pathfinder-2-sqlite-MIRROR/data/monsters/xulgath skulker.yaml

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ability_mods:
cha_mod: 0
con_mod: 2
dex_mod: 4
int_mod: -1
str_mod: 3
wis_mod: 1
ac: 19
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 30 feet. A creature that enters the area must attempt a DC 16 Fortitude
save. On a failure, the creature is sickened 1, and on a critical failure, the
creature also takes a -5-foot status penalty to its Speeds for 1 round. While
within the aura, the creature takes a -2 circumstance penalty to saves to recover
from the sickened condition. A creature that succeeds at its save is temporarily
immune to all xulgaths' stenches for 1 minute.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Stench
range: null
raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that
enters the area must attempt a DC 16 Fortitude save. On a failure, the creature
is sickened 1, and on a critical failure, the creature also takes a -5-foot status
penalty to its Speeds for 1 round. While within the aura, the creature takes a
-2 circumstance penalty to saves to recover from the sickened condition. A creature
that succeeds at its save is temporarily immune to all xulgaths'' stenches for
1 minute.'
requirements: null
success: null
traits:
- aura
- olfactory
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: A xulgath skulker can suppress its stench aura as a free action to
better hide its presence. The skulker can resume its stench aura as a free action.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Stench Suppression
range: null
raw_description: '**Stench Suppression** [Free Action] A xulgath skulker can suppress
its stench aura as a free action to better hide its presence. The skulker can
resume its stench aura as a free action.'
requirements: null
success: null
traits: null
trigger: null
description: 'Xulgath warrens are patrolled—some might say "haunted"—by the community''s
skulkers. These xulgaths specialize in stealth, striking swiftly from the shadows
and otherwise ambushing foes.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
hp: 28
hp_misc: null
immunities: null
items:
- dagger (4)
languages:
- Draconic
- Undercommon
level: 2
melee:
- action_cost: One Action
damage:
formula: 1d4+3
type: piercing
name: dagger
plus_damage: null
to_hit: 10
traits:
- agile
- finesse
- versatile S
- action_cost: One Action
damage:
formula: 1d6+3
type: piercing
name: jaws
plus_damage: null
to_hit: 9
traits: null
- action_cost: One Action
damage:
formula: 1d4+3
type: slashing
name: claw
plus_damage: null
to_hit: 10
traits:
- agile
- finesse
name: Xulgath Skulker
perception: 7
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: If a xulgath skulker starts its turn undetected by a creature or merely
hidden from it, that creature is __flat-footed__ against the skulker's attacks
until the end of the skulker's turn.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Hidden Movement
range: null
raw_description: '**Hidden Movement** If a xulgath skulker starts its turn undetected
by a creature or merely hidden from it, that creature is __flat-footed__ against
the skulker''s attacks until the end of the skulker''s turn.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A xulgath skulker deals an additional 1d6 precision damage to flat-footed creatures.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Sneak Attack
range: null
raw_description: '**__Sneak Attack__** A xulgath skulker deals an additional 1d6
precision damage to flat-footed creatures. '
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 1d4+3
type: piercing
name: dagger
plus_damage: null
to_hit: 10
traits:
- agile
- thrown 10 feet
- versatile S
rarity: Common
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 8
fort_misc: null
misc: null
ref: 10
ref_misc: null
will: 5
will_misc: null
sense_abilities: null
senses:
- Perception +7
- darkvision
size: Medium
skills:
- bonus: 8
misc: null
name: 'Acrobatics '
- bonus: 8
misc: null
name: 'Stealth '
- bonus: 8
misc: null
name: 'Thievery '
source:
- abbr: Bestiary
page_start: 337
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- CE
- Medium
- Humanoid
- Xulgath
type: Creature
weaknesses: null