162 lines
3.7 KiB
YAML
162 lines
3.7 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 2
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dex_mod: 1
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int_mod: -1
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str_mod: 4
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wis_mod: 2
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ac: 20
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The target must succeed at a DC 20 Fortitude save or become __enfeebled
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1__ (or __enfeebled 2__ on a critical hit) for 1 round.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Weakening Strike
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range: null
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raw_description: '**Weakening Strike** [One Action] The target must succeed at
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a DC 20 Fortitude save or become __enfeebled 1__ (or __enfeebled 2__ on a critical
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hit) for 1 round.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature that enters the area must attempt a DC 19 Fortitude save.
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On a failure, the creature is sickened 1, and on a critical failure, the creature
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also takes a –5-foot status penalty to its Speeds for 1 round. While within the
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aura, the creature takes a –2 circumstance penalty to saves to recover from the
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sickened condition. A creature that succeeds at its save is temporarily immune
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to all xulgaths' stenches for 1 minute.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Stench
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range: 30 feet
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raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that
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enters the area must attempt a DC 19 Fortitude save. On a failure, the creature
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is sickened 1, and on a critical failure, the creature also takes a –5-foot status
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penalty to its Speeds for 1 round. While within the aura, the creature takes a
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–2 circumstance penalty to saves to recover from the sickened condition. A creature
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that succeeds at its save is temporarily immune to all xulgaths'' stenches for
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1 minute.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- olfactory
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trigger: null
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description: 'Xulgath leaders are usually the strongest, most violent members of a
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community—although in some cases, particularly in larger groups, xulgath tribes
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are led by powerful demon cultists or other monsters who seek to use the xulgaths
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as servants or slaves.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 18'
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hp: 44
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hp_misc: null
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items:
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- breastplate
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- greataxe
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- javelin (4)
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languages:
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- Draconic
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- Undercommon
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level: 3
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d10+6
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type: slashing
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name: greataxe
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plus_damage:
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- formula: null
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type: Weakening Strike
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to_hit: 11
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traits:
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- sweep
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- action_cost: One Action
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damage:
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formula: 1d6+6
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: Weakening Strike
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to_hit: 11
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traits: null
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- action_cost: One Action
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damage:
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formula: 1d4+6
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 11
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traits:
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- agile
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name: Xulgath Leader
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perception: 9
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ranged_attacks:
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- action_cost: One Action
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damage:
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formula: 1d6+4
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type: piercing
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name: javelin
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plus_damage: null
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to_hit: 8
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traits:
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- thrown 30 feet
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 6
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ref_misc: null
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will: 9
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 11
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misc: null
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name: Athletics
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- bonus: 6
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misc: null
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name: Intimidation
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- bonus: 6
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '337'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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spell_lists: null
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traits:
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- Humanoid
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- Xulgath
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