pathfinder-2-sqlite-MIRROR/data/monsters/dread wraith.yaml

268 lines
9.4 KiB
YAML

ability_mods:
cha_mod: 6
con_mod: 3
dex_mod: 6
int_mod: 3
str_mod: -5
wis_mod: 4
ac: 28
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dread wraith extends its hand toward another __wraith__ creature
within 100 feet. The target wraith dissolves and streaks toward the dread wraith
in a straight line, dealing 6d10 negative damage to each creature along the line
(DC 28 basic Fortitude save). The dread wraith absorbs the essence of the target
wraith, becoming __quickened__ and gaining a +10-foot status bonus to its fly
Speed for a number of rounds equal to the level of the absorbed wraith. It can
use its extra action only to Fly or Strike. An unwilling target can attempt a
DC 28 Will save to resist being absorbed.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Absorb Wraith
range: null
raw_description: '**Absorb Wraith** [Two Actions] The dread wraith extends its
hand toward another __wraith__ creature within 100 feet. The target wraith dissolves
and streaks toward the dread wraith in a straight line, dealing 6d10 negative
damage to each creature along the line (DC 28 basic Fortitude save). The dread
wraith absorbs the essence of the target wraith, becoming __quickened__ and gaining
a +10-foot status bonus to its fly Speed for a number of rounds equal to the level
of the absorbed wraith. It can use its extra action only to Fly or Strike. An
unwilling target can attempt a DC 28 Will save to resist being absorbed.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When the dread wraith damages a living creature with its spectral hand
Strike, the wraith gains 10 temporary Hit Points and the target must succeed at
a DC 28 Fortitude save or become __drained 1__. Further damage dealt by the wraith
increases the drained condition value by 1 on a failed save, to a maximum of drained
4.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Drain Life
range: null
raw_description: '**Drain Life** (__divine__, __necromancy__) When the dread wraith
damages a living creature with its spectral hand Strike, the wraith gains 10 temporary
Hit Points and the target must succeed at a DC 28 Fortitude save or become __drained
1__. Further damage dealt by the wraith increases the drained condition value
by 1 on a failed save, to a maximum of drained 4.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- necromancy
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A living __humanoid__ slain by a wraith's spectral hand Strike rises
as a wraith spawn after 1d4 rounds. This wraith spawn is under the command of
the dread wraith that killed it. It doesn't have drain life or wraith spawn. If
the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged,
autonomous wraith; it regains its free will and gains drain life and wraith spawn.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Wraith Spawn
range: null
raw_description: '**Wraith Spawn** (__divine__, __necromancy__) A living __humanoid__
slain by a wraith''s spectral hand Strike rises as a wraith spawn after 1d4 rounds.
This wraith spawn is under the command of the dread wraith that killed it. It
doesn''t have drain life or wraith spawn. If the creator of the wraith spawn dies,
the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free
will and gains drain life and wraith spawn.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- necromancy
trigger: null
alignment: LE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A creature entering the aura must succeed at a DC 26 Fortitude save
or become __drained 1__. It recovers after it has been out of the aura for 1 minute.
This drained condition value is cumulative with the drained value caused by drain
life, but not with multiple draining presence auras. A creature that succeeds
at its save is temporarily immune to draining presence for 24 hours.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Draining Presence
range: 10 feet
raw_description: '**Draining Presence** (__aura__, __negative__) 10 feet. A creature
entering the aura must succeed at a DC 26 Fortitude save or become __drained 1__.
It recovers after it has been out of the aura for 1 minute. This drained condition
value is cumulative with the drained value caused by drain life, but not with
multiple draining presence auras. A creature that succeeds at its save is temporarily
immune to draining presence for 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- aura
- negative
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A dread wraith caught in sunlight is __stunned 2__ and __clumsy 2__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Sunlight Powerlessness
range: null
raw_description: '**Sunlight Powerlessness** A dread wraith caught in sunlight is
__stunned 2__ and __clumsy 2__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'These menacing spiritual remnants of wicked warlords or bloodthirsty
generals are towering specters of shadow and death. Like other wraiths, dread wraiths
haunt the shadowy places of the world, but dread wraiths are more likely to travel
greater distances to sow terror or amass influence, often sticking to dark glades
or sinister ruins when journeying across sun-dappled lands. Dread wraiths tends
to be arrogant and rarely form a pack with others of their kind, preferring instead
to dominate groups of ordinary wraiths. A particularly powerful necromancer might
compel packs of dread wraiths into service, however, while a particularly malevolent
goal—such as to eradicate a bastion of light and life—might draw several dread wraiths
together in a common purpose.
**__Recall Knowledge - Undead__ (__Religion__)**: DC 26'
hp: 130
hp_misc: negative healing
immunities:
- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
- precision
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
languages:
- Common
- Necril
level: 9
melee_attacks:
- action_cost: One Action
damage:
formula: 2d10+7
type: negative
name: spectral hand
plus_damage:
- formula: null
type: drain life
to_hit: 21
traits:
- finesse
- reach 10 feet
name: Dread Wraith
perception: 19
ranged_attacks: null
resistances:
- amount: 10
misc: null
type: all
saves:
fort: 16
fort_misc: null
misc: +1 status to all saves vs. positive
ref: 19
ref_misc: null
will: 21
will_misc: null
senses:
- darkvision
- lifesense 60 feet
size: Large
skills:
- bonus: 19
misc: null
name: Acrobatics
- bonus: 21
misc: null
name: Intimidation
- bonus: 19
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '298'
page_stop: null
speed:
- amount: 60
misc: null
type: fly
spell_lists: null
traits:
- Incorporeal
- Undead
- Wraith