201 lines
6.4 KiB
YAML
201 lines
6.4 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 0
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dex_mod: 6
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int_mod: 2
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str_mod: -5
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wis_mod: 4
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ac: 27
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: '**Requirement** An enemy is under a fear effect or __dying__ within
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15 feet of the will-o''-wisp.'
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effect: The will-o'wisp feeds on the creature's terror. It regains 2d4 Hit Points,
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and if it has Gone Dark, its glow reignites. A will-o'-wisp can take this action
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only once per round.
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Feed on Fear
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range: null
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raw_description: '**Feed on Fear** [One Action] (__concentrate__) **Requirement**
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An enemy is under a fear effect or __dying__ within 15 feet of the will-o''-wisp.
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**Effect** The will-o''wisp feeds on the creature''s terror. It regains 2d4 Hit
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Points, and if it has Gone Dark, its glow reignites. A will-o''-wisp can take
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this action only once per round.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The will-o'-wisp extinguishes its glow, becoming invisible. It can
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end this effect with another use of this action. If it uses its shock attack while
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invisible, the arc of electricity lets any observer determine its location, making
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the will-o'-wisp only hidden to all observers until it moves.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Go Dark
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range: null
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raw_description: '**Go Dark** [One Action] (__concentrate__) The will-o''-wisp
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extinguishes its glow, becoming invisible. It can end this effect with another
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use of this action. If it uses its shock attack while invisible, the arc of electricity
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lets any observer determine its location, making the will-o''-wisp only hidden
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to all observers until it moves.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 'A will-o''-wisp is itself naturally invisible, but glows with a colored
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light, casting bright light in the aura and making it visible.
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**Magic Immunity** A will-o''-wisp is immune to all spells except __faerie fire__,
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__glitterdust__, __magic missile__, and __maze__.'
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Glow
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range: 20 feet
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raw_description: '**Glow** (__aura__, __light__) 20 feet. A will-o''-wisp is itself
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naturally invisible, but glows with a colored light, casting bright light in the
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aura and making it visible.
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**Magic Immunity** A will-o''-wisp is immune to all spells except __faerie fire__,
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__glitterdust__, __magic missile__, and __maze__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- light
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trigger: null
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description: 'Malevolent balls of colored light, will-o''-wisps haunt lonely marshes
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and forests where they lure unsuspecting travelers into danger. Will-o''-wisps can
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vary the color and illumination they shed, and delight in mimicking bobbing lanterns
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or distant fires to draw lost or disoriented travelers off of safe trails. They
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can extinguish their illumination entirely to become invisible, and they enjoy doing
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so once their victims are wholly lost and have realized that the bobbing light in
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the distance isn''t, in fact, leading them to safety. Even invisible, however, a
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will-o''-wisp rarely ventures far from its target, as it feasts upon the panic and
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dread felt by its victims.
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Beneath its glow, a will-o''-wisp''s body is a spongy ball approximately 1 foot
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in diameter and weighing less than 5 pounds. Although most will-o''-wisps are merely
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translucent, featureless orbs, gaining definition only in the shifting illumination
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they create, a few have dark mottling that makes them resemble a skull when viewed
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closely. Will-o''-wisps have no need for mundane nourishment, and in fact lack the
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ability to consume matter of any kind; they find all the sustenance they need in
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the terror of nearby creatures. For this reason, they like to work alongside undead
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that produce terror in their victims. Will-o''-wisps are long-lived, if not effectively
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immortal, and they have good memories. A cowed or defeated will-o''-wisp can be
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a good source of lore and information, though acquiring such cooperation from such
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a sinister monster is no easy feat.
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Will-o''-wisps inhabit desolate swamps and forests and are generally active at twilight
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and after dark. They are therefore reluctant to lead victims into immediately fatal
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areas such as deadfalls, but instead prefer hazards where their victims suffer over
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a long time, such as pockets of stale or poisonous air, patches of quicksand, and
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dens of bigger monsters. According to will-o''-wisps, different types of fear have
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subtle differences in flavor. The lurking dread in the pit of the stomach that gnaws
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at those who slowly become aware of the fact that they''re lost produces a much
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different taste than the sudden stark terror of imminent death in the face of a
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towering monster. Because of this, will-o''-wisps try to vary the ways in which
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they induce terror in their prey, to ensure they don''t tire of certain flavors
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of fear.
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**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 22'
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hp: 50
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hp_misc: null
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immunities:
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- magic
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languages:
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- Aklo
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- Common
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level: 6
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 2d8+4
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type: electricity
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name: shock
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plus_damage: null
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to_hit: 17
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traits:
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- electricity
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- magical
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name: Will-o'-Wisp
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perception: 16
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ranged_attacks: null
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saves:
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fort: 10
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fort_misc: null
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misc: null
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ref: 16
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ref_misc: null
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will: 14
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will_misc: null
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senses:
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- darkvision
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size: Small
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skills:
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- bonus: 18
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misc: null
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name: Acrobatics
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- bonus: 12
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misc: null
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name: Deception
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- bonus: 12
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misc: null
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name: Intimidation
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- bonus: 16
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '333'
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page_stop: null
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speed:
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- amount: 50
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misc: null
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type: fly
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spell_lists: null
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traits:
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- Aberration
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- Air
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