215 lines
5.8 KiB
YAML
215 lines
5.8 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 0
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dex_mod: 4
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int_mod: 2
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str_mod: -2
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wis_mod: 0
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ac: 18
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ac_special: null
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alignment: CG
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automatic_abilities: null
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description: 'Although they are much smaller than their larger dragon cousins, faerie
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dragons have the many of the same physiological attributes, including long necks,
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toothy maws, sinuous tails, and sharp claws. They flit about on iridescent butterfly
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wings, the coloring of which changes based on where they live, giving them a natural
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camouflage. Unlike their larger kin, an adult faerie dragon remains the same size
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throughout its lifespan. The only visual clue to the age of a faerie dragon is the
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sheen on its scales, a glimmer that becomes more lustrous the older it gets.
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Faerie dragons usually exhibit pleasant and good-natured temperaments, though they
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have a mischievous streak that leads them to play tricks on those around them. In
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search of an amusement, they prefer harmless annoyances to wounding malice. While
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often spontaneous, they may also spend months if not years planning the perfect
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prank. Especially responsive targets endear themselves to faerie dragons and may
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create a lifelong bond. A faerie dragon''s reputation as a trickster leads many
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to associate them with fey, with whom the tiny dragons have cordial relationships.
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Peaceful by nature, faerie dragons do not enjoy confrontation. If faced with hostility,
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they prefer to remain at a distance and breathe euphoric gas at their foes, diffusing
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the skirmish by creating an atmosphere of bliss. If conflict escalates, they target
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their opponents with spells, using their renowned trickery to escape. If their companions
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are in danger, however, their desire to remain out of combat changes. Faerie dragons
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protect their friends by any means available, including physical combat.
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Sometimes as faerie dragons grow older, their connection to the First World grows
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stronger. In addition to growing more lustrous and vibrant in appearance, these
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faerie dragons gain an increasing amount of magical primal power. Such faerie dragons
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increase in strength as appropriate—a faerie dragon of 20th level or even higher
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is possible, but it is exceptionally unusual to encounter a faerie dragon of 9th
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level or higher beyond the most remote regions of the First World. When creating
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a more powerful faerie dragon, change its tradition to primal and grant it a number
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of primal spells known appropriate for a druid of its level. Faerie dragons don''t
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grow much larger, regardless of how powerful they become. Those who would seek to
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torment or vex a faerie dragon would do well to consider this, as it''s often difficult
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to tell how powerful one of these tiny dragons truly is at a simple glance!
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 18'
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hp: 30
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hp_misc: null
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immunities:
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- paralyzed
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- sleep
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items: null
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knowledge_checks:
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dc: 18
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skills:
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- Arcana
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languages:
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- Common
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- Draconic
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- Sylvan
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- telepathy 100 feet
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d4
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type: piercing
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name: jaws
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plus_damage: null
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to_hit: 10
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traits:
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- magical
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- finesse
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name: Faerie Dragon
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perception: 16
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon breathes euphoric gas in a 10-foot cone. Each creature in
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the area must succeed at a DC 18 Fortitude save or become __stupefied 2__ and
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__slowed 1__ for 1d4 rounds; on a critical failure, the duration is 1 minute.
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The faerie dragon can't use Breath Weapon again for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Breath Weapon
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range: null
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raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __evocation__, __poison__)
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The dragon breathes euphoric gas in a 10-foot cone. Each creature in the area
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must succeed at a DC 18 Fortitude save or become __stupefied 2__ and __slowed
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1__ for 1d4 rounds; on a critical failure, the duration is 1 minute. The faerie
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dragon can''t use Breath Weapon again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- arcane
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- evocation
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- poison
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances: null
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ritual_lists: null
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saves:
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fort: 5
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fort_misc: null
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misc: null
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ref: 12
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ref_misc: null
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will: 11
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +16
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- darkvision
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size: Tiny
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skills:
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- bonus: 8
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misc: null
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name: 'Acrobatics '
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- bonus: 8
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misc: null
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name: 'Deception '
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- bonus: 8
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misc: null
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name: 'Diplomacy '
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- bonus: 4
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misc: null
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name: 'Nature '
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- bonus: 10
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 157
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page_stop: null
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speed:
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- amount: 15
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type: Land
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- amount: 40
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type: fly
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- amount: 20
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type: swim
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spell_lists:
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- dc: 21
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misc: null
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name: Arcane Innate Spells
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spell_groups:
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- heightened_level: null
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level: 4
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spells:
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- frequency: self only
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name: invisibility
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requirement: null
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to_hit: null
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- dc: 18
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misc: ''
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name: Arcane Spontaneous Spells
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spell_groups:
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: grease
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requirement: null
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- frequency: null
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name: illusory object
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requirement: null
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- frequency: 4 slots
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name: sleep
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requirement: null
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- heightened_level: 1
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level: 0
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spells:
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- frequency: null
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name: dancing lights
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requirement: null
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- frequency: null
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name: ghost sound
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requirement: null
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- frequency: null
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name: prestidigitation
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requirement: null
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- frequency: null
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name: tanglefoot
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requirement: null
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- frequency: null
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name: telekinetic projectile
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requirement: null
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to_hit: 10
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traits:
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- Uncommon
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- CG
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- Tiny
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- Dragon
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type: Creature
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weaknesses: null
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