390 lines
12 KiB
YAML
390 lines
12 KiB
YAML
ability_mods:
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cha_mod: 7
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con_mod: 6
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dex_mod: 6
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int_mod: 4
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str_mod: 8
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wis_mod: 4
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ac: 40
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 100 feet. Commanded or allied evil creatures in the aura of lower level
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than the marilith gain a +1 circumstance bonus to attack rolls, damage rolls,
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AC, saves, and skill checks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Commander's Aura
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range: null
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raw_description: '**Commander''s Aura** (__aura__, __divine__, __enchantment__)
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100 feet. Commanded or allied evil creatures in the aura of lower level than the
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marilith gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves,
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and skill checks.'
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requirements: null
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success: null
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traits:
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- aura
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- divine
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- enchantment
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A marilith's pride feeds their strength, so the sting of failure wounds
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them. If the marilith uses a damaging spell or makes a Strike on their turn but
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doesn't deal any damage that turn, they take 3d6+10 mental damage at the end of
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their turn and their commander's aura deactivates until the end of their next
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turn.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Failure Vulnerability
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range: null
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raw_description: '**Failure Vulnerability** A marilith''s pride feeds their strength,
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so the sting of failure wounds them. If the marilith uses a damaging spell or
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makes a Strike on their turn but doesn''t deal any damage that turn, they take
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3d6+10 mental damage at the end of their turn and their commander''s aura deactivates
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until the end of their next turn.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: A marilith gains 5 extra reactions per round that they can use only
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to make Attacks of Opportunity. The demon can't use more than one on the same
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triggering action, even if a creature leaves several squares in the marilith's
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reach, and the marilith must use a different weapon for each Attack of Opportunity.
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'Mariliths are the generals of the Abyss, formed from the souls of proud
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evil mortals, often warlords and despots. They appear as tall and powerfully built
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humans from the waist up with snake tails and six arms. Because of Lamashtu''s prominence
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over other demonic deities, most pride demons encountered by mortals take female
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form, but they can be of any gender.
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Mariliths are among the greatest tacticians in the Abyss, and they have an almost
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supernatural knack for understanding the ripples of chaos and the unpredictable
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nature of demonic life. Their ability to command armies rises as much from their
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commanding presence as it does their ability to read into the potential results
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of any possible act and a sufficient understanding of the flow of entropy to allow
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them to predict likely outcomes.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 36'
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hp: 380
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hp_misc: null
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immunities: null
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items:
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- longsword (6)
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knowledge_checks:
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dc: 36
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skills:
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- Religion
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languages:
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- Abyssal
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- Celestial
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- Draconic
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- telepathy 100 feet
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level: 17
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melee:
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- action_cost: One Action
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damage:
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formula: 3d8+16
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type: slashing
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name: cold iron silver longsword
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plus_damage:
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- formula: 1d6
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type: evil
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to_hit: 35
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traits:
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- evil
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- magical
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- reach 10 feet
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- versatile P
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- action_cost: One Action
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damage:
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formula: 3d12+16
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type: bludgeoning
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name: tail
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plus_damage:
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- formula: 1d6
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type: evil and Grab
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to_hit: 33
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traits:
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- evil
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- magical
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- reach 10 feet
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name: Marilith
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perception: 30
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The marilith makes up to six longsword Strikes, each against a different
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target. These attacks count toward the marilith's multiple attack penalty, but
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the multiple attack penalty doesn't increase until after all the attacks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Bladestorm
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range: null
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raw_description: '**Bladestorm** [Two Actions] The marilith makes up to six longsword
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Strikes, each against a different target. These attacks count toward the marilith''s
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multiple attack penalty, but the multiple attack penalty doesn''t increase until
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after all the attacks.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The marilith makes two Strikes, each with a different weapon, and they
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use the remaining weapons for protection. The demon gains a circumstance bonus
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to AC for 1 round equal to the number of weapons not used for attacks. If the
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marilith later uses any of those weapons to attack (including for an Attack of
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Opportunity), the bonus to AC decreases by 1 for each weapon used.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Defensive Assault
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range: null
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raw_description: '**Defensive Assault** [Two Actions] The marilith makes two Strikes,
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each with a different weapon, and they use the remaining weapons for protection.
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The demon gains a circumstance bonus to AC for 1 round equal to the number of
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weapons not used for attacks. If the marilith later uses any of those weapons
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to attack (including for an Attack of Opportunity), the bonus to AC decreases
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by 1 for each weapon used.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The marilith attacks a single target with all the weapons they wield
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in their arms, overwhelming the target with multiple attacks and leaving almost
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nowhere to dodge. The demon makes a longsword Strike. On a successful attack,
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the marilith deals longsword damage to the target, plus an additional 1d8 damage
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for every longsword they wield beyond the first (typically 5d8 extra damage).
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Even on a failed attack, the marilith deals the damage from one longsword to the
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target, though they still miss completely on a critical failure. This counts toward
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the marilith's multiple attack penalty as a number of attacks equal to the number
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of longswords the pride demon wields.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Focused Assault
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range: null
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raw_description: '**Focused Assault** [Two Actions] The marilith attacks a single
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target with all the weapons they wield in their arms, overwhelming the target
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with multiple attacks and leaving almost nowhere to dodge. The demon makes a longsword
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Strike. On a successful attack, the marilith deals longsword damage to the target,
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plus an additional 1d8 damage for every longsword they wield beyond the first
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(typically 5d8 extra damage). Even on a failed attack, the marilith deals the
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damage from one longsword to the target, though they still miss completely on
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a critical failure. This counts toward the marilith''s multiple attack penalty
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as a number of attacks equal to the number of longswords the pride demon wields.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 2d12+13 bludgeoning, DC 39
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Greater Constrict
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range: null
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raw_description: '**Greater Constrict** 2d12+13 bludgeoning, DC 39'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Any weapon becomes a +2 __greater striking__ weapon made of cold iron
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and silver while a marilith wields it. The marilith can change its evil damage
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to chaotic whenever it attacks.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Infuse Weapons
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range: null
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raw_description: '**Infuse Weapons** (__divine__, __evocation__) Any weapon becomes
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a +2 __greater striking__ weapon made of cold iron and silver while a marilith
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wields it. The marilith can change its evil damage to chaotic whenever it attacks.'
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requirements: null
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success: null
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traits:
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- divine
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- evocation
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trigger: null
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ranged: null
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rarity: Common
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resistances: null
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ritual_lists:
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- dc: 38
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misc: null
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name: Divine Rituals
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spell_groups:
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- heightened_level: null
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level: 1
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spells:
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- frequency: null
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name: abyssal pact
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requirement: null
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to_hit: null
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saves:
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fort: 31
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 29
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ref_misc: null
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will: 27
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +30
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- darkvision
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- true seeing
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size: Large
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skills:
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- bonus: 33
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misc: null
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name: 'Acrobatics '
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- bonus: 30
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misc: null
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name: 'Deception '
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- bonus: 30
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misc: null
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name: 'Diplomacy '
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- bonus: 32
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misc: null
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name: 'Intimidation '
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- bonus: 29
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misc: null
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name: 'Religion '
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- bonus: 29
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misc: null
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name: 'Stealth '
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- bonus: 31
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misc: null
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name: 'Warfare Lore '
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source:
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- abbr: Bestiary
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page_start: 81
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page_stop: null
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speed:
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- amount: 40
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type: Land
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- amount: 40
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type: fly (from <a style="text-decoration:underline" href="Spells.aspx?ID="><i>fly</i></a>)
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spell_lists:
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- dc: 38
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misc: null
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name: Divine Innate Spells
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spell_groups:
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- heightened_level: null
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level: 9
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spells:
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- frequency: x2
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name: blade barrier
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requirement: null
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- frequency: x2
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name: weapon storm
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requirement: null
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: dimension door
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requirement: null
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- heightened_level: null
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level: 4
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spells:
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- frequency: at will
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name: dimension door
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requirement: null
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- heightened_level: 6
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level: -1
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spells:
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- frequency: null
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name: true seeing
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requirement: null
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- heightened_level: 4
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level: -1
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spells:
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- frequency: null
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name: fly
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requirement: null
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to_hit: null
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traits:
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- CE
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- Large
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- Demon
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- Fiend
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type: Creature
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weaknesses:
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- amount: 15
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type: cold iron
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- amount: 15
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type: good
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