pathfinder-2-sqlite-MIRROR/data/monsters/nuckelavee.yaml

318 lines
8.8 KiB
YAML

ability_mods:
cha_mod: 4
con_mod: 4
dex_mod: 3
int_mod: 1
str_mod: 6
wis_mod: 3
ac: 28
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: The creature is frightened 4.
critical_success: The creature is unaffected by the presence.
description: 30 feet, DC 25
effect: null
effects: null
failure: The creature is frightened 2.
frequency: null
full_description: null
generic_description: A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune
to this monster's Frightful Presence for 1 minute.
name: Frightful Presence
range: null
raw_description: '**Frightful Presence** 30 feet, DC 25 A creature that first enters
the area must attempt a Will save. Regardless of the result of the saving throw,
the creature is temporarily immune to this monster''s Frightful Presence for 1
minute.
Critical Success The creature is unaffected by the presence.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Success The creature is frightened 4.'
requirements: null
success: The creature is frightened 1.
traits:
- aura
- emotion
- fear
- mental
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 damage
to it and causing it to be __sickened 2__. A nuckelavee can't heal from damage
when it's in an area that isn't polluted (subject to GM discretion).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Purity Vulnerability
range: null
raw_description: '**Purity Vulnerability** Unpolluted fresh water burns a nuckelavee
like acid, dealing 1d6 damage to it and causing it to be __sickened 2__. A nuckelavee
can''t heal from damage when it''s in an area that isn''t polluted (subject to
GM discretion).'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'When pollution despoils a natural waterway, it draws the dreaded nuckelavee
to it from the __First World__. This spirit of wrath is a grisly sight to behold:
a horselike monstrosity with the gnarled upper body of a humanoid growing directly
from its back. Further enhancing the awfulness, not a patch of skin exists on the
misshapen hybrid form, as though it survived its own flaying.
When a nuckelavee rides forth from its domain, it wreaks a trail of destruction
across the lands surrounding its path. Nuckelavees are considered among the cruelest
and most monstrous fey, seen by some as just desserts visited upon those who would
befoul the waters of their homes. A nuckelavee, though, doesn''t discriminate between
those who pollute and those who merely have the misfortune to be in the wrong place
at the wrong time.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 26'
hp: 190
hp_misc: null
immunities:
- disease
- poison
items:
- +1 striking bastard sword
languages:
- Aklo
- Common
- Sylvan
level: 9
melee:
- action_cost: One Action
damage:
formula: 2d8+12
type: slashing
name: bastard sword
plus_damage:
- formula: 1d6
type: poison and mortasheen
to_hit: 21
traits:
- magical
- reach 10 feet
- two-hand d12
- action_cost: One Action
damage:
formula: 2d8+12
type: piercing
name: jaws
plus_damage:
- formula: 1d6
type: poison and mortasheen
to_hit: 20
traits:
- agile
- action_cost: One Action
damage:
formula: 2d6+12
type: bludgeoning
name: hoof
plus_damage:
- formula: null
type: mortasheen
to_hit: 20
traits: null
name: Nuckelavee
perception: 16
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The nuckelavee breathes a 30-foot cone of foulness, dealing 8d6 negative
damage (DC 28 basic Fortitude save) to living creatures in the area. A creature
that fails also takes 2d6 __persistent bleed damage__. The nuckelavee can't use
Breath Weapon again for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__disease__, __necromancy__,
__poison__, __primal__) The nuckelavee breathes a 30-foot cone of foulness, dealing
8d6 negative damage (DC 28 basic Fortitude save) to living creatures in the area.
A creature that fails also takes 2d6 __persistent bleed damage__. The nuckelavee
can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
success: null
traits:
- disease
- necromancy
- poison
- primal
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The target can't recover from the __fatigued__ condition caused by
mortasheen until the disease is cured. Mortasheen gains the __virulent__ trait
against __animals__ and __plants__; **Saving Throw** DC 28 Fortitude; **Stage
1** Carrier with no ill effect (1 day); **Stage 2** __drained 1__ and fatigued
(1 day); **Stage 3** drained 2 and fatigued (1 day); **Stage 4** dead
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Mortasheen
range: null
raw_description: '**Mortasheen** (__disease__) The target can''t recover from the
__fatigued__ condition caused by mortasheen until the disease is cured. Mortasheen
gains the __virulent__ trait against __animals__ and __plants__; **Saving Throw**
DC 28 Fortitude; **Stage 1** Carrier with no ill effect (1 day); **Stage 2** __drained
1__ and fatigued (1 day); **Stage 3** drained 2 and fatigued (1 day); **Stage
4** dead'
requirements: null
success: null
traits:
- disease
trigger: null
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: Medium or smaller, hoof, DC 28
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Trample
range: null
raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 28'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 10
type: cold iron
ritual_lists:
- dc: 28
misc: null
name: Rituals
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: null
name: blight
requirement: null
to_hit: null
saves:
fort: 19
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 20
will_misc: null
sense_abilities: null
senses:
- Perception +16
- low-light vision
size: Large
skills:
- bonus: 19
misc: null
name: 'Athletics '
- bonus: 19
misc: null
name: 'Intimidation '
- bonus: 16
misc: null
name: 'Nature '
- bonus: 18
misc: null
name: 'Stealth '
- bonus: 16
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 186
page_stop: null
speed:
- amount: 40
type: Land
- amount: 40
type: swim
spell_lists:
- dc: 28
misc: null
name: Primal Innate Spells
spell_groups:
- heightened_level: null
level: 5
spells:
- frequency: null
name: control water
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: null
name: stinking cloud
requirement: null
to_hit: null
traits:
- NE
- Large
- Amphibious
- Fey
type: Creature
weaknesses: null