pathfinder-2-sqlite-MIRROR/data/monsters/mukradi.yaml

335 lines
9.4 KiB
YAML

ability_mods:
cha_mod: 0
con_mod: 7
dex_mod: 0
int_mod: -3
str_mod: 9
wis_mod: 3
ac: 37
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The mukradi confines the debilitating effect to a certain portion of its
nervous system, ignoring the effect but causing a maw of its choice to go dormant
for the effect's duration. That maw can't be used for a Strike or Breath Weapon
during that time. This ability can't be used if all the mukradi's heads are dormant.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Partitioned Anatomy
range: null
raw_description: '**Partitioned Anatomy** [Free Action] **Trigger** The mukradi
would be confused, paralyzed, slowed, or stunned. **Effect** The mukradi confines
the debilitating effect to a certain portion of its nervous system, ignoring the
effect but causing a maw of its choice to go dormant for the effect''s duration.
That maw can''t be used for a Strike or Breath Weapon during that time. This ability
can''t be used if all the mukradi''s heads are dormant.'
requirements: null
success: null
traits: null
trigger: The mukradi would be confused, paralyzed, slowed, or stunned.
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The mukradi's Breath Weapon recharges. It can use its Breath Weapon immediately
as part of this reaction. It can't use this reaction again until it recharges
its Breath Weapon naturally.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Spitting Rage
range: null
raw_description: '**Spitting Rage** [Reaction] **Trigger** A creature scores a critical
hit on the mukradi. **Effect** The mukradi''s Breath Weapon recharges. It can
use its Breath Weapon immediately as part of this reaction. It can''t use this
reaction again until it recharges its Breath Weapon naturally.'
requirements: null
success: null
traits: null
trigger: A creature scores a critical hit on the mukradi.
description: 'Fearsome centipede-like creatures, mukradis are three-headed predators
with a devastating array of breath weapons. A Darklands version of the mukradi is
rumored to exist. It''s said these variant mukradis have black scales, and all of
their heads spew a black, acidic goo that animates before being reabsorbed by the
mukradis.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 34'
hp: 300
hp_misc: null
immunities: null
items: null
languages: null
level: 15
melee:
- action_cost: One Action
damage:
formula: 2d12+17
type: piercing
name: acid maw
plus_damage:
- formula: 3d6
type: acid
to_hit: 32
traits:
- magical
- reach 20 feet
- action_cost: One Action
damage:
formula: 2d12+17
type: piercing
name: flame maw
plus_damage:
- formula: 3d6
type: fire
to_hit: 32
traits:
- magical
- reach 20 feet
- action_cost: One Action
damage:
formula: 2d12+17
type: piercing
name: shock maw
plus_damage:
- formula: 3d6
type: electricity
to_hit: 32
traits:
- magical
- reach 20 feet
- action_cost: One Action
damage:
formula: 2d10+17
type: piercing
name: leg
plus_damage: null
to_hit: 32
traits:
- agile
- magical
- reach 15 feet
- action_cost: One Action
damage:
formula: 3d10+17
type: slashing
name: tail lash
plus_damage:
- formula: null
type: Knockdown
to_hit: 32
traits:
- magical
- reach 30 feet
name: Mukradi
perception: 24
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The mukradi breathes a blast of energy from one of its three heads;
each creature in the area must attempt a DC 36 basic Reflex save. The mukradi
can't use Breath Weapon again for 1d4 rounds.
effect: null
effects:
- action_cost: None
critical_failure: null
critical_success: null
description: 10-foot-wide, 60-foot line of acid dealing 16d6 acid damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Acid Maw
range: null
raw_description: '**Acid Maw** (__acid__) 10-foot-wide, 60-foot line of acid dealing
16d6 acid damage.'
requirements: null
success: null
traits:
- acid
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: 60-foot cone of fire dealing 16d6 fire damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Flame Maw
range: null
raw_description: '**Flame Maw** (__fire__) 60-foot cone of fire dealing 16d6 fire
damage.'
requirements: null
success: null
traits:
- fire
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: 120-foot line of electricity dealing 16d6 electricity damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shock Maw
range: null
raw_description: '**Shock Maw** (__electricity__) 120-foot line of electricity
dealing 16d6 electricity damage.'
requirements: null
success: null
traits:
- electricity
trigger: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: "**Breath Weapon** [Two Actions] (__evocation__, __primal__) The\
\ mukradi breathes a blast of energy from one of its three heads; each creature\
\ in the area must attempt a DC 36 basic Reflex save. The mukradi can't use Breath\
\ Weapon again for 1d4 rounds. \n\n * **Acid Maw** (__acid__) 10-foot-wide, 60-foot\
\ line of acid dealing 16d6 acid damage.\n\n * **Flame Maw** (__fire__) 60-foot\
\ cone of fire dealing 16d6 fire damage.\n\n * **Shock Maw** (__electricity__)\
\ 120-foot line of electricity dealing 16d6 electricity damage."
requirements: null
success: null
traits:
- evocation
- primal
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The mukradi makes two Strikes with different maws against the same
target. If both hit, the target takes an extra 2d12+13 slashing damage, with a
DC 36 basic Fortitude save. On a critical failure, the creature is torn to pieces
and dies. The mukradi's multiple attack penalty increases only after all the attacks
are made.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Pull Apart
range: null
raw_description: '**Pull Apart** [Two Actions] The mukradi makes two Strikes with
different maws against the same target. If both hit, the target takes an extra
2d12+13 slashing damage, with a DC 36 basic Fortitude save. On a critical failure,
the creature is torn to pieces and dies. The mukradi''s multiple attack penalty
increases only after all the attacks are made.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The mukradi Strikes once against each creature in its reach. It can
Strike up to once with each maw, once with its tail lash, and any number of times
with its legs. Each attack takes a -2 circumstance penalty and counts toward the
mukradi's multiple attack penalty, but the multiple attack penalty doesn't increase
until after all the attacks are made.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Thrash
range: null
raw_description: '**Thrash** [Two Actions] The mukradi Strikes once against each
creature in its reach. It can Strike up to once with each maw, once with its tail
lash, and any number of times with its legs. Each attack takes a -2 circumstance
penalty and counts toward the mukradi''s multiple attack penalty, but the multiple
attack penalty doesn''t increase until after all the attacks are made.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: Huge or smaller, leg, DC 36
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Trample
range: null
raw_description: '**Trample** [Three Actions] Huge or smaller, leg, DC 36'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 20
type: acid
- amount: 20
type: electricity
- amount: 20
type: fire
ritual_lists: null
saves:
fort: 32
fort_misc: null
misc: null
ref: 23
ref_misc: null
will: 26
will_misc: null
sense_abilities: null
senses:
- Perception +24
- darkvision
- tremorsense (imprecise) 60 feet
size: Gargantuan
skills:
- bonus: 32
misc: null
name: 'Athletics '
source:
- abbr: Bestiary
page_start: 239
page_stop: null
speed:
- amount: 60
type: Land
- amount: 60
type: burrow
- amount: 60
type: climb
spell_lists: null
traits:
- N
- Gargantuan
- Beast
type: Creature
weaknesses: null