ability_mods: cha_mod: -1 con_mod: 8 dex_mod: 2 int_mod: -4 str_mod: 10 wis_mod: 0 ac: 43 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: A guthallath releases two beams of destruction from its eyes. Each beam is a 120-foot line. Everything in either line takes the effect of a hit from a 10th-level __disintegrate__ spell (DC 41 Fortitude). There is no additional effect on creatures in any area where the beams overlap. The guthallath can't use this ability again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Annihilation Beams range: null raw_description: '**Annihilation Beams** [Two Actions] A guthallath releases two beams of destruction from its eyes. Each beam is a 120-foot line. Everything in either line takes the effect of a hit from a 10th-level __disintegrate__ spell (DC 41 Fortitude). There is no additional effect on creatures in any area where the beams overlap. The guthallath can''t use this ability again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The guthallath throws the creature into the air, 100 feet high and 50 feet away. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a DC 41 basic Reflex save. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Deadly Throw range: null raw_description: '**Deadly Throw** [One Action] **Requirements** The guthallath has a creature grabbed. **Effect** The guthallath throws the creature into the air, 100 feet high and 50 feet away. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a DC 41 basic Reflex save.' requirements: The guthallath has a creature grabbed. saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: If a guthallath hits with an attack and rolls a natural 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Powerful Blows range: null raw_description: '**Powerful Blows** If a guthallath hits with an attack and rolls a natural 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Huge or smaller, foot, DC 45 effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Trample range: null raw_description: '**Trample** [Three Actions] Huge or smaller, foot, DC 45' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 'The guthallath erodes away the physical integrity of all around it. Creatures and objects in the emanation other than the guthallath have their hardness and resistances reduced by 10. At the start of its turn, a creature in the erosion aura''s area takes 6d6 bludgeoning damage (basic Fortitude DC 39). **Immunity to Magic** The guthallath is immune to spells of lower than 7th level and the activated effects of magic items of lower than 14th level.' effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Erosion Aura range: 120 feet raw_description: '**Erosion Aura** (__aura__, __primal__) 120 feet. The guthallath erodes away the physical integrity of all around it. Creatures and objects in the emanation other than the guthallath have their hardness and resistances reduced by 10. At the start of its turn, a creature in the erosion aura''s area takes 6d6 bludgeoning damage (basic Fortitude DC 39). **Immunity to Magic** The guthallath is immune to spells of lower than 7th level and the activated effects of magic items of lower than 14th level.' requirements: null saving_throw: null stages: null success: null traits: - aura - primal trigger: null description: 'A guthallath is an enormous construct created long ago by some unknown empire, probably as a war machine. Nearly 100 feet tall, this massive stone statue typically resembles a stalwart warrior wearing only a loincloth and skullcap. Few have seen the entire body of a guthallath, though; most of the time such a relic is buried up to its neck, covered in moss and stranded in some forgotten place. Yet, every so often, one of these harbingers of destruction reactivates in response to some unknown stimulus or rallying call, and when this happens, woe be unto any who stand in its way. While the guthallath''s ancient enemies are gone, it is an engine of pure destruction, designed to rampage for weeks or even months. While not intelligent enough to enjoy or regret its acts, the guthallath cannot be reasoned with—it is unaffected by most magic, and is unpredictable in how it selects its targets (and creatures it spares). **__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 44' hp: 325 hp_misc: null immunities: - bleed - death effects - disease - doomed - drained - fatigued - healing - magic (see below) - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious level: 19 melee_attacks: - action_cost: One Action damage: formula: 4d12+18 type: bludgeoning name: fist plus_damage: - formula: null type: Improved Grab or Improved Push 20 feet to_hit: 38 traits: - deadly 3d12 - magical - reach 20 feet - action_cost: One Action damage: formula: 4d8+18 type: bludgeoning name: foot plus_damage: - formula: null type: Improved Knockdown to_hit: 38 traits: - deadly 3d12 - magical - reach 20 feet name: Guthallath perception: 30 ranged_attacks: null rarity: Rare resistances: - amount: 15 misc: except adamantine type: physical saves: fort: 38 fort_misc: null misc: null ref: 32 ref_misc: null will: 30 will_misc: null senses: - darkvision - true seeing size: Gargantuan skills: - bonus: 25 misc: null name: Acrobatics - bonus: 40 misc: null name: Athletics sources: - abbr: Bestiary page_start: '199' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 50 misc: null type: burrow spell_lists: - attack_bonus: null cantrips: null constants: - level: 8 spells: - misc: null name: true seeing - level: 3 spells: - misc: null name: haste dc: 37 focus_points: null misc: null spell_lists: null spells_source: Innate Primal Spells traits: - Construct