pathfinder-2-sqlite-MIRROR/data/monsters/witchfire.yaml

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YAML

ability_mods:
cha_mod: 6
con_mod: 0
dex_mod: 6
int_mod: 3
str_mod: -5
wis_mod: 3
ac: 28
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Any creature that takes negative damage from a witchfire's Strike must
attempt a DC 26 Will save.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Witchflame
range: null
raw_description: '**Witchflame** (__curse__, __fire__, __necromancy__, __occult__)
Any creature that takes negative damage from a witchfire''s Strike must attempt
a DC 26 Will save.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- curse
- fire
- necromancy
- occult
trigger: null
- action_cost: None
critical_failure: null
critical_success: The creature is unaffected and is temporarily immune to witchflame
for 1 hour.
description: The creature is unaffected and is temporarily immune to witchflame
for 1 hour.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Success
range: null
raw_description: '**Critical Success** The creature is unaffected and is temporarily
immune to witchflame for 1 hour.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The creature appears to catch fire with sickly green flames. These
flames deal no damage on their own, but as long as the flames burn, the creature
can't be __concealed__ (__invisible__ creatures are concealed rather than being
__undetected__) and gains weakness 5 to fire for 1 round.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Success
range: null
raw_description: '**Success** The creature appears to catch fire with sickly green
flames. These flames deal no damage on their own, but as long as the flames burn,
the creature can''t be __concealed__ (__invisible__ creatures are concealed rather
than being __undetected__) and gains weakness 5 to fire for 1 round.'
requirements: null
saving_throw: null
stages: null
success: The creature appears to catch fire with sickly green flames. These flames
deal no damage on their own, but as long as the flames burn, the creature can't
be __concealed__ (__invisible__ creatures are concealed rather than being __undetected__)
and gains weakness 5 to fire for 1 round.
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: As success, but the effect is permanent until removed.
effect: null
failure: As success, but the effect is permanent until removed.
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Failure
range: null
raw_description: '**Failure** As success, but the effect is permanent until removed.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: As failure, but the creature gains weakness 10 to fire.
critical_success: null
description: As failure, but the creature gains weakness 10 to fire.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Critical Failure
range: null
raw_description: '**Critical Failure** As failure, but the creature gains weakness
10 to fire.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The witchfire's eyes and mouth glow brightly, and the witchflame on the
target creature momentarily burns much hotter, dealing 5d6 fire damage and 5d6
negative damage to that creature (DC 28 basic Fortitude save). The witchfire can't
use Witchflame Kindling for 1d4 rounds.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Witchflame Kindling
range: null
raw_description: '**Witchflame Kindling** [Two Actions] (__fire__, __necromancy__,
__occult__) **Requirements** A creature within 30 feet of the witchfire burns
with witchflame; **Effect** The witchfire''s eyes and mouth glow brightly, and
the witchflame on the target creature momentarily burns much hotter, dealing 5d6
fire damage and 5d6 negative damage to that creature (DC 28 basic Fortitude save).
The witchfire can''t use Witchflame Kindling for 1d4 rounds.'
requirements: A creature within 30 feet of the witchfire burns with witchflame
saving_throw: null
stages: null
success: null
traits:
- fire
- necromancy
- occult
trigger: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The witchfire makes a witchflame caress Strike against the triggering creature.
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Opportune Witchflame
range: null
raw_description: '**Opportune Witchflame [Reaction]** **Trigger** A creature makes
a melee Strike against or touches the witchfire; **Effect** The witchfire makes
a witchflame caress Strike against the triggering creature.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: A creature makes a melee Strike against or touches the witchfire;
description: 'Manifesting as a sinuous form wreathed in sickly green flames, this
incorporeal undead forms when a powerful __hag__ or __witch__ dies in agony or rage.
The body at the center of the flames usually resembles the witch''s idealized self-image,
regardless of their age and appearance at the time of their death.
A witchfire often resides in a bog or swamp, which slowly blackens and decays around
them. These regions are often plagued by __will-o''-wisps__, which seem to have
an uncanny relationship with the resident witchfire. A witchfire might visit villages
on the edge of their home terrain to lure away villagers, but always attack victims
within earshot to make sure that other villagers hear the screams. A witchfire might
also ally with other hags or witches and even join their covens, but a witchfire
is incapable of forming covens entirely on their own.
**__Recall Knowledge - Spirit__ (__Occultism__)**: DC 28
**__Recall Knowledge - Undead__ (__Religion__)**: DC 28'
hp: 125
hp_misc: negative healing
immunities:
- <a style="text-decoration:underline" href="Traits.aspx?ID=40">death</a> effects
- <a style="text-decoration:underline" href="Traits.aspx?ID=46">disease</a>
- fire
- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
- <a style="text-decoration:underline" href="Traits.aspx?ID=126">poison</a>
- precision
- <a style="text-decoration:underline" href="Conditions.aspx?ID=38">unconscious</a>
languages:
- Aklo
- Common
- Necril
level: 9
melee_attacks:
- action_cost: One Action
damage:
formula: null
type: 3d6 fire
name: witchflame caress
plus_damage:
- formula: null
type: 3d6 negative
- formula: null
type: witchflame
to_hit: 21
traits:
- agile
- evil
- finesse
- magical
name: Witchfire
perception: 18
ranged_attacks:
- action_cost: One Action
damage:
formula: null
type: 2d6 fire
name: witchflame bolt
plus_damage:
- formula: null
type: 2d6 negative
- formula: null
type: witchflame
to_hit: 21
traits:
- evil
- magical
- range 100 feet
rarity: Uncommon
resistances:
- amount: 10
misc: null
type: all
saves:
fort: 15
fort_misc: null
misc: null
ref: 21
ref_misc: null
will: 18
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The witchfire adds __nightmare__, __phantasmal killer__, __phantasmal
calamity__, and __summon entity__ to their coven's spells. A coven can contain
one or more witchfires, but it must also include at least one living creature
capable of forming a coven; three witchfires cannot form a coven.
effect: null
failure: null
frequency: null
full_description: null
generic_description: null
maximum_duration: null
name: Coven
range: null
raw_description: '**__Coven__** The witchfire adds __nightmare__, __phantasmal killer__,
__phantasmal calamity__, and __summon entity__ to their coven''s spells. A coven
can contain one or more witchfires, but it must also include at least one living
creature capable of forming a coven; three witchfires cannot form a coven.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
size: Medium
skills:
- bonus: 17
misc: null
name: Acrobatics
- bonus: 19
misc: null
name: Deception
- bonus: 21
misc: null
name: Intimidation
- bonus: 18
misc: null
name: Occultism
- bonus: 19
misc: null
name: Stealth
sources:
- abbr: Bestiary 2
page_start: '293'
page_stop: null
speed:
- amount: 40
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips:
- level: 5
spells:
- misc: null
name: dancing lights
- misc: null
name: ghost sound
constants: null
dc: 28
focus_points: null
misc: null
spell_lists:
- level: 6
spells:
- misc: will-o'-wisp only
name: summon entity
- level: 5
spells:
- misc: null
name: crushing despair
- level: 4
spells:
- misc: null
name: invisibility
- misc: null
name: phantasmal killer
- level: 3
spells:
- misc: null
name: phantom pain
- level: 2
spells:
- misc: at will
name: illusory disguise
spells_source: Occult Innate Spells
traits:
- Incorporeal
- Spirit
- Undead