42 lines
1.6 KiB
YAML
42 lines
1.6 KiB
YAML
action_abbr: null
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cast: 10 minutes (material, somatic, verbal)
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components:
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- Material
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- Somatic
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- Verbal
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descr: You craft a trap by binding a hostile spell into a symbol. While Casting this
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Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored
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spell must take 3 actions or fewer to cast, have a hostile effect, and target one
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creature or have an area. You can set a password, a trigger, or both for the glyph.
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Any creature that moves, opens, or touches the target container or enters the target
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area that doesn't speak the password or that matches the trigger activates the glyph,
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releasing the harmful spell within. Once a spell is stored in the glyph, the glyph
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gains all the traits of that spell. If the stored spell targets one or more creatures,
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it targets the creature that set off the glyph. If it has an area, that area is
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centered on the creature that set off the glyph. Glyph of warding's duration ends
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when the glyph is triggered. The glyph counts as a magical trap, using your spell
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DC for both the Perception check to notice it and the Thievery check to disable
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it; both checks require the creature attempting them to be trained in order to succeed.
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You can Dismiss glyph of warding. The maximum number of glyphs of warding you can
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have active at a time is equal to your spellcasting ability modifier.
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duration: unlimited
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has_been_manually_proofread: false
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level: 3
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name: Glyph of Warding
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range: touch
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req: null
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source:
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- abbr: CRB
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page_start: 341
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page_stop: 341
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targets: 1 container or a 10-foot-by-10-foot area
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traditions:
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- Arcane
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- Divine
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- Occult
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- Primal
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traits:
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- Abjuration
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trigger: null
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type: Spell
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