278 lines
7.6 KiB
YAML
278 lines
7.6 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 5
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dex_mod: 4
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int_mod: 0
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str_mod: 6
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wis_mod: 4
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ac: 27
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ac_special: null
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active_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: 'The Sandpoint Devil breathes a 30-foot cone of flame that deals 6d10
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fire damage. Each creature in the area must attempt a DC 26 Reflex save. The Sandpoint
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Devil can''t use Accursed Breath for 1d4 rounds.
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Critical Success The creature is unaffected.
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Success The creature takes half damage.
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Failure The creature takes full damage and is __sickened 2__ by the agonizing
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pain of its burns.
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Critical Failure The creature takes full damage and is cursed. The victim''s flesh
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appears charred and burned, and the pain of being burned alive never fully vanishes.
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The cursed creature takes a –2 status penalty to all checks from the constant
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pain. Healing doesn''t alter the appearance of the burns or lessen the penalty,
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but removing the curse does.'
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Accursed Breath
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range: null
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raw_description: '**Accursed Breath** [Two Actions] (__curse__, __evocation__,
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__fire__, __occult__) The Sandpoint Devil breathes a 30-foot cone of flame that
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deals 6d10 fire damage. Each creature in the area must attempt a DC 26 Reflex
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save. The Sandpoint Devil can''t use Accursed Breath for 1d4 rounds.
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Critical Success The creature is unaffected.
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Success The creature takes half damage.
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Failure The creature takes full damage and is __sickened 2__ by the agonizing
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pain of its burns.
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Critical Failure The creature takes full damage and is cursed. The victim''s flesh
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appears charred and burned, and the pain of being burned alive never fully vanishes.
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The cursed creature takes a –2 status penalty to all checks from the constant
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pain. Healing doesn''t alter the appearance of the burns or lessen the penalty,
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but removing the curse does.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- curse
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- evocation
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- fire
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- occult
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The Sandpoint Devil unleashes a bloodcurdling howl that can be heard
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for miles. Each creature within a 100-foot emanation must succeed at a DC 26 Will
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save or become __frightened 2__ (frightened 3 and __fleeing__ as long as it remains
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frightened on a critical failure). Creatures that attempt this Will save are then
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immune to Devil's Howl for 24 hours.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Devil's Howl
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range: null
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raw_description: '**Devil''s Howl** [Two Actions] (__auditory__, __emotion__, __enchantment__,
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__fear__, __mental__, __occult__) The Sandpoint Devil unleashes a bloodcurdling
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howl that can be heard for miles. Each creature within a 100-foot emanation must
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succeed at a DC 26 Will save or become __frightened 2__ (frightened 3 and __fleeing__
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as long as it remains frightened on a critical failure). Creatures that attempt
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this Will save are then immune to Devil''s Howl for 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- auditory
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- emotion
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- enchantment
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- fear
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- mental
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- occult
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trigger: null
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- action_cost: Three Actions
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critical_failure: null
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critical_success: null
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description: Medium or smaller, hoof, DC 23
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Trample
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range: null
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raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 23'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: NE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: '** Hoof only.'
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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failure: null
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frequency: null
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maximum_duration: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'While some creatures have been fused to create a new entity that''s
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graceful and beautiful, the Sandpoint Devil is the opposite. It has the hooves and
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body of a powerful horse, but it walks on its hind legs in a perverse parody of
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a humanoid gait. Its equine face has been distorted and elongated with skeletal,
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yellowed fangs and milky eyes. The pox-spotted hide along the creature''s back bears
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a draconic tail with dark, spiny plates and two torn, bat-like wings.
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The legendary Sandpoint Devil appears only on moonless nights when mists gather
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around the coast. Most encounters end with missing livestock or children, with little
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left behind other than oddly placed hoofprints that reek of brimstone.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 34
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 34'
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hp: 165
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hp_misc: null
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immunities:
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- fire
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- __fear__
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languages:
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- Abyssal
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- Varisian
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level: 8
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 2d10+12
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type: piercing
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name: jaws
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to_hit: 20
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traits: null
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- action_cost: One Action
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damage:
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- formula: 2d6+12
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type: bludgeoning
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name: hoof
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to_hit: 20
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traits:
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- agile
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- versatile S
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name: Sandpoint Devil
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perception: 16
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ranged_attacks: null
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rarity: Unique
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saves:
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fort: 19
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 14
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ref_misc: null
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will: 16
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will_misc: null
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senses:
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- greater darkvision
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- scent (imprecise) 30 feet
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size: Large
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skills:
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- bonus: 16
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misc: null
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name: Acrobatics
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- bonus: 18
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misc: null
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name: Athletics
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- bonus: 18
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misc: null
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name: Intimidation
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- bonus: 18
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misc: null
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name: Stealth
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- bonus: 16
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary 2
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page_start: '230'
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page_stop: null
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speed:
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- amount: 35
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misc: null
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type: Land
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- amount: 50
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misc: null
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type: fly
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spell_lists:
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- attack_bonus: 15
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cantrips:
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- level: 4
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spells:
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- misc: null
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name: produce flame
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constants: null
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dc: 23
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: null
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name: dimension door
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- misc: null
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name: phantasmal killer
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- level: 3
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spells:
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- misc: null
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name: stinking cloud
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- level: 2
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spells:
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- misc: null
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name: obscuring mist
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- level: 1
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spells:
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- misc: at will
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name: gust of wind
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spells_source: Occult Innate Spells
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traits:
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- Beast
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- Fiend
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weaknesses:
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- amount: 5
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misc: null
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type: cold iron
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