221 lines
5.5 KiB
YAML
221 lines
5.5 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 2
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dex_mod: 2
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int_mod: -2
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str_mod: -1
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wis_mod: 2
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ac: 18
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The leaf leshy transforms into a Small tree. This ability otherwise
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uses the effects of __tree shape__.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** [One Action] (__concentrate__, __polymorph__,
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__primal__, __transmutation__) The leaf leshy transforms into a Small tree. This
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ability otherwise uses the effects of __tree shape__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- polymorph
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- primal
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: The target is __deafened__ for 1 minute.
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critical_success: The target is unaffected and temporarily immune for 24 hours.
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description: When a leaf leshy hits with its seedpod Strike, the target must attempt
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a DC 16 Fortitude save.
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effect: null
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failure: The target is __deafened__ for 1 round.
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Deafening Blow
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range: null
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raw_description: '**Deafening Blow** When a leaf leshy hits with its seedpod Strike,
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the target must attempt a DC 16 Fortitude save.
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**Critical Success** The target is unaffected and temporarily immune for 24 hours.
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**Success** The target is unaffected.
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**Failure** The target is __deafened__ for 1 round.
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**Critical Failure** The target is __deafened__ for 1 minute.'
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requirements: null
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saving_throw: null
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stages: null
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success: The target is unaffected.
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The leshy glides gently through the air, moving 5 feet toward the ground
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and up to 25 feet forward. As long as the leshy spends at least 1 action gliding
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each round, it remains in the air at the end of each turn. For the purpose of
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determining damage from falls, a leaf leshy always treats falls as if they were
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20 feet shorter.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Glide
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range: null
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raw_description: '**Glide** [One Action] (__move__) The leshy glides gently through
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the air, moving 5 feet toward the ground and up to 25 feet forward. As long as
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the leshy spends at least 1 action gliding each round, it remains in the air at
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the end of each turn. For the purpose of determining damage from falls, a leaf
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leshy always treats falls as if they were 20 feet shorter.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- move
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trigger: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a leaf leshy dies, a burst of primal energy explodes from its
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body, restoring 1d4 Hit Points to each plant creature in a 30-foot emanation.
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This area is filled with tree saplings, becoming difficult terrain. If the terrain
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is not a viable environment for these trees, they wither after 24 hours.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Verdant Burst
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range: null
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raw_description: '**Verdant Burst** (__healing__) When a leaf leshy dies, a burst
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of primal energy explodes from its body, restoring 1d4 Hit Points to each plant
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creature in a 30-foot emanation. This area is filled with tree saplings, becoming
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difficult terrain. If the terrain is not a viable environment for these trees,
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they wither after 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- healing
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trigger: null
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description: 'Leaf leshys are diminutive protectors of forests clad in pine cone armor
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and hats of fruit, flowers, or leaves. They enjoy mock battles but act cautiously
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in real ones.
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**__Recall Knowledge - Plant__ (__Nature__)**: DC 14'
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hp: 15
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hp_misc: null
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items:
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- longspear
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languages:
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- Common
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- Druidic
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- Sylvan
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- speak with plants (trees only)
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level: 0
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: null
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type: 1d8–1 piercing
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name: longspear
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plus_damage: null
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to_hit: 3
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traits:
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- reach 10 feet
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name: Leaf Leshy
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perception: 4
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ranged_attacks:
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- action_cost: One Action
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damage:
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formula: null
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type: 1d6 bludgeoning
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name: seedpod
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plus_damage:
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- formula: null
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type: deafening blow
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to_hit: 6
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traits:
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- range increment 30 feet
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saves:
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fort: 6
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fort_misc: null
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misc: null
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ref: 6
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ref_misc: null
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will: 4
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will_misc: null
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senses:
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- low-light vision
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size: Small
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skills:
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- bonus: 4
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misc: null
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name: Acrobatics
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- bonus: 4
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misc: null
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name: Nature
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- bonus: 4
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '218'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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- amount: null
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misc: null
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type: glide
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 14
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: null
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name: speak with plants
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spells_source: Primal Innate Spells
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traits:
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- Leshy
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- Plant
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weaknesses:
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- amount: 2
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misc: null
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type: fire
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