pathfinder-2-sqlite-MIRROR/data/monsters/shield archon.yaml

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ability_mods:
cha_mod: 3
con_mod: 7
dex_mod: 1
int_mod: 2
str_mod: 5
wis_mod: 3
ac: 31
ac_special:
- descr: 33 with shield raised
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Once per day, if an archon sees another creature cast __dimension door__,
it can cast an innate __dimension door__ (heightened to 5th level) within 1 round
to attempt to follow that creature to the maximum distance of the archon's __dimension
door__. If the archon's __dimension door__ has enough distance, the archon appears
the same distance and direction from the creature as before either used __dimension
door__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Archon's Door
range: null
raw_description: '**Archon''s Door** Once per day, if an archon sees another creature
cast __dimension door__, it can cast an innate __dimension door__ (heightened
to 5th level) within 1 round to attempt to follow that creature to the maximum
distance of the archon''s __dimension door__. If the archon''s __dimension door__
has enough distance, the archon appears the same distance and direction from the
creature as before either used __dimension door__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When a shield archon uses its __dimension door__ innate spell, it can
choose to move into the space of a willing ally it can see within range. If it
does so, the ally switches places with the archon, appearing in the space the
archon just vacated, as if it too had cast __dimension door__.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Courageous Switch
range: null
raw_description: '**Courageous Switch** When a shield archon uses its __dimension
door__ innate spell, it can choose to move into the space of a willing ally it
can see within range. If it does so, the ally switches places with the archon,
appearing in the space the archon just vacated, as if it too had cast __dimension
door__.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: LG
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Living Shield
range: null
raw_description: '**Living Shield** A shield archon''s shield is the focal point
of its courage and soul. It always has its shield raised without needing to Raise
a Shield, and it can use Shield Block as a free action instead of a reaction (Hardness
10, HP 80). A shield archon can trigger its Shield Block free action when an ally
within 10 feet is the target of an attack, reducing damage to that ally instead
of itself but otherwise following the normal rules of Shield Block.**Menacing
Guardian** (__aura__, __divine__, __enchantment__) 30 feet. Enemies that start
their turn in the area or enter it must attempt a DC 27 Will save. On a failure,
they take a 1 status penalty to attack rolls, spell rolls, and damage rolls against
any other target while in the aura for 24 hours or until they damage the archon,
whichever comes first. On a critical failure, they can''t use hostile actions
against any other target while in the area for 24 hours or until they damage the
archon, whichever comes first. Regardless of the result, a creature is then temporarily
immune to further menacing guardian auras for 24 hours.**Retributive Strike**
[Reaction]'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
description: 'Shield archons defend the fortresses of Heaven against fiendish incursions.
They wield their spears and shields in massive formations capable of withstanding
any onslaught. Beneath their armor, they are sheathed in skin of steel. Given their
tremendous strength and imposing stature, shield archons are ideal guardians of
the meek and are sometimes summoned to the Material Plane to ward off the attacks
of great numbers of evildoers.
**__Recall Knowledge - Celestial__ (__Religion__)**: DC 27'
hp: 125
hp_misc: null
items:
- +1 full plate
languages:
- Celestial
- Draconic
- Infernal
- tongues
level: 10
melee_attacks:
- action_cost: One Action
damage:
formula: 2d6+10
type: piercing
name: holy striking spear
plus_damage:
- formula: null
type: 1d6 good
to_hit: 22
traits:
- magical
- reach 10 feet
name: Shield Archon
perception: 19
ranged_attacks: null
saves:
fort: 23
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 15
ref_misc: null
will: 19
will_misc: null
sense_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: A shield archon's hands can change into a +1 __holy__ __striking__
__spear__ and a __lesser sturdy shield__ or back into hands. Transforming does
not restore any HP to the items, and if either the weapon or shield is fully destroyed,
the archon loses that hand until it receives a __regenerate__ spell or similar
magic. If a shield archon is slain, its weapon and shield can be taken, but they
fade into nothingness after 24 hours.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Morphic Hands
range: null
raw_description: '**Morphic Hands** [One Action] (divine, transmutation) A shield
archon''s hands can change into a +1 __holy__ __striking__ __spear__ and a __lesser
sturdy shield__ or back into hands. Transforming does not restore any HP to the
items, and if either the weapon or shield is fully destroyed, the archon loses
that hand until it receives a __regenerate__ spell or similar magic. If a shield
archon is slain, its weapon and shield can be taken, but they fade into nothingness
after 24 hours.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- divine
- transmutation
trigger: null
senses:
- darkvision
size: Large
skills:
- bonus: 21
misc: null
name: Athletics
- bonus: 19
misc: null
name: Diplomacy
- bonus: 19
misc: null
name: Intimidation
- bonus: 19
misc: null
name: Religion
- bonus: 17
misc: null
name: Survival
sources:
- abbr: Bestiary
page_start: '29'
page_stop: null
speed:
- amount: 30
misc: null
type: Land
- amount: 60
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips:
- level: 5
spells:
- misc: null
name: message
constants:
- level: 5
spells:
- misc: null
name: tongues
dc: 27
focus_points: null
misc: null
spell_lists:
- level: 4
spells:
- misc: at will
name: dimension door
- level: 2
spells:
- misc: x3
name: shield other
- level: 1
spells:
- misc: x3
name: true strike
spells_source: Divine Innate Spells
traits:
- Archon
- Celestial
weaknesses:
- amount: 10
misc: null
type: evil