160 lines
4.3 KiB
YAML
160 lines
4.3 KiB
YAML
ability_mods:
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cha_mod: -3
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con_mod: 1
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dex_mod: 3
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int_mod: -4
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str_mod: 4
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wis_mod: 2
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ac: 19
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 1d6+4 bludgeoning, DC 18
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** [One Action] 1d6+4 bludgeoning, DC 18'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: If a creature critically succeeds on a check to __Trip__ the giant
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crab, the crab is flipped over onto its back in addition to the usual effects.
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A giant crab that is flipped onto its back has a particularly hard time defending
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itself; instead of taking the normal –2 circumstance penalty to AC for being __flat-footed__,
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it takes a –4 circumstance penalty to AC.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Vulnerable to Prone
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range: null
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raw_description: '**Vulnerable to __Prone__** If a creature critically succeeds
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on a check to __Trip__ the giant crab, the crab is flipped over onto its back
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in addition to the usual effects. A giant crab that is flipped onto its back has
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a particularly hard time defending itself; instead of taking the normal –2 circumstance
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penalty to AC for being __flat-footed__, it takes a –4 circumstance penalty to
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AC.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The giant crab scuttles to the side and gains a +2 circumstance bonus to
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AC against the triggering attack. After the attack resolves, the crab can Stride
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up to its speed in a straight line as part of the reaction.
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failure: null
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frequency: null
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maximum_duration: null
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name: Scuttle
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range: null
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raw_description: '**Scuttle [Reaction]** **Trigger **A creature that the giant crab
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can see targets the crab with an attack; **Effect **The giant crab scuttles to
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the side and gains a +2 circumstance bonus to AC against the triggering attack.
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After the attack resolves, the crab can Stride up to its speed in a straight line
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as part of the reaction.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature that the giant crab can see targets the crab with an attack
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description: 'Crabs are scavenging crustaceans known for their hard shells and iconic
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sideways gait. They use their claws to defend themselves, hunt, and fight other
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crabs for territory. When confronted with threats from outside their species, most
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crabs prefer to flee, but when retreat isn''t possible, they clamp on to their foes
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as tightly as they can.
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The statistics presented here represent giant crabs that live close to the water''s
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surface. Crabs that live deeper underwater often exhibit more extreme adaptations
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to their environment. Crabs who live in the depths where little light reaches gain
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darkvision and cold resistance, and those adapted to the most hostile reaches of
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the deep sea can detect nearby creatures through subtle shifts in ocean currents.
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These skittering creatures are prized for their delicious meat, but their size makes
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them dangerous targets for harvesting.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 16'
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hp: 24
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hp_misc: null
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level: 2
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d10+4
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type: slashing
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- formula: null
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type: Grab
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name: claw
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to_hit: 10
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traits: null
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name: Giant Crab
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perception: 8
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ranged_attacks: null
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resistances:
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- amount: 3
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misc: except bludgeoning
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type: physical
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saves:
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fort: 7
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fort_misc: null
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misc: null
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ref: 9
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ref_misc: null
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will: 8
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 7
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misc: null
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name: Acrobatics
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- bonus: 8
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misc: null
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name: Athletics
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- bonus: 7
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary 2
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page_start: '55'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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- amount: 15
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misc: null
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type: swim
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spell_lists: null
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traits:
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- Animal
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- Aquatic
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