146 lines
3.5 KiB
YAML
146 lines
3.5 KiB
YAML
ability_mods:
|
|
cha_mod: 0
|
|
con_mod: 2
|
|
dex_mod: 3
|
|
int_mod: -4
|
|
str_mod: 2
|
|
wis_mod: 3
|
|
ac: 15
|
|
ac_special: null
|
|
alignment: N
|
|
automatic_abilities: null
|
|
description: "The bottlenose dolphin is the most common and widespread species of\
|
|
\ dolphin. They are social predators who hunt shallow seas and rivers in large family\
|
|
\ groups called pods. Sailors are fond of bottlenose dolphins and frequently tell\
|
|
\ tales of how they save drowning fishers or kill sharks with blows from their powerful\
|
|
\ snouts. \n\n\n\n**__Recall Knowledge - Animal__ (__Nature__)**: DC 14"
|
|
hp: 16
|
|
hp_misc: null
|
|
immunities: null
|
|
items: null
|
|
knowledge_checks:
|
|
dc: 14
|
|
skills:
|
|
- Nature
|
|
languages: null
|
|
level: 0
|
|
melee:
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 1d6+2
|
|
type: bludgeoning
|
|
name: snout
|
|
plus_damage: null
|
|
to_hit: 6
|
|
traits: null
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 1d6+2
|
|
type: piercing
|
|
name: jaws
|
|
plus_damage: null
|
|
to_hit: 6
|
|
traits: null
|
|
name: Bottlenose Dolphin
|
|
perception: 7
|
|
proactive_abilities:
|
|
- action_cost: Two Actions
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: The bottlenose dolphin __Swims__ twice and then makes a snout Strike.
|
|
As long as it moved at least 20 feet, it gains a +1 circumstance bonus to its
|
|
attack roll. A Large or smaller creature hit by this attack must succeed at a
|
|
DC 16 Fortitude save or be __slowed 1__ for 1 round.
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Ramming Speed
|
|
range: null
|
|
raw_description: '**Ramming Speed** [Two Actions] The bottlenose dolphin __Swims__
|
|
twice and then makes a snout Strike. As long as it moved at least 20 feet, it
|
|
gains a +1 circumstance bonus to its attack roll. A Large or smaller creature
|
|
hit by this attack must succeed at a DC 16 Fortitude save or be __slowed 1__ for
|
|
1 round.'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
ranged: null
|
|
rarity: Common
|
|
resistances:
|
|
- amount: null
|
|
type: '>'
|
|
ritual_lists: null
|
|
saves:
|
|
fort: 6
|
|
fort_misc: null
|
|
misc: null
|
|
ref: 7
|
|
ref_misc: null
|
|
will: 5
|
|
will_misc: null
|
|
sense_abilities:
|
|
- action_cost: None
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: A bottlenose dolphin can use its hearing as a __precise sense__ at
|
|
the listed range, but only underwater.
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Aquatic Echolocation
|
|
range: null
|
|
raw_description: '**Aquatic Echolocation** A bottlenose dolphin can use its hearing
|
|
as a __precise sense__ at the listed range, but only underwater.'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
- action_cost: None
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: A bottlenose dolphin can hold its breath for 2 hours.
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Deep Breath
|
|
range: null
|
|
raw_description: '**Deep Breath** A bottlenose dolphin can hold its breath for 2
|
|
hours.'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
senses:
|
|
- Perception +7
|
|
- aquatic echolocation 120 feet
|
|
- low-light vision
|
|
size: Medium
|
|
skills:
|
|
- bonus: 6
|
|
misc: null
|
|
name: 'Athletics '
|
|
source:
|
|
- abbr: Bestiary 2
|
|
page_start: 84
|
|
page_stop: null
|
|
speed:
|
|
- amount: 60
|
|
type: swim
|
|
spell_lists: null
|
|
traits:
|
|
- N
|
|
- Medium
|
|
- Animal
|
|
type: Creature
|
|
weaknesses: null
|