pathfinder-2-sqlite-MIRROR/data/monsters/lunar naga.yaml

228 lines
7.2 KiB
YAML

ability_mods:
cha_mod: 3
con_mod: 4
dex_mod: 4
int_mod: 1
str_mod: 2
wis_mod: 4
ac: 24
ac_special: null
alignment: N
automatic_abilities: null
description: 'Lunar nagas are skilled diviners and astrologers whose dark scales and
white hair sparkle with motes of light that mimic the night skies to which they
are forever drawn. While they are less physically imposing than other nagas, they
possess a graceful beauty that many find entrancing, even without the help of the
naga''s inherent magical abilities. Earning a lunar naga''s trust is difficult,
but not impossible, especially for someone who shares the creature''s interest in
the celestial sphere.
As they have no hands, lunar nagas use __mage hand__ to manipulate delicate instruments
and fine telescopes to observe the night sky. They track the positions of celestial
bodies, recording their discoveries in esoteric journals. At their best, lunar nagas
are wise and mysterious beings who seek to expand their knowledge of the cosmos.
At their worst, after too much exposure to the unfathomable entities that dwell
in the darkness between the stars, they become dark prophets who drive others to
commit terrible deeds in the name of abominable masters.
On Golarion, the lunar nagas of the nation of Nagajor use their abilities to serve
many communities as soothsayers. A few have founded observatories in which they
and their followers explore the night sky. Some nagas even use their knowledge of
the stars as navigators on ships or overland caravans. In the broader world, where
people do not give nagas deference as nearly divine rulers, lunar nagas try to avoid
contact with outsiders or use their magical powers of disguise to hide their true
forms from all but their most worthy allies.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 24'
hp: 100
hp_misc: null
immunities: null
items: null
knowledge_checks:
dc: 24
skills:
- Occultism
languages:
- Aklo
- Celestial
- Common
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d6+8
type: piercing
name: fangs
plus_damage:
- formula: null
type: lunar naga venom
to_hit: 16
traits:
- agile
- finesse
name: Lunar Naga
perception: 16
proactive_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: 'DC 24, attack +16; **3rd** __heal__, __lightning bolt__, __slow__
(4 slots); **2nd** __glitterdust__, __humanoid form__, __invisibility__, __web__
(4 slots); **1st** __charm__, __fleet step__, __heal__, __spider sting__ (4 slots);
**Cantrips** **(3rd)** __dancing lights__, __daze__, __detect magic__, __mage
hand__, __read aura__
'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Primal Spontaneous Spells
range: null
raw_description: '**Primal Spontaneous Spells** DC 24, attack +16; **3rd** __heal__,
__lightning bolt__, __slow__ (4 slots); **2nd** __glitterdust__, __humanoid form__,
__invisibility__, __web__ (4 slots); **1st** __charm__, __fleet step__, __heal__,
__spider sting__ (4 slots); **Cantrips** **(3rd)** __dancing lights__, __daze__,
__detect magic__, __mage hand__, __read aura__
'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: "The lunar naga twists the coils of their serpentine body, causing the starlike\
\ motes on their scales to shift and move as they glow brighter, creating a mesmerizing\
\ swirl of light and darkness. All creatures within a 30.foot emanation must succeed\
\ at a DC 21 Will save or become __fascinated__ until the end of the naga\x81\
fs next turn (on a critical failure, fascinated creatures drop whatever items\
\ they are carrying as well). The lunar naga can Sustain a Spell on Hypnosis.\
\ If the naga moves, affected creatures are compelled to remain within 30 feet\
\ of the naga and must spend each of its actions moving closer to the naga as\
\ expediently as possible on its next turn. If a creature is unable to end its\
\ turn within 30 feet of the naga, the effect ends for that creature."
effects: null
failure: null
frequency: once per day
full_description: null
generic_description: null
name: Hypnosis
range: null
raw_description: "**Hypnosis** [Two Actions] (__concentrate__, __enchantment__,\
\ __incapacitation__, __mental__, __primal__, __visual__) **Frequency** once per\
\ day; **Effect** The lunar naga twists the coils of their serpentine body, causing\
\ the starlike motes on their scales to shift and move as they glow brighter,\
\ creating a mesmerizing swirl of light and darkness. All creatures within a 30.foot\
\ emanation must succeed at a DC 21 Will save or become __fascinated__ until the\
\ end of the naga\x81fs next turn (on a critical failure, fascinated creatures\
\ drop whatever items they are carrying as well). The lunar naga can Sustain a\
\ Spell on Hypnosis. If the naga moves, affected creatures are compelled to remain\
\ within 30 feet of the naga and must spend each of its actions moving closer\
\ to the naga as expediently as possible on its next turn. If a creature is unable\
\ to end its turn within 30 feet of the naga, the effect ends for that creature."
requirements: null
success: null
traits:
- concentrate
- enchantment
- incapacitation
- mental
- primal
- visual
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: '**Saving Throw** DC 24; **Maximum Duration** 6 rounds; **Stage 1**
__stupefied 1__ (1 round); **Stage 2** as stage 1 (1 round); **Stage 3** __stupefied
2__ (1 round); **Stage 4** __unconscious__ (1 round). Once a creature falls unconscious
from lunar naga venom, they remain asleep for 1d8 hours unless woken.'
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Lunar Naga Venom
range: null
raw_description: '**Lunar Naga Venom** (__poison__, __sleep__) **Saving Throw**
DC 24; **Maximum Duration** 6 rounds; **Stage 1** __stupefied 1__ (1 round); **Stage
2** as stage 1 (1 round); **Stage 3** __stupefied 2__ (1 round); **Stage 4** __unconscious__
(1 round). Once a creature falls unconscious from lunar naga venom, they remain
asleep for 1d8 hours unless woken.'
requirements: null
success: null
traits:
- poison
- sleep
trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: null
type: '>'
ritual_lists: null
saves:
fort: 15
fort_misc: null
misc: null
ref: 16
ref_misc: null
will: 17
will_misc: null
sense_abilities: null
senses:
- Perception +16
- darkvision
size: Large
skills:
- bonus: 14
misc: null
name: 'Acrobatics '
- bonus: 11
misc: null
name: 'Astronomy Lore '
- bonus: 15
misc: null
name: 'Deception '
- bonus: 15
misc: null
name: 'Diplomacy '
- bonus: 13
misc: null
name: 'Nature '
- bonus: 14
misc: null
name: 'Survival '
source:
- abbr: Bestiary 2
page_start: 178
page_stop: null
speed:
- amount: 25
type: Land
spell_lists: null
traits:
- Uncommon
- N
- Large
- Aberration
type: Creature
weaknesses: null