194 lines
5.9 KiB
YAML
194 lines
5.9 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 6
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dex_mod: 7
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int_mod: -4
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str_mod: 7
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wis_mod: 3
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ac: 36
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ac_special: null
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active_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The giant aukashungi releases an acidic gas from its ventral glands
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in a 30-foot burst. Each creature that starts its turn in the area takes 10d8
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acid damage plus 2d8 __persistent acid damage__ (DC 32 basic Fortitude save).
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The gas moves 10 feet away from the giant aukashungi each round and lasts for
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1 minute. The giant aukashungi can't use Acidic Effluence again for 1 minute.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Acidic Effluence
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range: null
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raw_description: '**Acidic Effluence** [Two Actions] (__acid__) The giant aukashungi
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releases an acidic gas from its ventral glands in a 30-foot burst. Each creature
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that starts its turn in the area takes 10d8 acid damage plus 2d8 __persistent
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acid damage__ (DC 32 basic Fortitude save). The gas moves 10 feet away from the
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giant aukashungi each round and lasts for 1 minute. The giant aukashungi can''t
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use Acidic Effluence again for 1 minute.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- acid
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The aukashungi protects its soft underbelly by rolling into a tight
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ball. The aukashungi gains a +2 circumstance bonus to AC while Rolled Up, but
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it cannot Stride or Strike, and it rolls downhill if on a slope. If the aukashungi
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is grappling a creature when it Rolls Up, that creature must succeed at a DC 35
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Fortitude save or become Swallowed Whole. The aukashungi can unroll with a single
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action (this action has the __move__ trait).
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Roll Up
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range: null
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raw_description: '**Roll Up** [Two Actions] The aukashungi protects its soft underbelly
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by rolling into a tight ball. The aukashungi gains a +2 circumstance bonus to
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AC while Rolled Up, but it cannot Stride or Strike, and it rolls downhill if on
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a slope. If the aukashungi is grappling a creature when it Rolls Up, that creature
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must succeed at a DC 35 Fortitude save or become Swallowed Whole. The aukashungi
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can unroll with a single action (this action has the __move__ trait).'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Large, 15d6+6 bludgeoning, Rupture 27
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Swallow Whole
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range: null
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raw_description: '**Swallow Whole** [One Action] (__attack__) Large, 15d6+6 bludgeoning,
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Rupture 27'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- attack
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When flipped on its back, a giant aukashungi can't move and its soft
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underbelly becomes exposed. Whenever a creature critically succeeds at a melee
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attack roll to Strike a giant aukashungi, the attacking creature can forgo the
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bonus damage to flip over the giant aukashungi (all other critical hit effects
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apply normally, such as critical specialization effects). While flipped over,
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the giant aukashungi can't use reactions, can't Stride or Strike, takes a –2 circumstance
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penalty to AC and saving throws, loses its resistances, and gains weakness 10
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to physical damage. The aukashungi can right itself by using the Roll Up activity
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and then using an action to unroll.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Flippable
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range: null
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raw_description: '**Flippable** When flipped on its back, a giant aukashungi can''t
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move and its soft underbelly becomes exposed. Whenever a creature critically succeeds
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at a melee attack roll to Strike a giant aukashungi, the attacking creature can
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forgo the bonus damage to flip over the giant aukashungi (all other critical hit
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effects apply normally, such as critical specialization effects). While flipped
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over, the giant aukashungi can''t use reactions, can''t Stride or Strike, takes
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a –2 circumstance penalty to AC and saving throws, loses its resistances, and
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gains weakness 10 to physical damage. The aukashungi can right itself by using
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the Roll Up activity and then using an action to unroll.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'The strongest individual in an aukashungi swarm eventually grows to
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monstrous proportions.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 34'
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hp: 300
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hp_misc: null
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level: 14
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 3d12+13
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type: piercing
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- formula: null
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type: Improved Grab
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name: jaws
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to_hit: 29
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traits:
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- reach 10 feet
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- action_cost: One Action
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damage:
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- formula: 3d8+13
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type: piercing
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name: horn
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to_hit: 27
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traits:
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- deadly d8
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- reach 15 feet
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name: Giant Aukashungi
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perception: 24
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ranged_attacks: null
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rarity: Uncommon
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resistances:
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- amount: 10
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misc: null
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type: bludgeoning
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- amount: 15
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misc: null
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type: piercing
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- amount: 15
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misc: null
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type: slashing
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saves:
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fort: 28
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fort_misc: null
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misc: null
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ref: 25
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ref_misc: null
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will: 21
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will_misc: null
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senses:
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- greater darkvision
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size: Huge
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skills:
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- bonus: 29
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misc: null
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name: Athletics
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sources:
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- abbr: 'Pathfinder #154: Siege of the Dinosaurs'
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page_start: '77'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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- amount: 25
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misc: null
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type: burrow
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spell_lists: null
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traits:
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- Aberration
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- Amphibious
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