188 lines
5.0 KiB
YAML
188 lines
5.0 KiB
YAML
ability_mods:
|
|
cha_mod: 0
|
|
con_mod: 3
|
|
dex_mod: 3
|
|
int_mod: -4
|
|
str_mod: 6
|
|
wis_mod: 3
|
|
ac: 21
|
|
ac_special: null
|
|
alignment: N
|
|
automatic_abilities: null
|
|
description: 'Giant wolverines grow to the approximate size of horses and claim even
|
|
more expansive territories than their more diminutive wolverine cousins. While a
|
|
smaller wolverine will defend its prey from armed humanoids, a giant wolverine is
|
|
unafraid to stalk and kill such creatures.
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Animal__ (__Nature__)**: DC 19'
|
|
hp: 65
|
|
hp_misc: null
|
|
immunities: null
|
|
items: null
|
|
knowledge_checks:
|
|
dc: 19
|
|
skills:
|
|
- Nature
|
|
languages: null
|
|
level: 4
|
|
melee:
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 2d6+8
|
|
type: piercing
|
|
name: jaws
|
|
plus_damage:
|
|
- formula: null
|
|
type: Grab
|
|
to_hit: 12
|
|
traits: null
|
|
- action_cost: One Action
|
|
damage:
|
|
formula: 2d4+8
|
|
type: slashing
|
|
name: claw
|
|
plus_damage: null
|
|
to_hit: 12
|
|
traits:
|
|
- agile
|
|
name: Giant Wolverine
|
|
perception: 9
|
|
proactive_abilities:
|
|
- action_cost: One Action
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: null
|
|
effect: The wolverine has a creature grabbed from its jaws Strike
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Gnaw
|
|
range: null
|
|
raw_description: '**Gnaw** **Requirements** The wolverine has a creature grabbed
|
|
from its jaws Strike; **Effect** The wolverine chews violently on the creature,
|
|
dealing 2d6 piercing damage (DC 21 basic Fortitude save). A creature that fails
|
|
its save also takes 2d6 __persistent bleed damage__.'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
- action_cost: One Action
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: The giant wolverine Strides and makes a Strike at the end of that movement.
|
|
If the giant wolverine begins this action __hidden__, it remains hidden until
|
|
after the attack.
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Pounce
|
|
range: null
|
|
raw_description: '**Pounce** The giant wolverine Strides and makes a Strike at
|
|
the end of that movement. If the giant wolverine begins this action __hidden__,
|
|
it remains hidden until after the attack.'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
- action_cost: One Action
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: claw
|
|
effect: The monster automatically deals that Strike's damage again to the enemy.
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Rend
|
|
range: null
|
|
raw_description: A Rend entry lists a Strike the monster has. **Requirements** The
|
|
monster hit the same enemy with two consecutive Strikes of the listed type in
|
|
the same round. **Effect** The monster automatically deals that Strike's damage
|
|
again to the enemy.
|
|
requirements: The monster hit the same enemy with two consecutive Strikes of the
|
|
listed type in the same round.
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
- action_cost: One Action
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: The giant wolverine enters a state of pure rage that lasts either for
|
|
1 minute, until there are no enemies it can perceive, or until it falls __unconscious__,
|
|
whichever comes first. While raging, the giant wolverine has AC 20, its jaws Strike
|
|
deals 2d6+11 damage, and its claw Strike deals 2d4+11 damage. While raging, the
|
|
giant wolverine can't use actions that have the __concentrate__ trait, except
|
|
for Seek. After it's stopped raging, a giant wolverine can't use Wolverine Rage
|
|
again for 1 minute.
|
|
effect: null
|
|
effects: null
|
|
failure: null
|
|
frequency: null
|
|
full_description: null
|
|
generic_description: null
|
|
name: Wolverine Rage
|
|
range: null
|
|
raw_description: '**Wolverine Rage** The giant wolverine enters a state of pure
|
|
rage that lasts either for 1 minute, until there are no enemies it can perceive,
|
|
or until it falls __unconscious__, whichever comes first. While raging, the giant
|
|
wolverine has AC 20, its jaws Strike deals 2d6+11 damage, and its claw Strike
|
|
deals 2d4+11 damage. While raging, the giant wolverine can''t use actions that
|
|
have the __concentrate__ trait, except for Seek. After it''s stopped raging, a
|
|
giant wolverine can''t use Wolverine Rage again for 1 minute.'
|
|
requirements: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
ranged: null
|
|
rarity: Common
|
|
resistances:
|
|
- amount: null
|
|
type: '>'
|
|
ritual_lists: null
|
|
saves:
|
|
fort: 13
|
|
fort_misc: null
|
|
misc: null
|
|
ref: 11
|
|
ref_misc: null
|
|
will: 9
|
|
will_misc: null
|
|
sense_abilities: null
|
|
senses:
|
|
- Perception +9
|
|
- low-light vision
|
|
- scent (imprecise) 30 feet
|
|
size: Large
|
|
skills:
|
|
- bonus: 12
|
|
misc: null
|
|
name: 'Athletics '
|
|
- bonus: 11
|
|
misc: null
|
|
name: 'Stealth '
|
|
source:
|
|
- abbr: Bestiary 2
|
|
page_start: 295
|
|
page_stop: null
|
|
speed:
|
|
- amount: 25
|
|
type: Land
|
|
- amount: 10
|
|
type: climb
|
|
spell_lists: null
|
|
traits:
|
|
- N
|
|
- Large
|
|
- Animal
|
|
type: Creature
|
|
weaknesses: null
|