pathfinder-2-sqlite-MIRROR/data/spells/raise dead.yaml

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action_abbr: null
cast: 10 minutes (material, somatic, verbal)
components:
- Material
- Somatic
- Verbal
cost: diamonds worth a total value of the target's level (minimum 1) x 200 gp
descr: "You attempt to call forth the dead creature's soul, requiring the creature's\
\ body to be present and relatively intact. The creature must have died within the\
\ past 3 days. If Pharasma has decided that the creature's time has come (at the\
\ GM's discretion), or if the creature doesn't wish to return to life, this spell\
\ automatically fails, but the diamonds aren't consumed in the casting. If the spell\
\ is successful, the creature returns to life with 1 Hit Point, no spells prepared\
\ or spell slots available, no points in any pools or any other daily resources,\
\ and still with any long-term debilitations of the old body. The time spent in\
\ the Boneyard leaves the target temporarily debilitated, making it clumsy 2, drained\
\ 2, and enfeebled 2 for 1 week; these conditions can't be removed or reduced by\
\ any means until the week has passed. The creature is also permanently changed\
\ by its time in the afterlife, such as a slight personality shift, a streak of\
\ white in the hair, or a strange new birthmark. \n\n**Heightened (7th)** The\
\ maximum level of the target increases to 15. The cost increases to the target's\
\ level (minimum 1) × 400 gp. \n\n**Heightened (8th)** The maximum level the target\
\ increases to 17. The cost increases to the target's level (minimum 1) × 800 gp.\
\ \n\n**Heightened (9th)** The maximum level of the target increases to 19. The\
\ cost increases to the target's level (minimum 1) × 1,600 gp. \n\n**Heightened\
\ (10th)** The maximum level the target increases to 21. The cost increases to\
\ the target's level (minimum 1) × 3,200 gp."
duration: null
has_been_manually_proofread: false
level: 6
name: Raise Dead
range: 10 feet
req: null
source:
- abbr: CRB
page_start: 362
page_stop: 362
targets: 1 dead creature of 13th level or lower
traditions:
- Divine
traits:
- Uncommon
- Healing
- Necromancy
trigger: null
type: Spell