46 lines
1.5 KiB
YAML
46 lines
1.5 KiB
YAML
action_abbr: '2'
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area: 60-foot burst
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cast: somatic, verbal
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components:
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- Somatic
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- Verbal
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descr: You call upon the unimaginable power of world-ending cataclysms, ripping a
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small piece of each cataclysm and combining them together into one horrifically
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powerful attack. The following effects come down upon all creatures in the area.
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Treat the resistances of creatures in the area as if they were 10 lower for the
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purpose of determining the cataclysm's damage. Each creature attempts one basic
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Reflex save that applies to all six types of damage. Flesh-dissolving acid rain
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deals 3d10 acid damage. A roaring earthquake shakes and bludgeons creatures on the
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ground, dealing 3d10 bludgeoning damage. A blast of freezing wind deals 3d10 cold
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damage. Incredible lightning lashes the area, dealing 3d10 electricity damage. Beating
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winds churn across the sky, dealing 3d10 bludgeoning damage to creatures flying
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in the area. An instant tsunami sweeps over creatures in the area, dealing 3d10
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bludgeoning damage with the water trait (doubled for creatures swimming in the area).
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A massive wildfire burns in a sudden inferno, dealing 3d10 fire damage.
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duration: null
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has_been_manually_proofread: false
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level: 10
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name: Cataclysm
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range: 1,000 feet
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req: null
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saving throw: basic Reflex
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source:
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- abbr: CRB
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page_start: 322
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page_stop: 322
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targets: null
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traditions:
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- Arcane
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- Primal
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traits:
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- Acid
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- Air
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- Cold
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- Earth
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- Electricity
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- Evocation
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- Fire
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- Water
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trigger: null
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type: Spell
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