ability_mods: cha_mod: -1 con_mod: 6 dex_mod: 5 int_mod: 0 str_mod: 9 wis_mod: 5 ac: 39 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: Until the next time it acts, the zaramuun appears to be a sand dune. It has an automatic result of 47 (50 in sandy terrain) on __Deception__ and __Stealth__ checks and DCs to pass as a sand dune. Any creature that walks onto the zaramuun moves into its body and is Engulfed. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Dune range: null raw_description: '**Dune** [One Action] (__concentrate__) Until the next time it acts, the zaramuun appears to be a sand dune. It has an automatic result of 47 (50 in sandy terrain) on __Deception__ and __Stealth__ checks and DCs to pass as a sand dune. Any creature that walks onto the zaramuun moves into its body and is Engulfed.' requirements: null saving_throw: null stages: null success: null traits: - concentrate trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: DC 35, 4d12 bludgeoning damage and __dimensional anchor__, Escape DC 32, Rupture 28 effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Engulf range: null raw_description: '**Engulf** [Two Actions] DC 35, 4d12 bludgeoning damage and __dimensional anchor__, Escape DC 32, Rupture 28' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The zaramuun attempts to Disarm one primarily metal or stone object from the Struck or Engulfed creature and casts its innate dimensional anchor on the target creature. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Raking Sand range: null raw_description: '**Raking Sand** [One Action] **Requirements** The zaramuun hit with a melee Strike with its last action, or it has a creature Engulfed. **Effect** The zaramuun attempts to Disarm one primarily metal or stone object from the Struck or Engulfed creature and casts its innate dimensional anchor on the target creature.' requirements: The zaramuun hit with a melee Strike with its last action, or it has a creature Engulfed. saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The zaramuun can __Burrow__ through sand and dirt (but not stone) at its full burrow Speed, leaving no tunnel or sign of its passing. Any Engulfed creatures are left behind when it Burrows. Loose sand and scree are not difficult terrain for a zaramuun. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Sand Glide range: null raw_description: '**Sand Glide** The zaramuun can __Burrow__ through sand and dirt (but not stone) at its full burrow Speed, leaving no tunnel or sign of its passing. Any Engulfed creatures are left behind when it Burrows. Loose sand and scree are not difficult terrain for a zaramuun.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The zaramuun sprays a blast of sand that deals 11d10 slashing damage to all creatures in a 60-foot line (Reflex DC 38). It can't Sandblast again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Sandblast range: null raw_description: '**Sandblast** [Two Actions] (__earth__) The zaramuun sprays a blast of sand that deals 11d10 slashing damage to all creatures in a 60-foot line (Reflex DC 38). It can''t Sandblast again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - earth trigger: null - action_cost: None critical_failure: null critical_success: No effect. description: No effect. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Critical Success range: null raw_description: '**Critical Success** No effect.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: Half damage. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Success range: null raw_description: '**Success** Half damage.' requirements: null saving_throw: null stages: null success: Half damage. traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: Full damage. effect: null failure: Full damage. frequency: null full_description: null generic_description: null maximum_duration: null name: Failure range: null raw_description: '**Failure** Full damage.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: Full damage and blinded for 1 round. critical_success: null description: Full damage and blinded for 1 round. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Critical Failure range: null raw_description: '**Critical Failure** Full damage and blinded for 1 round.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Zaramuuns are beings of elemental sand that hide in deserts and wastelands. They disguise themselves as massive dunes before rising up to attack living creatures. The most infamous zaramuuns kill any living creatures they find, but others simply rob their victims of all metal and stone possessions before fleeing. Although zaramuuns insist they are only reclaiming what was taken from their ancestral earth, this is simple self-delusion; most zaramuuns use their stolen goods as payment and material components to conjure fiends, for Zaramuuns were exiled from the Plane of Earth after worshipping fiends who promised to give them power over other elementals. This worship gradually transformed into servitude, and now many zaramuuns believe that if they send enough souls to their masters, they will be set free. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 35' hp: 291 hp_misc: null immunities: - paralyzed - poison - sleep languages: - Abyssal - Terran level: 16 melee_attacks: - action_cost: One Action damage: formula: 4d12+13 type: bludgeoning name: fist plus_damage: null to_hit: 33 traits: null name: Zaramuun perception: 30 ranged_attacks: - action_cost: One Action damage: formula: 4d8+13 type: bludgeoning name: rock or metal debris plus_damage: null to_hit: 29 traits: - range increment 120 feet saves: fort: 34 fort_misc: null misc: null ref: 30 ref_misc: null will: 25 will_misc: null senses: - darkvision - tremorsense 60 feet size: Large skills: - bonus: 31 misc: +35 to disarm stone or metal objects name: Athletics - bonus: 26 misc: null name: Religion - bonus: 27 misc: +30 in sandy terrain name: Stealth sources: - abbr: Bestiary page_start: '339' page_stop: null speed: - amount: 35 misc: null type: Land - amount: 35 misc: null type: burrow - amount: null misc: null type: sand glide spell_lists: - attack_bonus: 31 cantrips: null constants: - level: 8 spells: - misc: null name: dimensional anchor dc: 37 focus_points: null misc: null spell_lists: - level: 8 spells: - misc: at will name: dimensional anchor - level: 6 spells: - misc: null name: disintegrate - misc: null name: spirit blast - level: 4 spells: - misc: at will name: suggestion spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 37 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: planar ally spells_source: Divine Rituals traits: - Earth - Elemental