pathfinder-2-sqlite-MIRROR/data/monsters/unicorn.yaml

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4.9 KiB
YAML

ability_mods:
cha_mod: 4
con_mod: 3
dex_mod: 3
int_mod: 0
str_mod: 4
wis_mod: 4
ac: 20
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A unicorn's Strikes have the effects of a ghost touch property rune.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Ghost Touch
range: null
raw_description: '**Ghost Touch** A unicorn''s Strikes have the effects of a ghost
touch property rune.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The unicorn Strides up to double its Speed in a straight line and then
makes a horn Strike. If the unicorn moved at least 20 feet, it deals an additional
2d6 damage on a hit.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Powerful Charge
range: null
raw_description: '**Powerful Charge** [Two Actions] The unicorn Strides up to double
its Speed in a straight line and then makes a horn Strike. If the unicorn moved
at least 20 feet, it deals an additional 2d6 damage on a hit.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CG
automatic_abilities: null
description: 'Symbols of grace and purity, unicorns resemble proud and noble horses.
They are typically pure white of coat, but they are best known for the single, delicate
horn that extends from the center of their forehead. While unicorns often serve
as protectors of unspoiled wilderness and sacred places, they are themselves highly
sought after for their horns, which are said to possess potent magical properties.
To many, the mere idea of hunting such a magnificent creature in the hopes of severing
its horn is utterly reprehensible. Indeed, a de-horned unicorn is a sorry sight,
and few such unicorns survive much longer in the wild.
Unicorns are found almost exclusively in remote, unsullied areas of wilderness.
Sometimes associated with good-aligned deities, other times associated with nature
and the fey, unicorns are always known for their righteousness and nobility. They
are wary, at best, of most humanoid creatures, due in large part for poachers''
tendency to hunt them for their horns, but unicorns are often rumored to have a
weakness for those who are pure of both heart and spirit. Despite some tales, unicorns
are equally likely to recognize purity in young men as in young women.
**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 18
**__Recall Knowledge - Fey__ (__Nature__)**: DC 18'
hp: 45
hp_misc: null
immunities:
- poison
languages:
- Common
- Sylvan
level: 3
melee_attacks:
- action_cost: One Action
damage:
- formula: 1d10+4
type: piercing
- formula: 1d6
type: good
- formula: null
type: ghost touch
name: horn
to_hit: 12
traits:
- good
- magical
- action_cost: One Action
damage:
- formula: 1d8+4
type: bludgeoning and ghost touch
name: hoof
to_hit: 12
traits:
- agile
- magical
name: Unicorn
perception: 13
ranged_attacks: null
saves:
fort: 10
fort_misc: null
misc: null
ref: 8
ref_misc: null
will: 11
will_misc: +2 vs. mental
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: The unicorn has a connection to the creatures of the natural world
that allows it to communicate with them. The unicorn can use Diplomacy to Make
an Impression on animals and to make very simple Requests of them.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Wild Empathy
range: null
raw_description: '**Wild Empathy** The unicorn has a connection to the creatures
of the natural world that allows it to communicate with them. The unicorn can
use Diplomacy to Make an Impression on animals and to make very simple Requests
of them.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
- scent (imprecise) 30 feet
size: Large
skills:
- bonus: 10
misc: null
name: Acrobatics
- bonus: 11
misc: null
name: Diplomacy
- bonus: 8
misc: null
name: Stealth
- bonus: 9
misc: null
name: Survival
sources:
- abbr: Bestiary
page_start: '316'
page_stop: null
speed:
- amount: 45
misc: null
type: Land
spell_lists:
- attack_bonus: null
cantrips:
- level: 2
spells:
- misc: null
name: light
constants: null
dc: 21
focus_points: null
misc: null
spell_lists:
- level: 5
spells:
- misc: null
name: tree stride
- level: 3
spells:
- misc: x2
name: heal
- misc: null
name: neutralize poison
- level: 1
spells:
- misc: at will, good only
name: detect alignment
spells_source: Primal Innate Spells
traits:
- Beast
- Fey