pathfinder-2-sqlite-MIRROR/data/monsters/bogey.yaml

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3.6 KiB
YAML

ability_mods:
cha_mod: 3
con_mod: 2
dex_mod: 3
int_mod: -2
str_mod: 2
wis_mod: 1
ac: 20
ac_special: null
active_abilities:
- action_cost: Three Actions
critical_failure: null
critical_success: null
description: null
effect: The bogey consumes the creature's soul. The soul is utterly destroyed—nothing
short of wish or a similar effect can restore it to life, and only after the bogey
has been slain. The bogey regains Hit Points equal to double the level of the
consumed creature. After devouring three souls within a year, the bogey transforms
into a bugaboo.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Devour Soul
range: null
raw_description: '**Devour Soul** [Three Actions] (__necromancy__, __occult__)
**Requirements** The bogey has killed a creature within the last round and is
adjacent to the creature; **Effect** The bogey consumes the creature''s soul.
The soul is utterly destroyed—nothing short of wish or a similar effect can restore
it to life, and only after the bogey has been slain. The bogey regains Hit Points
equal to double the level of the consumed creature. After devouring three souls
within a year, the bogey transforms into a bugaboo.'
requirements: The bogey has killed a creature within the last round and is adjacent
to the creature
saving_throw: null
stages: null
success: null
traits:
- necromancy
- occult
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: On the first round of combat, creatures that haven't acted yet are
__flat-footed__ to the bogey.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Surprise Attack
range: null
raw_description: '**Surprise Attack** On the first round of combat, creatures that
haven''t acted yet are __flat-footed__ to the bogey.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: NE
automatic_abilities: null
description: 'A bogey typically hunts a single creature at a time, usually a small
child or elderly person, methodically stalking and tormenting their prey. Often
hiding under a bed, amid a dark attic space, or in a closet left slightly ajar,
the bogey delights in the slow, methodical cultivation of fear in its victims.
**__Recall Knowledge - Fey__ (__Nature__)**: DC 20'
hp: 35
hp_misc: null
immunities:
- fear
languages:
- Aklo
- Sylvan
level: 3
melee_attacks:
- action_cost: One Action
damage:
formula: 1d8+3
type: slashing
name: claw
plus_damage: null
to_hit: 10
traits:
- agile
- finesse
- magical
name: Bogey
perception: 9
ranged_attacks: null
rarity: Uncommon
saves:
fort: 7
fort_misc: null
misc: null
ref: 12
ref_misc: null
will: 8
will_misc: null
senses:
- low-light vision
size: Small
skills:
- bonus: 10
misc: null
name: Acrobatics
- bonus: 10
misc: null
name: Deception
- bonus: 8
misc: null
name: Intimidation
- bonus: 10
misc: null
name: Stealth
sources:
- abbr: 'Pathfinder #152: Legacy of the Lost God'
page_start: '78'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips:
- level: 1
spells:
- misc: null
name: ghost sound
- misc: null
name: message
constants: null
dc: 18
focus_points: null
misc: null
spell_lists:
- level: 1
spells:
- misc: x2
name: fear
spells_source: Occult Innate Spells
traits:
- Fey
weaknesses:
- amount: 4
misc: null
type: cold iron