318 lines
8.3 KiB
YAML
318 lines
8.3 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 5
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dex_mod: 3
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int_mod: 2
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str_mod: 6
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wis_mod: 4
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ac: 31
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ac_special: null
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alignment: CG
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automatic_abilities:
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- action_cost: None
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critical_failure: The creature is frightened 4.
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critical_success: The creature is unaffected by the presence.
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description: 90 feet, DC 28
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effect: null
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effects: null
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failure: The creature is frightened 2.
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frequency: null
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full_description: null
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generic_description: A creature that first enters the area must attempt a Will save.
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Regardless of the result of the saving throw, the creature is temporarily immune
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to this monster's Frightful Presence for 1 minute.
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name: Frightful Presence
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range: null
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raw_description: '**Frightful Presence** 90 feet, DC 28 A creature that first enters
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the area must attempt a Will save. Regardless of the result of the saving throw,
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the creature is temporarily immune to this monster''s Frightful Presence for 1
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minute.
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Critical Success The creature is unaffected by the presence.
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Success The creature is frightened 1.
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Failure The creature is frightened 2.
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Critical Success The creature is frightened 4.'
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requirements: null
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success: The creature is frightened 1.
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
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the triggering attack. If the dragon is flying, it descends 10 feet after the
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attack is complete.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Wing Deflection
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range: null
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raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
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with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
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bonus to AC against the triggering attack. If the dragon is flying, it descends
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10 feet after the attack is complete.'
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requirements: null
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success: null
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traits: null
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trigger: The dragon is targeted with an attack.
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description: 'Brass dragons are whimsical tricksters who delight in humor and play.
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They particularly enjoy conversations with humans and other civilized humanoids,
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delighting in the naive customs of these diminutive races without showing them haughtiness
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or scorn. While they may seem merely curious, brass dragons engage in this sort
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of conversation with the goal of keeping up to date on regional politics so they
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can anticipate future conflicts. Along the way, they create extensive information
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networks that begin with their own allies but stretch across all levels of humanoid
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society—networks which the brass dragon then uses to subtly assist settlements near
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their lair. Unlike the schemes and manipulations of blue dragons, brass dragons
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use their informant networks to establish justice and equality.
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These carefree dragons value independence and feel that all creatures deserve to
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live as they please, provided they don''t harm others. They are emotional creatures
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and tend to have short attention spans, sometimes falling victim to depression in
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their twilight years. To combat this, some brass dragons keep pets and houseplants
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that they can care for.
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Though they may seem childlike in their curiosity concerning mortal affairs, a brass
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dragon''s prowess in battle is no laughing matter. A brass dragon whose territory
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or allies are threatened is a terrifying foe indeed, quick to shed their innocent
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guise and unleash their terrifying might upon evildoers.
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Most brass dragons live in desert climates, and while they keep their lairs hidden,
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they often build near humanoid settlements.
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 28'
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hp: 215
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hp_misc: null
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immunities:
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- fire
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- paralyzed
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- sleep
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items: null
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knowledge_checks:
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dc: 28
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skills:
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- Arcana
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languages:
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- Auran
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- Common
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- Draconic
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- Gnomish
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- Halfling
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- Sylvan
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- speak with animals
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level: 11
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+12
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type: piercing
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name: jaws
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plus_damage:
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- formula: 2d6
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type: fire
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to_hit: 24
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traits:
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- fire
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d10+12
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 24
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traits:
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- agile
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- magical
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- action_cost: One Action
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damage:
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formula: 1d12+10
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type: slashing
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name: wing
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plus_damage: null
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to_hit: 22
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traits:
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- magical
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- reach 10 feet
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name: Adult Brass Dragon
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perception: 21
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
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damage (DC 32 basic Reflex save). The dragon can't use Breath Weapon again for
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1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Breath Weapon
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range: null
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raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __evocation__,
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__fire__) The brass dragon breathes fire in an 80-foot line that deals 12d6 fire
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damage (DC 32 basic Reflex save). The dragon can''t use Breath Weapon again for
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1d4 rounds.'
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requirements: null
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success: null
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traits:
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- arcane
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- evocation
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- fire
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The dragon calls upon the desert wind. This has the same effect as __gust
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of wind__ (DC 30 Fortitude) but in a 60-foot cone. A creature that fails its save
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is also blinded until the end of its next turn (or for 1 minute on a critical
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failure).
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effects: null
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failure: null
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frequency: three times per day.
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full_description: null
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generic_description: null
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name: Desert Wind
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range: null
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raw_description: '**Desert Wind** [Two Actions] (__air__, __arcane__, __concentrate__,
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__evocation__) **Frequency** three times per day. **Effect** The dragon calls
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upon the desert wind. This has the same effect as __gust of wind__ (DC 30 Fortitude)
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but in a 60-foot cone. A creature that fails its save is also blinded until the
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end of its next turn (or for 1 minute on a critical failure).'
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requirements: null
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success: null
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traits:
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- air
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- arcane
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- concentrate
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- evocation
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon makes two claw Strikes and one jaws Strike in any order.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draconic Frenzy
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range: null
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raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
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and one jaws Strike in any order.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the dragon scores a critical hit with a strike, it recharges Breath
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Weapon.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draconic Momentum
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range: null
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raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
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a strike, it recharges Breath Weapon.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances: null
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ritual_lists: null
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saves:
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fort: 22
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 20
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ref_misc: null
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will: 21
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +21
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- darkvision
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- scent (imprecise) 60 feet
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- tremorsense (imprecise) 30 feet
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size: Large
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skills:
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- bonus: 20
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misc: null
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name: 'Acrobatics '
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- bonus: 23
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misc: null
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name: 'Athletics '
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- bonus: 20
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misc: null
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name: 'Deception '
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- bonus: 20
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misc: null
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name: 'Diplomacy '
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- bonus: 19
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misc: null
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name: 'Society '
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source:
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- abbr: Bestiary
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page_start: 118
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page_stop: null
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speed:
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- amount: 50
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type: Land
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- amount: 30
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type: burrow
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- amount: 120
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type: fly
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spell_lists:
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- dc: 30
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misc: null
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name: Arcane Innate Spells
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spell_groups:
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- heightened_level: 2
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level: -1
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spells:
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- frequency: null
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name: speak with animals
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requirement: null
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to_hit: null
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traits:
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- CG
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- Large
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- Dragon
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- Fire
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type: Creature
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weaknesses: null
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