246 lines
6.8 KiB
YAML
246 lines
6.8 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 3
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dex_mod: 4
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int_mod: 1
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str_mod: 3
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wis_mod: 3
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ac: 22
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ac_special: null
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Once per day, if an archon sees another creature cast __dimension door__,
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it can cast an innate __dimension door__ (heightened to 5th level) within 1 round
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to attempt to follow that creature to the maximum distance of the archon's __dimension
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door__. If the archon's __dimension door__ has enough distance, the archon appears
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the same distance and direction from the creature as before either used __dimension
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door__.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Archon's Door
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range: null
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raw_description: '**Archon''s Door** Once per day, if an archon sees another creature
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cast __dimension door__, it can cast an innate __dimension door__ (heightened
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to 5th level) within 1 round to attempt to follow that creature to the maximum
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distance of the archon''s __dimension door__. If the archon''s __dimension door__
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has enough distance, the archon appears the same distance and direction from the
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creature as before either used __dimension door__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: A horned archon can touch another creature to take on that creature's
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wounds, transferring up to 30 of the horned archon's HP to the touched creature.
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The horned archon can't transfer more HP than it currently has.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Touch of Charity
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range: null
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raw_description: '**Touch of Charity** [One Action] (__healing__, __manipulate__,
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__necromancy__) A horned archon can touch another creature to take on that creature''s
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wounds, transferring up to 30 of the horned archon''s HP to the touched creature.
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The horned archon can''t transfer more HP than it currently has.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- healing
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- manipulate
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- necromancy
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trigger: null
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alignment: LG
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Enemies that start their turn in the area or enter it must attempt
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a DC 19 Will save. On a failure, they take a –1 status penalty to attack rolls,
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spell rolls, and damage rolls against any other target while in the aura for 24
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hours or until they damage the archon, whichever comes first. On a critical failure,
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they can't use hostile actions against any other target while in the area for
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24 hours or until they damage the archon, whichever comes first. Regardless of
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the result, a creature is then temporarily immune to further menacing guardian
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auras for 24 hours.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Menacing Guardian
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range: 30 feet
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raw_description: '**Menacing Guardian** (__aura__, __divine__, __enchantment__)
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30 feet. Enemies that start their turn in the area or enter it must attempt a
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DC 19 Will save. On a failure, they take a –1 status penalty to attack rolls,
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spell rolls, and damage rolls against any other target while in the aura for 24
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hours or until they damage the archon, whichever comes first. On a critical failure,
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they can''t use hostile actions against any other target while in the area for
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24 hours or until they damage the archon, whichever comes first. Regardless of
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the result, a creature is then temporarily immune to further menacing guardian
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auras for 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- divine
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- enchantment
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: A horned archon can also make a Retributive Strike with its composite
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longbow.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Retributive Strike
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range: null
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raw_description: '**Retributive Strike** [Reaction] A horned archon can also make
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a Retributive Strike with its composite longbow.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'Horned archons are secretive and tireless sentinels and scouts, patrolling
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the Outer Sphere''s untamed wilds for evil to eliminate and keeping small communities
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safe from demons, devils, and worse. They resemble muscular humans with the head,
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horns, and legs of a stag. When requested to do so by their patrons, especially
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Erastil, they journey to the Material Plane and patrol dangerous frontier areas,
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secretly performing acts of kindness such as leading hunters to food, helping lost
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children, and driving off evil creatures. Because they roam the wilds of Nirvana
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and Elysium, horned archons are among the best at understanding the perspectives
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of other celestials.
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**__Recall Knowledge - Celestial__ (__Religion__)**: DC 19'
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hp: 65
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hp_misc: null
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items:
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- composite longbow (20 arrows)
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languages:
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- Celestial
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- Draconic
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- Infernal
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- tongues
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level: 4
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 2d8+3
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type: piercing
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- formula: 1d6
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type: good
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- formula: null
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type: Push
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name: horn
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to_hit: 11
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traits:
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- magical
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name: Horned Archon
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perception: 11
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ranged_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d8+4
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type: piercing
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- formula: 1d6
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type: good
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name: composite longbow
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to_hit: 14
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traits:
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- deadly 1d10
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- magical
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- range increment 100 feet
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- reload 0
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- volley
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saves:
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fort: 11
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 10
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ref_misc: null
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will: 11
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 12
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misc: null
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name: Acrobatics
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- bonus: 11
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misc: null
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name: Nature
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- bonus: 9
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misc: null
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name: Religion
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- bonus: 10
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misc: null
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name: Stealth
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- bonus: 11
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misc: +15 to Track
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name: Survival
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sources:
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- abbr: Bestiary
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page_start: '27'
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page_stop: null
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speed:
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- amount: 35
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misc: null
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type: Land
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spell_lists:
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- attack_bonus: null
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cantrips:
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- level: 2
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spells:
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- misc: null
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name: dancing lights
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constants:
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- level: 5
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spells:
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- misc: null
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name: tongues
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dc: 21
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: x3
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name: dimension door
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- level: 2
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spells:
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- misc: x3
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name: animal messenger
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- level: 1
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spells:
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- misc: animals only; x3
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name: charm
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- misc: x3
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name: true strike
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spells_source: Divine Innate Spells
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traits:
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- Archon
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- Celestial
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weaknesses:
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- amount: 5
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misc: null
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type: evil
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