pathfinder-2-sqlite-MIRROR/data/monsters/young brine dragon.yaml

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ability_mods:
cha_mod: 4
con_mod: 4
dex_mod: 2
int_mod: 2
str_mod: 6
wis_mod: 2
ac: 27
ac_special: null
alignment: LN
automatic_abilities:
- action_cost: None
critical_failure: The creature is frightened 4.
critical_success: The creature is unaffected by the presence.
description: 90 feet, DC 24
effect: null
effects: null
failure: The creature is frightened 2.
frequency: null
full_description: null
generic_description: A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune
to this monster's Frightful Presence for 1 minute.
name: Frightful Presence
range: null
raw_description: '**Frightful Presence** 90 feet, DC 24 A creature that first enters
the area must attempt a Will save. Regardless of the result of the saving throw,
the creature is temporarily immune to this monster''s Frightful Presence for 1
minute.
Critical Success The creature is unaffected by the presence.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Success The creature is frightened 4.'
requirements: null
success: The creature is frightened 1.
traits:
- aura
- emotion
- fear
- mental
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The dragon spits a glob of caustic salt water at the creature. The creature
takes 3d6 acid damage (DC 26 basic Reflex save). On a failure, the concentrate
action is disrupted.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Brine Spit
range: null
raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon
observes within 30 feet uses a __concentrate__ action; **Effect **The dragon spits
a glob of caustic salt water at the creature. The creature takes 3d6 acid damage
(DC 26 basic Reflex save). On a failure, the concentrate action is disrupted.'
requirements: null
success: null
traits: null
trigger: A creature the brine dragon observes within 30 feet uses a __concentrate__
action
description: 'Brine dragons are usually blue-green in color, with shiny scales, crests
that help them glide through the water, and sweeping neck frills. They care little
for either good or evil. As they are both opinionated and willing to impose their
sense of order on others, many brine dragons eventually seek to rule over a meticulously
crafted community. These communities are orderly and well-planned, with rigid standards
of courtesy and unchanging laws set down by the dragon themself. A settlement seeded
by a brine dragon can be made of members of almost any ancestry, but the most common
inhabitants are humans, merfolk, tengus, or sahuagin.
Depending on the dragon''s personality, their community members might view their
brine dragon ruler as anything from a benevolent force of order to a fearful tyrant.
Regardless, the typical brine dragon has little patience for kindness or philanthropy,
and the strength and health of their settlement as a whole are of greater concern
than individuals'' well-being. A notable exception to this dispassion rises when
an outside force encroaches on their lands. In these cases, the brine dragon is
quick to step in and aid in the defense of their community.
Although brine dragons enjoy cultivating settlements, they rarely make their lairs
within the city limits, instead preferring to dwell in sea caves or cliffside grottoes
overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate
and display their gathered wealth in a place where they feel safe spreading out
their treasures. Brine dragon hoards often consist of a mix of offerings and taxes
paid by those they rule over and strange discoveries salvaged from sunken ships.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 26
**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26'
hp: 142
hp_misc: null
immunities:
- acid
- paralyzed
- sleep
items: null
languages:
- Aquan
- Common
- Draconic
level: 8
melee:
- action_cost: One Action
damage:
formula: 2d10+8
type: piercing
name: jaws
plus_damage:
- formula: 2d4
type: acid
to_hit: 20
traits:
- acid
- reach 10 feet
- action_cost: One Action
damage:
formula: 2d8+8
type: slashing
name: claw
plus_damage: null
to_hit: 20
traits:
- agile
- action_cost: One Action
damage:
formula: 2d12+8
type: bludgeoning
name: tail
plus_damage: null
to_hit: 18
traits:
- reach 15 feet
- action_cost: One Action
damage:
formula: 1d12+8
type: piercing
name: wing
plus_damage: null
to_hit: 18
traits:
- agile
- reach 10 feet
name: Young Brine Dragon
perception: 16
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dragon breathes a spray of acidic salt water that deals 9d6 acid
damage in an 80-foot line (DC 26 basic Reflex save). They can't use Breath Weapon
again for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
The dragon breathes a spray of acidic salt water that deals 9d6 acid damage in
an 80-foot line (DC 26 basic Reflex save). They can''t use Breath Weapon again
for 1d4 rounds.'
requirements: null
success: null
traits:
- acid
- evocation
- primal
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dragon makes two claw Strikes and one wing Strike in any order.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Draconic Frenzy
range: null
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
and one wing Strike in any order.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The dragon recharges their Breath Weapon whenever they score a critical
hit with a Strike.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Draconic Momentum
range: null
raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
whenever they score a critical hit with a Strike.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
fort: 18
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 16
will_misc: null
sense_abilities: null
senses:
- Perception +16
- darkvision
- scent (imprecise) 60 feet
size: Large
skills:
- bonus: 14
misc: null
name: 'Acrobatics '
- bonus: 18
misc: null
name: 'Athletics '
- bonus: 18
misc: null
name: 'Deception '
- bonus: 18
misc: null
name: 'Intimidation '
- bonus: 16
misc: null
name: 'Nature '
- bonus: 16
misc: null
name: 'Society '
- bonus: 14
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 87
page_stop: null
speed:
- amount: 30
type: Land
- amount: 100
type: fly
- amount: 50
type: swim
spell_lists:
- dc: 26
misc: ''
name: Primal Innate Spells
spell_groups:
- heightened_level: null
level: 2
spells:
- frequency: null
name: obscuring mist
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: ×2
name: hydraulic push
requirement: null
to_hit: 18
traits:
- Uncommon
- LN
- Large
- Amphibious
- Dragon
- Elemental
- Water
type: Creature
weaknesses: null