248 lines
7.3 KiB
YAML
248 lines
7.3 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 1
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dex_mod: 2
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int_mod: 0
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str_mod: 4
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wis_mod: 3
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ac: 20
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: A flytrap leshy can combine itself with an adjacent and willing flytrap
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leshy that is not currently affected by Amalgam. The leshy using Amalgam physically
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merges with the target, restoring 3d8 Hit Points to the target. The leshy can
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Sustain a Spell to continue Amalgam, but once they stop, the target leshy takes
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3d8 damage. If the target leshy dies, Amalgam ends at once and the original leshy
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gains the __dying__ condition or increases their dying condition value by 1 if
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they were already dying. As long as Amalgam is sustained, the target leshy gains
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a +1 status bonus to attack rolls and saving throws, its AC increases to 21, and
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it gains an additional reaction at the start of each turn.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Amalgam
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range: null
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raw_description: '**Amalgam** [One Action] (__polymorph__, __primal__, __transmutation__)
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A flytrap leshy can combine itself with an adjacent and willing flytrap leshy
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that is not currently affected by Amalgam. The leshy using Amalgam physically
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merges with the target, restoring 3d8 Hit Points to the target. The leshy can
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Sustain a Spell to continue Amalgam, but once they stop, the target leshy takes
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3d8 damage. If the target leshy dies, Amalgam ends at once and the original leshy
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gains the __dying__ condition or increases their dying condition value by 1 if
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they were already dying. As long as Amalgam is sustained, the target leshy gains
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a +1 status bonus to attack rolls and saving throws, its AC increases to 21, and
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it gains an additional reaction at the start of each turn.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- polymorph
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- primal
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- transmutation
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The flytrap leshy transforms into a Small flytrap. This ability otherwise
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uses the effects of __tree shape__.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Change Shape
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range: null
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raw_description: '**__Change Shape__** [One Action] (__concentrate__, __polymorph__,
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__primal__, __transmutation__) The flytrap leshy transforms into a Small flytrap.
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This ability otherwise uses the effects of __tree shape__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- polymorph
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- primal
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: 6 rounds
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name: Flytrap Toxin
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range: null
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raw_description: '**Flytrap Toxin** (__poison__) **Saving Throw** DC 19 Fortitude;
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**Maximum Duration** 6 rounds; **Stage 1** __sickened 1__ (1 round), **Stage 2**
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sickened 2 (1 round)'
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requirements: null
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saving_throw: DC 19 Fortitude
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stages:
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- effect: __sickened 1__ (1 round),
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- effect: sickened 2 (1 round)
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success: null
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traits:
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- poison
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trigger: null
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alignment: N
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: Verdant Burst (healing) When a flytrap leshy dies, a burst of primal
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energy explodes from its body, restoring 3d6 Hit Points to each __plant__ creature
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in a 30-foot emanation. This area immediately fills with flytraps, becoming difficult
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terrain. If the terrain is not a viable environment for these flytraps, they wither
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after 24 hours.
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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failure: null
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frequency: null
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maximum_duration: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'While often seen as unfriendly by non-leshys, flytrap leshys get along
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well with other leshys. Nonetheless, they''re among the most aggressive leshys,
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often guarding the most vulnerable places in the natural world with their flytrap
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mouths and hands.
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When a large threat emerges, pairs of flytrap leshys band together to create amalgams
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capable of driving back powerful foes. This unusual form of communal defense suffuses
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flytrap leshy society, and they often form relationships between multiple individuals
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that would confuse or even scandalize more uptight humanoids—to a flytrap leshy,
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though, there''s nothing strange about sharing your innermost secrets with people
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you literally merged together with to defend your home from an enemy.
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**__Recall Knowledge - Plant__ (__Nature__)**: DC 19'
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hp: 72
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hp_misc: null
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languages:
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- Common
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- Druidic
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- Sylvan
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- speak with plants (carnivorous plants only)
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level: 4
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d8+6
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type: piercing
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- formula: 1d6
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type: acid
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- formula: null
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type: flytrap toxin
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name: flytrap mouth
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to_hit: 13
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traits:
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- versatile S
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- action_cost: One Action
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damage:
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- formula: 1d6+6
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type: piercing
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- formula: 1d6
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type: acid
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- formula: null
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type: flytrap toxin
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name: flytrap hand
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to_hit: 13
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traits:
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- agile
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- versatile S
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name: Flytrap Leshy
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perception: 11
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ranged_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d6+6
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type: acid
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- formula: null
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type: flytrap toxin
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name: spittle
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to_hit: 11
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traits:
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- acid
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- range increment 10 feet
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resistances:
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- amount: 5
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misc: null
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type: acid
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 13
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will_misc: null
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senses:
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- darkvision
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size: Small
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skills:
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- bonus: 12
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misc: null
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name: Athletics
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- bonus: 10
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misc: null
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name: Nature
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- bonus: 12
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary 2
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page_start: '161'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 21
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: null
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name: speak with plants
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- level: 2
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spells:
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- misc: null
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name: pass without trace
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spells_source: Primal Innate Spells
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traits:
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- Leshy
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- Plant
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