pathfinder-2-sqlite-MIRROR/data/monsters/striding fire.yaml

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3.0 KiB
YAML

ability_mods:
cha_mod: 1
con_mod: 3
dex_mod: 5
int_mod: 0
str_mod: 2
wis_mod: 4
ac: 24
ac_special: null
alignment: CN
automatic_abilities: null
description: 'An embodiment of the speed and chaos of a spreading blaze, a striding
fire appears as a lithe and long-limbed humanoid composed of shifting-hued flames
churning within a skeleton-like framework.
**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 22'
hp: 115
hp_misc: null
immunities:
- bleed
- fire
- paralyzed
- poison
- sleep
items: null
languages:
- Ignan
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d8+5
type: bludgeoning
name: fist
plus_damage:
- formula: 1d6
type: persistent fire
to_hit: 17
traits:
- agile
- finesse
name: Striding Fire
perception: 14
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The striding fire Strides up to double its Speed in a straight line.
Its movement during this Stride doesn't trigger reactions. Any creature the striding
fire was adjacent to at any point during this Stride must attempt a DC 24 basic
Reflex save. If it critically fails, it is knocked __prone__ by a wave of heated
air. The striding fire can't use Burning Rush for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Burning Rush
range: null
raw_description: '**Burning Rush** [Two Actions] (__evocation__, __fire__, __primal__)
The striding fire Strides up to double its Speed in a straight line. Its movement
during this Stride doesn''t trigger reactions. Any creature the striding fire
was adjacent to at any point during this Stride must attempt a DC 24 basic Reflex
save. If it critically fails, it is knocked __prone__ by a wave of heated air.
The striding fire can''t use Burning Rush for 1d4 rounds.'
requirements: null
success: null
traits:
- evocation
- fire
- primal
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 10
type: cold
ritual_lists: null
saves:
fort: 11
fort_misc: null
misc: null
ref: 17
ref_misc: null
will: 14
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The striding fire ignores the __concealed__ condition from smoke.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Smoke Vision
range: null
raw_description: '**Smoke Vision** The striding fire ignores the __concealed__ condition
from smoke.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +14
- darkvision
- smoke vision
size: Medium
skills:
- bonus: 15
misc: null
name: 'Acrobatics '
- bonus: 12
misc: null
name: 'Athletics '
source:
- abbr: Bestiary 2
page_start: 111
page_stop: null
speed:
- amount: 50
type: Land
spell_lists: null
traits:
- CN
- Medium
- Elemental
- Fire
type: Creature
weaknesses: null