pathfinder-2-sqlite-MIRROR/data/monsters/greater barghest.yaml

355 lines
11 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 4
dex_mod: 2
int_mod: 3
str_mod: 6
wis_mod: 3
ac: 25
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: You lash out at a foe that leaves an opening. Make a melee Strike against
the triggering creature. If your attack is a critical hit and the trigger was
a manipulate action, you disrupt that action. This Strike doesn't count toward
your multiple attack penalty, and your multiple attack penalty doesn't apply to
this Strike.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Attack of Opportunity
range: null
raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
your reach uses a manipulate action or a move action, makes a ranged attack, or
leaves a square during a move action it''s using. **Effect** You lash out at a
foe that leaves an opening. Make a melee Strike against the triggering creature.
If your attack is a critical hit and the trigger was a manipulate action, you
disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
and your multiple attack penalty doesn''t apply to this Strike.'
requirements: null
success: null
traits: null
trigger: A creature within your reach uses a manipulate action or a move action,
makes a ranged attack, or leaves a square during a move action it's using.
description: 'Once a barghest has eaten enough to grow into a greater barghest, it
typically seeks a method to leave the Material Plane and return to the Abyss, there
joining other fiends as yet another of that plane''s horrors. As barghests have
no innate ability to travel the planes, though, the time it takes for most greater
barghests to engineer such a return can usually be measured in years, if not decades.
During that time, greater barghests continue to play the roles of gluttons, hunters
of humanity, and tyrants of goblinoid tribes. More than a few grow accustomed to
such lives on the Material Plane and wholly abandon the end goal of returning to
the Abyss, despite the fact that those who do make such a return home often grow
even more powerful over time, gaining eerie new abilities and qualities absorbed
from the raw chaos of the Abyss itself.
In addition to greater barghests being more powerful than typical barghests, the
process of transforming into a greater barghest results in hideous mutations that
often grant deadly abilities. Some barghests grow large bat-like wings upon their
transformation. Others develop toxic breath or vestigial limbs. The options detailed
in the stats below represent only the tip of the proverbial iceberg for barghest
mutations—feel free to use these as inspiration for coming up with new mutations
of your own design.
**__Recall Knowledge - Fiend__ (__Religion__)**: DC 25'
hp: 105
hp_misc: null
immunities: null
items: null
knowledge_checks:
dc: 25
skills:
- Religion
languages:
- Abyssal
- Common
- Goblin
level: 7
melee:
- action_cost: One Action
damage:
formula: 2d10+6
type: piercing
name: jaws
plus_damage: null
to_hit: 17
traits: null
- action_cost: One Action
damage:
formula: 2d8+6
type: slashing
name: claw
plus_damage: null
to_hit: 17
traits:
- agile
name: Greater Barghest
perception: 16
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
or bugbear) or a wolf, or it transforms back into its true form. When the barghest
is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
one goblinoid form and one wolf form.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Change Shape
range: null
raw_description: '**Change Shape** (__concentrate__, __divine__, __polymorph__,
__transmutation__) The barghest takes on the shape of a goblinoid (a goblin, hobgoblin,
or bugbear) or a wolf, or it transforms back into its true form. When the barghest
is a goblinoid, it loses its jaws and claw Strikes, it becomes Small if it is
a goblin, and its Speed changes to 20 feet. When the barghest is a wolf, its Speed
changes to 40 feet and its jaws gain Knockdown. Each individual barghest has only
one goblinoid form and one wolf form.'
requirements: null
success: null
traits:
- concentrate
- divine
- polymorph
- transmutation
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: The process of consuming corpses to evolve into a greater barghest
results in odd and unpredictable physiological changes. A greater barghest has
one mutation, typically chosen from the following options.
effect: null
effects:
- action_cost: None
critical_failure: null
critical_success: null
description: The barghest grows elongated fangs that seep poison. Its jaws deal
1d6 additional poison damage and 1d6 persistent poison damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Fangs
range: null
raw_description: '**Fangs** (__poison__) The barghest grows elongated fangs that
seep poison. Its jaws deal 1d6 additional poison damage and 1d6 persistent poison
damage.'
requirements: null
success: null
traits:
- poison
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The barghest breathes a cloud of toxic gas that deals 8d6 poison
damage to all creatures in a 30-foot cone (DC 25 basic Fortitude save). It can't
use Toxic Breath again for 1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Toxic Breath
range: null
raw_description: '**Toxic Breath** [Two Actions] (__divine__, __evocation__, __poison__)
The barghest breathes a cloud of toxic gas that deals 8d6 poison damage to all
creatures in a 30-foot cone (DC 25 basic Fortitude save). It can''t use Toxic
Breath again for 1d4 rounds.'
requirements: null
success: null
traits:
- divine
- evocation
- poison
trigger: null
- action_cost: Free Action
critical_failure: null
critical_success: null
description: null
effect: The barghest makes a claw Strike with a shriveled third arm hanging from
its torso. This attack doesn't count for the barghest's multiple attack penalty,
nor does that penalty apply on the attack.
effects: null
failure: null
frequency: once per round
full_description: null
generic_description: null
name: Vestigial Arm Strike
range: null
raw_description: '**Vestigial Arm Strike** [Free Action] **Frequency **once per
round; **Trigger **The barghest completes a Strike. **Effect **The barghest
makes a claw Strike with a shriveled third arm hanging from its torso. This
attack doesn''t count for the barghest''s multiple attack penalty, nor does
that penalty apply on the attack.'
requirements: null
success: null
traits: null
trigger: The barghest completes a Strike.
- action_cost: None
critical_failure: null
critical_success: null
description: The barghest has malformed wings extending from its back. It gains
a fly Speed of 25 feet.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Wings
range: null
raw_description: '**Wings** The barghest has malformed wings extending from its
back. It gains a fly Speed of 25 feet.'
requirements: null
success: null
traits: null
trigger: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Mutations
range: null
raw_description: "**Mutations** The process of consuming corpses to evolve into\
\ a greater barghest results in odd and unpredictable physiological changes. A\
\ greater barghest has one mutation, typically chosen from the following options.\
\ \n\n * **Fangs** (__poison__) The barghest grows elongated fangs that seep\
\ poison. Its jaws deal 1d6 additional poison damage and 1d6 persistent poison\
\ damage.\n\n * **Toxic Breath** (__divine__, __evocation__, __poison__) The\
\ barghest breathes a cloud of toxic gas that deals 8d6 poison damage to all creatures\
\ in a 30-foot cone (DC 25 basic Fortitude save). It can't use Toxic Breath again\
\ for 1d4 rounds.\n\n * **Vestigial Arm Strike** [Free Action] **Frequency **once\
\ per round; **Trigger **The barghest completes a Strike. **Effect **The barghest\
\ makes a claw Strike with a shriveled third arm hanging from its torso. This\
\ attack doesn't count for the barghest's multiple attack penalty, nor does that\
\ penalty apply on the attack.\n\n * **Wings** The barghest has malformed wings\
\ extending from its back. It gains a fly Speed of 25 feet."
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: 10
type: fire
- amount: 10
type: physical (except magical)
ritual_lists: null
saves:
fort: 17
fort_misc: null
misc: null
ref: 15
ref_misc: null
will: 12
will_misc: null
sense_abilities: null
senses:
- Perception +16
- darkvision
- scent (imprecise) 30 feet
size: Large
skills:
- bonus: 15
misc: null
name: 'Acrobatics '
- bonus: 15
misc: null
name: 'Athletics '
- bonus: 18
misc: null
name: 'Deception '
- bonus: 14
misc: null
name: 'Diplomacy '
- bonus: 16
misc: null
name: 'Intimidation '
- bonus: 15
misc: null
name: 'Stealth '
- bonus: 14
misc: null
name: 'Survival '
source:
- abbr: Bestiary
page_start: 37
page_stop: null
speed:
- amount: 35
type: Land
spell_lists:
- dc: 25
misc: null
name: Divine Innate Spells
spell_groups:
- heightened_level: null
level: 4
spells:
- frequency: at will
name: blink
requirement: null
- frequency: null
name: confusion
requirement: null
- frequency: null
name: dimension door
requirement: null
- frequency: null
name: enlarge
requirement: null
- heightened_level: null
level: 3
spells:
- frequency: at will
name: levitate
requirement: null
- heightened_level: null
level: 2
spells:
- frequency: at will
name: invisibility
requirement: null
- heightened_level: null
level: 1
spells:
- frequency: null
name: charm
requirement: null
to_hit: null
traits:
- Uncommon
- CE
- Large
- Fiend
- Mutant
type: Creature
weaknesses:
- amount: 5
type: good
- amount: 5
type: lawful