147 lines
4.0 KiB
YAML
147 lines
4.0 KiB
YAML
ability_mods:
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cha_mod: -5
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con_mod: 4
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dex_mod: 3
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int_mod: -5
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str_mod: 1
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wis_mod: 1
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ac: 16
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ac_special: null
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the giant tick Strikes a creature larger than itself, its barbed
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hypostome attaches it to that creature. This is similar to __Grabbing__ the creature,
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but the giant tick moves with that creature rather than holding it in place. The
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giant tick is __flat-footed__ while attached. If the giant tick is killed or pushed
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away while attached to a creature on which it has used Blood Drain, that creature
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takes 1 __persistent bleed damage__. Escaping the attachment or removing the giant
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tick in other ways doesn't cause bleed damage.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Attach
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range: null
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raw_description: '**Attach** When the giant tick Strikes a creature larger than
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itself, its barbed hypostome attaches it to that creature. This is similar to
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__Grabbing__ the creature, but the giant tick moves with that creature rather
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than holding it in place. The giant tick is __flat-footed__ while attached. If
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the giant tick is killed or pushed away while attached to a creature on which
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it has used Blood Drain, that creature takes 1 __persistent bleed damage__. Escaping
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the attachment or removing the giant tick in other ways doesn''t cause bleed damage.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The giant tick uses its hypostome to drain blood from the creature it's
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attached to. This deals 1d4 damage, and the giant tick gains temporary Hit Points
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equal to the damage dealt. A creature that has its blood drained by a giant tick
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is __drained 1__ until it receives healing (of any kind or amount).
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failure: null
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frequency: null
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maximum_duration: null
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name: Blood Drain
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range: null
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raw_description: '**Blood Drain** [One Action] **Requirements** The giant tick
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is attached to a creature; **Effect** The giant tick uses its hypostome to drain
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blood from the creature it''s attached to. This deals 1d4 damage, and the giant
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tick gains temporary Hit Points equal to the damage dealt. A creature that has
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its blood drained by a giant tick is __drained 1__ until it receives healing (of
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any kind or amount).'
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requirements: The giant tick is attached to a creature
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Tick Fever
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range: null
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raw_description: '**Tick Fever** (__disease__) **Saving Throw** DC 17 Fortitude;
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**Onset** 1 day; **Stage 1** __enfeebled__ (1 day); **Stage 2** enfeebled 2 (1
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day).'
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requirements: null
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saving_throw: DC 17 Fortitude; **Onset** 1 day
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stages:
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- effect: __enfeebled__ (1 day)
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- effect: enfeebled 2 (1 day).
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success: null
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traits:
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- disease
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trigger: null
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alignment: N
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automatic_abilities: null
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description: 'This grotesque tick is the size of a dog and scurries with surprising
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speed.
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**__Recall Knowledge - Animal__ (__Nature__)**: DC 15'
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hp: 20
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hp_misc: null
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level: 1
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d6+1
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type: ''
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- formula: null
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type: attach
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- formula: null
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type: tick fever
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name: hypostome
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to_hit: 8
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traits:
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- finesse
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name: Giant Tick
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perception: 6
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ranged_attacks: null
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saves:
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fort: 9
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fort_misc: null
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misc: null
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ref: 6
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ref_misc: null
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will: 4
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will_misc: null
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senses:
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- darkvision
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size: Small
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skills:
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- bonus: 6
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misc: null
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name: Athletics
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- bonus: 6
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary 2
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page_start: '260'
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page_stop: null
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speed:
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- amount: 15
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misc: null
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type: Land
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- amount: 15
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misc: null
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type: climb
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spell_lists: null
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traits:
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- Animal
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