246 lines
7.2 KiB
YAML
246 lines
7.2 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 6
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dex_mod: 2
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int_mod: 1
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str_mod: 5
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wis_mod: 2
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ac: 26
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The stoneliege commands nearby earth to attack a foe. The stoneliege makes
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a claw Strike against a creature that is within 60 feet of the stoneliege and
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10 feet of an earthen surface, such as dirt, mud, stone, or sand. The Strike originates
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from the surface's square and has a reach of 10 feet. On a critical hit, the target
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is also knocked __prone__.
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failure: null
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frequency: once per round
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Earthen Blow
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range: null
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raw_description: '**Earthen Blow** [One Action] (__earth__, __transmutation__)
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**Frequency** once per round; **Effect** The stoneliege commands nearby earth
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to attack a foe. The stoneliege makes a claw Strike against a creature that is
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within 60 feet of the stoneliege and 10 feet of an earthen surface, such as dirt,
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mud, stone, or sand. The Strike originates from the surface''s square and has
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a reach of 10 feet. On a critical hit, the target is also knocked __prone__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- earth
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- transmutation
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The stoneliege creates a violent wave of roiling earth. Creatures in a 15-foot
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cone take 7d8 bludgeoning damage (DC 26 basic Reflex save; on a critical failure,
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creatures are also knocked __prone__).
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failure: null
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frequency: once per minute; Requirements The stoneliege is standing on or next to
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at least 10 cubic feet of dirt, stone, or other earthen material
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Earthen Torrent
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range: null
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raw_description: '**Earthen Torrent** [Two Actions] (__earth__, __transmutation__)
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**Frequency** once per minute; **Requirements** The stoneliege is standing on
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or next to at least 10 cubic feet of dirt, stone, or other earthen material; **Effect**
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The stoneliege creates a violent wave of roiling earth. Creatures in a 15-foot
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cone take 7d8 bludgeoning damage (DC 26 basic Reflex save; on a critical failure,
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creatures are also knocked __prone__).'
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requirements: The stoneliege is standing on or next to at least 10 cubic feet of
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dirt, stone, or other earthen material
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saving_throw: null
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stages: null
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success: null
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traits:
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- earth
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- transmutation
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The stoneliege turns their own body into solid stone like a statue
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and immediately becomes __petrified__. Any creature grappled or restrained by
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the stoneliege becomes __immobilized__; to get free, the creature must damage
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the statue enough to break it or succeed at a DC 28 __Acrobatics__ check to __Escape__.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Stone Throes
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range: null
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raw_description: '**Stone Throes** [One Action] (__earth__, __transmutation__)
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The stoneliege turns their own body into solid stone like a statue and immediately
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becomes __petrified__. Any creature grappled or restrained by the stoneliege becomes
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__immobilized__; to get free, the creature must damage the statue enough to break
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it or succeed at a DC 28 __Acrobatics__ check to __Escape__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- earth
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- transmutation
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature that enters the area must attempt a DC 24 Fortitude save.
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On a failure, the creature is __sickened 1__, and on a critical failure, the creature
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also takes a –5-foot status penalty to its Speeds for 1 round. While within the
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aura, the creature takes a –2 circumstance penalty to saves to recover from the
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sickened condition. A creature that succeeds at its save is temporarily immune
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to all xulgaths' stenches for 1 minute.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Stench
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range: 30 feet
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raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that
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enters the area must attempt a DC 24 Fortitude save. On a failure, the creature
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is __sickened 1__, and on a critical failure, the creature also takes a –5-foot
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status penalty to its Speeds for 1 round. While within the aura, the creature
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takes a –2 circumstance penalty to saves to recover from the sickened condition.
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A creature that succeeds at its save is temporarily immune to all xulgaths'' stenches
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for 1 minute.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- olfactory
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trigger: null
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description: 'Stonelieges are xulgaths magically infused with living earth—the very
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bones of the world. They are created through a process xulgaths call stone-binding,
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which can be performed with complex alchemy, powerful psychic magic, or Abyssal
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rituals. Their scales are like stone slabs, and their bones are as dense as bedrock,
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so they are among the hardiest and longest-lived xulgaths. To stonelieges, earth
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is as mutable as water, and their innate power to shape the soil and stone beneath
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their feet makes them integral members of xulgath society (as well as formidable
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combatants).
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 26'
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hp: 135
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hp_misc: null
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languages:
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- Draconic
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- Undercommon
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level: 8
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 2d10+9
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type: piercing
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name: digging bar
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plus_damage: null
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to_hit: 18
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traits:
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- fatal d12
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- forceful
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- versatile B
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- action_cost: One Action
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damage:
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formula: 2d8+9
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type: piercing
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name: jaws
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plus_damage: null
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to_hit: 21
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traits: null
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- action_cost: One Action
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damage:
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formula: 2d6+9
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type: slashing
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name: claw
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 19
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traits:
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- agile
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name: Xulgath Stoneliege
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perception: 14
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ranged_attacks: null
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rarity: Uncommon
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resistances:
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- amount: 8
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misc: null
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type: physical
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saves:
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fort: 20
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 14
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will_misc: null
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senses:
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- darkvision
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- tremorsense (imprecise) 30 feet
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size: Medium
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skills:
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- bonus: 19
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misc: null
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name: Athletics
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- bonus: 15
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misc: null
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name: Cave Lore
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- bonus: 15
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misc: null
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name: Geology Lore
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- bonus: 18
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misc: null
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name: Intimidation
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- bonus: 18
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misc: null
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name: Survival
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sources:
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- abbr: 'Pathfinder #153: Life''s Long Shadow'
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page_start: '84'
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page_stop: null
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speed:
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- amount: 20
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misc: null
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type: Land
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- amount: 10
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misc: null
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type: burrow
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 26
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: x3
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name: shape stone
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spells_source: Primal Innate Spells
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traits:
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- Humanoid
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- Xulgath
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