pathfinder-2-sqlite-MIRROR/data/monsters/baomal.yaml

300 lines
9.4 KiB
YAML

ability_mods:
cha_mod: 1
con_mod: 8
dex_mod: 2
int_mod: -3
str_mod: 10
wis_mod: 6
ac: 48
ac_special: null
alignment: CN
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: null
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: All-Around Vision
range: null
raw_description: '**All-Around Vision**'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
- action_cost: None
critical_failure: null
critical_success: null
description: A baomal gains an extra reaction each round that it can use only to
make an Attack of Opportunity. It must use a different head for each one it attempts,
and it can't make more than one Attack of Opportunity for the same triggering
action.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Double Opportunity
range: null
raw_description: '**Double Opportunity** A baomal gains an extra reaction each round
that it can use only to make an Attack of Opportunity. It must use a different
head for each one it attempts, and it can''t make more than one Attack of Opportunity
for the same triggering action.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: 120 feet. All creatures, except aberrations, that begin their turn
in the area take 5d6 mental damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Psychic Static Aura
range: null
raw_description: '**Psychic Static Aura** (__aura__, __divination__, __mental__,
__occult__) 120 feet. All creatures, except aberrations, that begin their turn
in the area take 5d6 mental damage.'
requirements: null
success: null
traits:
- aura
- divination
- mental
- occult
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Any ability that would sever a baomal's head (such as a critical hit
with a __vorpal__ weapon) severs one head at random. Losing one head doesn't kill
a baomal, but it does prevent the baomal from making Strikes with the lost head
and from using Double Opportunity or Two-Headed Strike.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Two Heads
range: null
raw_description: '**Two Heads** Any ability that would sever a baomal''s head (such
as a critical hit with a __vorpal__ weapon) severs one head at random. Losing
one head doesn''t kill a baomal, but it does prevent the baomal from making Strikes
with the lost head and from using Double Opportunity or Two-Headed Strike.'
requirements: null
success: null
traits: null
trigger: null
description: 'Few sea monsters are as dreaded and feared as the two-headed baomal.
These massive predatory beasts typically dwell in the deepest waters and compete
with krakens and other monsters for food. They feed on whales and other large sea
creatures, sometimes following them to the water''s surface. Near the surface, baomals
that encounter ships quickly learn that they contain a variety of tasty morsels.
The creatures use their devastating spikes to rip open the ships'' hulls, then leisurely
feed on the helpless sailors.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 40'
hp: 315
hp_misc: null
immunities: null
items: null
languages:
- Aklo
level: 20
melee:
- action_cost: One Action
damage:
formula: 4d12+18
type: piercing
name: jaws
plus_damage:
- formula: null
type: Improved Grab
to_hit: 38
traits:
- reach 20 feet
name: Baomal
perception: 34
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: A baomal can inhale tremendous amounts of water, drawing everything
in the sea nearby closer. All creatures and objects in the water within 60 feet
of the baomal (including ships) are pulled toward it. Creatures must succeed at
a DC 42 __Athletics__ check or be pulled up to 20 feet toward the baomal (40 feet
on a critical failure). For ships, use the captain's __Sailing Lore__ in place
of Athletics. Unattended objects are automatically pulled.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath of the Sea
range: null
raw_description: '**Breath of the Sea** (__attack__) A baomal can inhale tremendous
amounts of water, drawing everything in the sea nearby closer. All creatures and
objects in the water within 60 feet of the baomal (including ships) are pulled
toward it. Creatures must succeed at a DC 42 __Athletics__ check or be pulled
up to 20 feet toward the baomal (40 feet on a critical failure). For ships, use
the captain''s __Sailing Lore__ in place of Athletics. Unattended objects are
automatically pulled.'
requirements: null
success: null
traits:
- attack
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The baomal Swims or Strides alongside a creature or the hull of a vessel,
dealing damage with the strong spikes on its shell. Each creature or ship the
baomal is adjacent to at any point during its movement takes 6d6+10 slashing and
piercing damage (DC 42 basic Reflex save). Against vessels, Shell Rake ignores
the first 5 Hardness and creates an explosion of splinters that deals 3d6+5 damage
to every creature within 10 feet of the deck's edge (DC 42 basic Reflex save).
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shell Rake
range: null
raw_description: '**Shell Rake** (__move__) The baomal Swims or Strides alongside
a creature or the hull of a vessel, dealing damage with the strong spikes on its
shell. Each creature or ship the baomal is adjacent to at any point during its
movement takes 6d6+10 slashing and piercing damage (DC 42 basic Reflex save).
Against vessels, Shell Rake ignores the first 5 Hardness and creates an explosion
of splinters that deals 3d6+5 damage to every creature within 10 feet of the deck''s
edge (DC 42 basic Reflex save).'
requirements: null
success: null
traits:
- move
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The baomal makes a Strike with each set of jaws, each against a different
creature. These Strikes count as one attack for the baomal's multiple attack penalty,
and the penalty doesn't increase until after both attacks.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Two-Headed Strike
range: null
raw_description: '**Two-Headed Strike** [Two Actions] The baomal makes a Strike
with each set of jaws, each against a different creature. These Strikes count
as one attack for the baomal''s multiple attack penalty, and the penalty doesn''t
increase until after both attacks.'
requirements: null
success: null
traits: null
trigger: null
ranged:
- action_cost: One Action
damage:
formula: 4d10+18
type: bludgeoning
name: tsunami jet
plus_damage:
- formula: null
type: Push 40 feet
to_hit: 38
traits:
- brutal
- range 500 feet
rarity: Common
resistances:
- amount: 10
type: physical
ritual_lists: null
saves:
fort: 36
fort_misc: null
misc: null
ref: 30
ref_misc: null
will: 34
will_misc: null
sense_abilities: null
senses:
- Perception +34
- darkvision
- scent (imprecise) 80 feet
size: Gargantuan
skills:
- bonus: 41
misc: null
name: 'Athletics '
- bonus: 31
misc: null
name: 'Stealth '
- bonus: 37
misc: null
name: 'Survival '
source:
- abbr: Bestiary
page_start: 35
page_stop: null
speed:
- amount: 50
type: Land
- amount: 80
type: swim
spell_lists: null
traits:
- CN
- Gargantuan
- Aberration
- Aquatic
type: Creature
weaknesses: null