180 lines
4.5 KiB
YAML
180 lines
4.5 KiB
YAML
ability_mods:
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cha_mod: -1
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con_mod: 1
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dex_mod: 4
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int_mod: 0
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str_mod: 3
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wis_mod: 3
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ac: 18
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ac_special: null
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active_abilities:
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The sea devil flies into a frenzy that lasts 1 minute. While frenzied, the
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sea devil gains a +1 status bonus to attack rolls with its claws and jaws, gains
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a +4 status bonus to damage rolls with its claws and jaws, gains 7 temporary HP
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until the end of the frenzy, and takes a –2 status penalty to AC. The sea devil
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can't voluntarily stop its frenzy. After its frenzy, the sea devil is __fatigued__.
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failure: null
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frequency: null
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maximum_duration: null
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name: Blood Frenzy
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range: null
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raw_description: '**Blood Frenzy** [Free Action] (__rage__) **Requirements** The
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sea devil is not __fatigued__ or already in a frenzy. **Trigger** The sea devil
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deals bleed damage to a living creature. **Effect** The sea devil flies into a
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frenzy that lasts 1 minute. While frenzied, the sea devil gains a +1 status bonus
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to attack rolls with its claws and jaws, gains a +4 status bonus to damage rolls
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with its claws and jaws, gains 7 temporary HP until the end of the frenzy, and
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takes a –2 status penalty to AC. The sea devil can''t voluntarily stop its frenzy.
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After its frenzy, the sea devil is __fatigued__.'
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requirements: The sea devil is not __fatigued__ or already in a frenzy.
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saving_throw: null
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stages: null
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success: null
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traits:
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- rage
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trigger: The sea devil deals bleed damage to a living creature.
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the sea devil deals piercing or slashing damage, it also deals
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1d4 persistent bleed damage if the target was __flat-footed__ or if the attack
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was a critical hit.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Bloodletting
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range: null
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raw_description: '**Bloodletting** When the sea devil deals piercing or slashing
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damage, it also deals 1d4 persistent bleed damage if the target was __flat-footed__
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or if the attack was a critical hit.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: LE
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automatic_abilities: null
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description: 'Scouts, among the lowliest (and most disposable) of sea devils, ply
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the inky waters of the ocean in search of aquatic prey, tread ashore to gauge landborne
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threats, or charge into battle with the advance forces of a greater sea devil war
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party.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
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hp: 30
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hp_misc: null
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items:
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- longspear
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- spear
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languages:
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- Aquan
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- shark commune 150 feet
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level: 2
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d8+3
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type: piercing
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name: longspear
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to_hit: 11
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traits:
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- reach 10 feet
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- action_cost: One Action
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damage:
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- formula: 1d6+3
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type: slashing
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name: claw
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to_hit: 11
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traits:
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- agile
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- action_cost: One Action
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damage:
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- formula: 1d8+3
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type: piercing
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name: jaws
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to_hit: 11
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traits: null
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name: Sea Devil Scout
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perception: 9
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ranged_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d6+3
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type: piercing
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name: spear
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to_hit: 12
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traits:
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- thrown 20 feet
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saves:
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fort: 7
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fort_misc: null
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misc: null
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ref: 10
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ref_misc: null
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will: 7
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The sea devil can communicate telepathically with sharks within range.
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It can communicate only simple concepts like “come,” “guard,” or “attack.”
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Shark Commune
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range: null
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raw_description: '**Shark Commune** (__mental__, __telepathy__) The sea devil can
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communicate telepathically with sharks within range. It can communicate only simple
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concepts like “come,” “guard,” or “attack.”'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- mental
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- telepathy
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trigger: null
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senses:
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- darkvision
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- wavesense 30 feet
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size: Medium
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skills:
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- bonus: 9
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misc: +11 to Swim
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name: Athletics
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- bonus: 5
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misc: null
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name: Intimidation
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- bonus: 8
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misc: null
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name: Stealth
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- bonus: 7
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary
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page_start: '286'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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- amount: 35
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misc: null
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type: swim
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spell_lists: null
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traits:
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- Amphibious
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- Humanoid
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- Sea Devil
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