in a 15-foot cone, dealing 1d6 piercing and 4d6 cold damage (DC 20 basic Reflex save). In __mild cold or colder environments__, these seeds cling to living creatures they strike, dealing 1d4 __persistent cold damage__. The calathgar can't use Seed Spray again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Seed Spray range: null raw_description: '**Seed Spray** [Two Actions] (__cold__, __evocation__, __primal__) The calathgar expels thorny, frozen seeds in a 15-foot cone, dealing 1d6 piercing and 4d6 cold damage (DC 20 basic Reflex save). In __mild cold or colder environments__, these seeds cling to living creatures they strike, dealing 1d4 __persistent cold damage__. The calathgar can''t use Seed Spray again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - cold - evocation - primal trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Calathgars are healed by cold. Anytime a calathgar would take cold damage, it instead regains 1d6 Hit Points (regardless of the amount of damage the cold effect would have caused). In __severe cold or colder environments__, calathgars gain __fast healing 1__. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Cold Healing range: null raw_description: '**Cold Healing** Calathgars are healed by cold. Anytime a calathgar would take cold damage, it instead regains 1d6 Hit Points (regardless of the amount of damage the cold effect would have caused). In __severe cold or colder environments__, calathgars gain __fast healing 1__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When a calathgar is reduced to 0 Hit Points, it immediately decays and dies, transforming into a 5-foot patch of mold (or a 10-foot patch of mold if it was killed by fire damage). This patch of mold persists for 1 minute, during which time it deals 3d6 cold damage to any creature that begins its turn in this area, or 1d6 cold damage to any creature that begins its turn in an adjacent square. The mold patch decays away after an hour, but it can be destroyed before then (treat each 5-foot square as an object with Hardness 0, 10 Hit Points, BT 5, immunity to cold, piercing, and slashing damage; the mold deals half its regular cold damage once it's broken). effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Mold Mulch range: null raw_description: '**Mold Mulch** When a calathgar is reduced to 0 Hit Points, it immediately decays and dies, transforming into a 5-foot patch of mold (or a 10-foot patch of mold if it was killed by fire damage). This patch of mold persists for 1 minute, during which time it deals 3d6 cold damage to any creature that begins its turn in this area, or 1d6 cold damage to any creature that begins its turn in an adjacent square. The mold patch decays away after an hour, but it can be destroyed before then (treat each 5-foot square as an object with Hardness 0, 10 Hit Points, BT 5, immunity to cold, piercing, and slashing damage; the mold deals half its regular cold damage once it''s broken).' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Calathgars are mysterious predatory plants that grow in the depths of the densest frozen forests, realms where icicles rarely melt from snow-cloaked trees. A calathgar''s blue flowers grow from 3 to 5 feet across (with specimens as wide as 10 feet reported), while the plant itself stands just under 4 feet in height and weighs up to 50 pounds when heavy with seeds. Calathgars'' psyches are alien to most sapient creatures. They have little interest in emotion, culture, or ambition, yet they have nearly flawless memories and can share experiences with other calathgars by scent (perceptible to other creatures as a vinegary odor that may reveal their presence) as easily as humanoids can pass on information by speech. While calathgars themselves can''t speak, they can typically be reasoned with—though like most protective parents, an incensed calathgar defending its young is rarely in a mood to listen. **__Recall Knowledge - Plant__ (__Nature__)**: DC 19' hp: 75 hp_misc: null immunities: - cold languages: - Sylvan - can't speak level: 4 melee_attacks: - action_cost: One Action damage: formula: 2d6+4 type: bludgeoning name: flower plus_damage: - formula: null type: 1d6 cold to_hit: 13 traits: - finesse - action_cost: One Action damage: formula: 2d4+4 type: slashing name: tendril plus_damage: - formula: null type: 1d4 cold to_hit: 13 traits: - agile - finesse name: Calathgar perception: 10 ranged_attacks: null saves: fort: 10 fort_misc: null misc: null ref: 13 ref_misc: null will: 10 will_misc: null senses: - darkvision - scent 30 feet size: Small skills: - bonus: 13 misc: null name: Stealth - bonus: 10 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '45' page_stop: null speed: - amount: 20 misc: null type: Land - amount: 20 misc: null type: climb spell_lists: null traits: - Cold - Plant weaknesses: - amount: 5 misc: null type: fire - amount: 5 misc: null type: slashing