463 lines
17 KiB
YAML
463 lines
17 KiB
YAML
ability_mods:
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cha_mod: 8
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con_mod: 4
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dex_mod: 5
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int_mod: 0
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str_mod: 8
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wis_mod: 4
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ac: 34
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: A vrykolakas ancient can transform into a form resembling the body
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it had in life, with the effects of __humanoid form__ but with unlimited duration.
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It loses its fangs and claw Strikes but gains a +2 circumstance bonus to Deception
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checks to Impersonate in this form.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__,
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__transmutation__) A vrykolakas ancient can transform into a form resembling the
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body it had in life, with the effects of __humanoid form__ but with unlimited
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duration. It loses its fangs and claw Strikes but gains a +2 circumstance bonus
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to Deception checks to Impersonate in this form.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- divine
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- polymorph
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- transmutation
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: If a creature dies after being reduced to 0 HP by Drink Blood, a vrykolakas
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ancient can turn this creature into a __vrykolakas spawn__ by donating some of
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its own blood to the creature and burying it in earth for 3 nights. Such vrykolakas
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spawn are generally friendly to the vrykolakas that created them, but they are
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not under its control and typically wander off on their own rampage within 1d6
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days of their creation.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Create Spawn
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range: null
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raw_description: '**Create Spawn** (__divine__, __downtime__, __necromancy__) If
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a creature dies after being reduced to 0 HP by Drink Blood, a vrykolakas ancient
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can turn this creature into a __vrykolakas spawn__ by donating some of its own
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blood to the creature and burying it in earth for 3 nights. Such vrykolakas spawn
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are generally friendly to the vrykolakas that created them, but they are not under
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its control and typically wander off on their own rampage within 1d6 days of their
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creation.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- downtime
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- necromancy
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: DC 33, The vrykolakas can cast __dominate__ at will as a divine innate
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spell that affects only animals. A creature that succeeds is immune to that vrykolakas's
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Dominate Animal for 24 hours. Destroying the vrykolakas ends the effect, but reducing
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it to 0 HP does not. A dominated animal takes a –4 circumstance penalty to saving
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throws against the vrykolakas's Feral Possession.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Dominate Animal
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range: null
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raw_description: '**Dominate Animal** [One Action] (__divine__, __enchantment__,
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__incapacitation__, __mental__) DC 33, The vrykolakas can cast __dominate__ at
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will as a divine innate spell that affects only animals. A creature that succeeds
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is immune to that vrykolakas''s Dominate Animal for 24 hours. Destroying the vrykolakas
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ends the effect, but reducing it to 0 HP does not. A dominated animal takes a
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–4 circumstance penalty to saving throws against the vrykolakas''s Feral Possession.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- enchantment
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- incapacitation
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- mental
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: 'The vrykolakas sinks its fangs into that creature to drink its blood. This
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requires an __Athletics__ check against the creature''s Fortitude DC. On a success,
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the creature becomes __drained 2__, and the vrykolakas regains 25 HP, gaining
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any excess HP as temporary Hit Points. Drinking Blood from a creature that''s
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already drained doesn''t restore any HP to the vampire, but it increases the creature''s
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drained condition value by 1. A vrykolakas can also consume blood that''s been
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emptied into a vessel for sustenance, but it gains no HP from doing so.
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The target creature''s drained condition value decreases by 1 per week. A blood
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transfusion, which requires a successful DC 20 Medicine check and sufficient blood
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or a blood donor, reduces the drained value by 1 after 10 minutes.'
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failure: null
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frequency: null
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maximum_duration: null
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name: Drink Blood
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range: null
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raw_description: '**Drink Blood** [One Action] (__divine__, __necromancy__) **Requirements**
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The vrykolakas'' last action was a successful fangs Strike; **Effect** The vrykolakas
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sinks its fangs into that creature to drink its blood. This requires an __Athletics__
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check against the creature''s Fortitude DC. On a success, the creature becomes
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__drained 2__, and the vrykolakas regains 25 HP, gaining any excess HP as temporary
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Hit Points. Drinking Blood from a creature that''s already drained doesn''t restore
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any HP to the vampire, but it increases the creature''s drained condition value
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by 1. A vrykolakas can also consume blood that''s been emptied into a vessel for
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sustenance, but it gains no HP from doing so.
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The target creature''s drained condition value decreases by 1 per week. A blood
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transfusion, which requires a successful DC 20 Medicine check and sufficient blood
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or a blood donor, reduces the drained value by 1 after 10 minutes.'
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requirements: The vrykolakas' last action was a successful fangs Strike
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: claw
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Rend
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range: null
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raw_description: '**__Rend__** [One Action] claw'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The vrykolakas ancient makes two claw Strikes. Both count toward its multiple
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attack penalty, but the penalty increases only after it makes both attacks. If
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it hits with both claws, the target takes 1d6 __persistent bleed damage__.
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failure: null
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frequency: null
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maximum_duration: null
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name: Sanguine Mauling
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range: null
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raw_description: '**Sanguine Mauling** [One Action] **Requirements** The vrykolakas
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ancient''s last action was to Drink Blood; **Effect** The vrykolakas ancient makes
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two claw Strikes. Both count toward its multiple attack penalty, but the penalty
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increases only after it makes both attacks. If it hits with both claws, the target
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takes 1d6 __persistent bleed damage__.'
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requirements: The vrykolakas ancient's last action was to Drink Blood
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: The target is reduced to 0 HP and becomes __dying 1__.
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critical_success: The target immediately awakens and is then temporarily immune
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to Steal Breath for 24 hours.
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description: null
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effect: The vrykolakas ancient steals the creature's breath. The unconscious creature
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begins suffocating, can't be awakened for 1 round, and must attempt a DC 33 Fortitude
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save. If a creature is targeted with this ability in consecutive rounds, the save
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DC decreases by 2 each round after the first.
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failure: The target takes 1d10 damage.
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frequency: null
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maximum_duration: null
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name: Steal Breath
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range: null
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raw_description: '**Steal Breath** [Two Actions] (__manipulate__) **Requirements**
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The vrykolakas ancient is adjacent to an __unconscious__ creature; **Effect**
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The vrykolakas ancient steals the creature''s breath. The unconscious creature
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begins suffocating, can''t be awakened for 1 round, and must attempt a DC 33 Fortitude
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save. If a creature is targeted with this ability in consecutive rounds, the save
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DC decreases by 2 each round after the first.
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**Critical Success** The target immediately awakens and is then temporarily immune
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to Steal Breath for 24 hours.
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**Success** The target is unaffected.
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**Failure** The target takes 1d10 damage.
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**Critical Failure** The target is reduced to 0 HP and becomes __dying 1__.'
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requirements: The vrykolakas ancient is adjacent to an __unconscious__ creature
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saving_throw: null
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stages: null
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success: The target is unaffected.
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traits:
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- manipulate
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trigger: null
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alignment: NE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: . Creatures beginning their turn in the area while the vrykolakas is
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in its true form are exposed to __bubonic plague__.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Pestilential Aura
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range: 5 feet
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raw_description: '**Pestilential Aura** (__aura__, __divine__, __necromancy__) 5
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feet, DC 33. Creatures beginning their turn in the area while the vrykolakas is
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in its true form are exposed to __bubonic plague__.'
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requirements: null
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saving_throw: DC 33
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stages: null
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success: null
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traits:
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- aura
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- divine
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- necromancy
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trigger: null
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: '** (__curse__, __divine__, __incapacitation__, __mental__, __necromancy__,
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__possession__'
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effect: 'Unlike most other undead, a vrykolakas isn''t destroyed when it reaches
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0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet,
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which must attempt a Will save (DC 33). On a failure, the animal is possessed.
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This has the effects of the __possession__ spell, but it lasts a number of days
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equal to the vrykolakas''s level. This possession can''t be counteracted with
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magic (though __remove curse__ works against it normally).
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If the animal succeeds at its save, the vrykolakas can attempt to possess a different
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animal within 100 feet. If at any point an animal critically succeeds at its save
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or no animal is within 100 feet, the vrykolakas fails to possess anything and
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is destroyed.
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A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound)
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immediately, burying itself there. While the vrykolakas is in this state of recovery,
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its animal host is __paralyzed__, and beheading it destroys the vrykolakas and
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kills its host. Removing the curse destroys the vrykolakas and returns the animal
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to normal. After 1d4 days, if the vrykolakas hasn''t been destroyed, the animal
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dies and the vrykolakas rises in a new body that''s identical to its previous
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one, formed from the animal''s remains.'
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failure: null
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frequency: null
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maximum_duration: null
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name: Vrykolakas Vulnerabilities
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range: null
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raw_description: "**Vrykolakas Vulnerabilities** Vrykolakas all have the following\
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\ vulnerabilities.\n\n * **Burial Site Bound** A vrykolakas is bound to the place\
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\ of its death or interment. It must return to this location once per week and\
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\ bury itself in the earth for 24 hours, during which time it is __paralyzed__\
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\ and can be beheaded. If it is unable to return to this site, it is reduced to\
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\ 0 Hit Points and attempts to use Feral Corruption; if this host animal can't\
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\ return to the burial site before the possession effect ends, the vrykolakas\
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\ is destroyed and the animal host returns to normal.\n\n * **Vulnerable to Decapitation**\
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\ A vrykolakas that is beheaded can't use its Feral Possession, and a beheaded\
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\ corpse cannot rise as a vrykolakas.**Feral Possession [Free Action]** (__curse__,\
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\ __divine__, __incapacitation__, __mental__, __necromancy__, __possession__ **Trigger**\
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\ The vrykolakas is reduced to 0 Hit Points, __and an __animal__ is within 100\
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\ feet__) **Effect** Unlike most other undead, a vrykolakas isn't destroyed when\
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\ it reaches 0 HP. Instead, it attempts to cast its spirit into an animal within\
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\ 100 feet, which must attempt a Will save (DC 33). On a failure, the animal is\
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\ possessed. This has the effects of the __possession__ spell, but it lasts a\
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\ number of days equal to the vrykolakas's level. This possession can't be counteracted\
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\ with magic (though __remove curse__ works against it normally).\n\nIf the animal\
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\ succeeds at its save, the vrykolakas can attempt to possess a different animal\
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\ within 100 feet. If at any point an animal critically succeeds at its save or\
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\ no animal is within 100 feet, the vrykolakas fails to possess anything and is\
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\ destroyed.\n\nA vrykolakas possessing an animal seeks out its burial site (see\
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\ Burial Site Bound) immediately, burying itself there. While the vrykolakas is\
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\ in this state of recovery, its animal host is __paralyzed__, and beheading it\
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\ destroys the vrykolakas and kills its host. Removing the curse destroys the\
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\ vrykolakas and returns the animal to normal. After 1d4 days, if the vrykolakas\
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\ hasn't been destroyed, the animal dies and the vrykolakas rises in a new body\
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\ that's identical to its previous one, formed from the animal's remains."
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: The vrykolakas is reduced to 0 Hit Points, __and an __animal__ is within
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100 feet__)
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description: 'Vrykolakas ancients are the sinister overlords of their kind, stealing
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blood, breath, and life to feed their immortal hunger.
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 33'
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hp: 250
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hp_misc: negative healing
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immunities:
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- __death__ effects
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- __disease__
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- __paralyze__
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- __poison__
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- __sleep__
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languages:
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- Common
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level: 13
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 3d10+17
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type: piercing
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- formula: null
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type: Drink Blood
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name: fangs
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to_hit: 27
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traits: null
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- action_cost: One Action
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damage:
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- formula: 3d6+17
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type: slashing
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name: claw
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to_hit: 27
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traits:
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- agile
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name: Vrykolakas Ancient
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perception: 23
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ranged_attacks: null
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rarity: Uncommon
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saves:
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fort: 23
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fort_misc: null
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misc: null
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ref: 24
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ref_misc: null
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will: 21
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The presence of a vrykolakas ancient inspires savage creatures to crawl
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forth to do its bidding, including __rat swarms__, __wargs__, __werewolves__,
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and similar creatures. The vrykolakas ancient can give telepathic orders to these
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creatures within 100 feet, but they can't communicate back.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Children of the Night
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range: null
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raw_description: '**Children of the Night** (__divine__, __enchantment__, __mental__)
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The presence of a vrykolakas ancient inspires savage creatures to crawl forth
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to do its bidding, including __rat swarms__, __wargs__, __werewolves__, and similar
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creatures. The vrykolakas ancient can give telepathic orders to these creatures
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within 100 feet, but they can''t communicate back.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- enchantment
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- mental
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The vrykolakas moves at full Speed while __Tracking__.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Swift Tracker
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range: null
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raw_description: '**Swift Tracker** The vrykolakas moves at full Speed while __Tracking__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 24
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misc: null
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name: Acrobatics
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- bonus: 29
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misc: null
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name: Athletics
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- bonus: 27
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misc: null
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name: Deception
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- bonus: 27
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misc: null
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name: Intimidation
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- bonus: 19
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misc: null
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name: Religion
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- bonus: 26
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misc: null
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name: Stealth
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- bonus: 23
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary 2
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page_start: '277'
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page_stop: null
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speed:
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- amount: 40
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misc: null
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type: Land
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- amount: 20
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misc: null
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type: climb
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 33
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focus_points: null
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misc: null
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spell_lists:
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- level: 7
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spells:
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- misc: ×3
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name: vampiric touch
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- level: 3
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spells:
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- misc: ×3
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name: fear
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spells_source: Divine Innate Spells
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traits:
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- Undead
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- Vampire
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