249 lines
7.0 KiB
YAML
249 lines
7.0 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 3
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dex_mod: 0
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int_mod: -2
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str_mod: 4
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wis_mod: 3
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ac: 16
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: If a mudwretch takes any damage from __horrid wilting__ or a similar
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effect, takes 10 or more fire damage from a single effect, or spends more than
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24 hours outside of a source of sufficient hydration (such as a swamp, river,
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well, or recent rainfall), it becomes dehydrated. While dehydrated, the mudwretch
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can't Spew Mud, is __sickened 2__, and is __slowed 1__ until it either fully immerses
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in water, spends 1 minute in the rain, or rehydrates in another way (such as via
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Gory Hydration).
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Susceptible to Desiccation
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range: null
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raw_description: '**Susceptible to Desiccation** If a mudwretch takes any damage
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from __horrid wilting__ or a similar effect, takes 10 or more fire damage from
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a single effect, or spends more than 24 hours outside of a source of sufficient
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hydration (such as a swamp, river, well, or recent rainfall), it becomes dehydrated.
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While dehydrated, the mudwretch can''t Spew Mud, is __sickened 2__, and is __slowed
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1__ until it either fully immerses in water, spends 1 minute in the rain, or rehydrates
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in another way (such as via Gory Hydration).'
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requirements: null
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success: null
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traits: null
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trigger: null
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description: 'In its resting form, a mudwretch looks like a large puddle of thick,
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dark mud, heaped at the center in a slightly drier patch of loam. When a living
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creature approaches, though, the mudwretch lurches upward, piling its muddy flesh
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upon itself to form a roughly humanoid shape, often in vague mockery of the approaching
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creature''s general form in cases where the creature is a humanoid itself.
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Mudwretches possess a low level of intellect, and while they do not form societies
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or cultures of their own, they are attracted to ruins or abandoned settlements.
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They have little need to eat, but without a constant source of moisture, a mudwretch
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dries out, suffering from low throbbing aches until it can resaturate. Often, blood
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from living creatures has to do—a dried mudwretch is more dangerous to intruders
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than one that''s comfortably wallowing on a river bank.
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 16'
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hp: 40
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hp_misc: null
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immunities:
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- bleed
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- critical hits
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- paralyzed
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- poison
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- sleep
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items: null
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knowledge_checks:
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dc: 16
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skills:
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- Arcana
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- Nature
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languages:
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- Terran
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: bludgeoning
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name: fist
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plus_damage:
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- formula: null
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type: Grab
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to_hit: 10
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traits:
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- agile
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name: Mudwretch
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perception: 9
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proactive_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: 1d8+2 bludgeoning, DC 18
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Constrict
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range: null
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raw_description: '**__Constrict__** 1d8+2 bludgeoning, DC 18'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The mudwretch deals Constrict damage to a living creature that has blood
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Gory Hydration
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range: null
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raw_description: '**Gory Hydration** [Reaction] **Requirements** The mudwretch
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is dehydrated; **Trigger** The mudwretch deals Constrict damage to a living creature
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that has blood; **Effect** The mudwretch squeezes harder, dealing 1d6 __persistent
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bleed damage__ to the target. The mudwretch absorbs this blood, removing any penalties
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it had as a result of being dehydrated.'
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requirements: null
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success: null
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traits: null
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trigger: The mudwretch is dehydrated
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: Until it next acts, the mudwretch appears to be an ordinary puddle
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of mud. It has an automatic result of 20 on __Deception__ checks to pass as a
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mud puddle and can make a fist Strike against a creature that walks onto the mud
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puddle as a reaction.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Mud Puddle
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range: null
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raw_description: '**Mud Puddle** (__concentrate__) Until it next acts, the mudwretch
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appears to be an ordinary puddle of mud. It has an automatic result of 20 on __Deception__
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checks to pass as a mud puddle and can make a fist Strike against a creature that
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walks onto the mud puddle as a reaction.'
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requirements: null
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success: null
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traits:
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- concentrate
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The mudwretch spews a 20-foot line of pressurized mud that deals 2d10
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bludgeoning damage (DC 18 basic Reflex save). On a critical failure, a creature
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also takes a -10-foot status penalty to its Speeds for 1 round. The mudwretch
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can't Spew Mud again for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Spew Mud
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range: null
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raw_description: '**Spew Mud** [Two Actions] (__conjuration__, __primal__) The
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mudwretch spews a 20-foot line of pressurized mud that deals 2d10 bludgeoning
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damage (DC 18 basic Reflex save). On a critical failure, a creature also takes
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a -10-foot status penalty to its Speeds for 1 round. The mudwretch can''t Spew
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Mud again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- conjuration
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- primal
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 3
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type: acid
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- amount: 3
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type: physical (except bludgeoning)
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ritual_lists: null
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saves:
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fort: 11
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fort_misc: null
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misc: null
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ref: 4
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ref_misc: null
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will: 9
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 10 feet. The ground in the area is difficult terrain for all non-mudwretch
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creatures.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Muddy Field
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range: null
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raw_description: '**Muddy Field** (__aura__) 10 feet. The ground in the area is
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difficult terrain for all non-mudwretch creatures.'
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requirements: null
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success: null
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traits:
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- aura
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trigger: null
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senses:
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- Perception +9
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- darkvision
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size: Medium
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skills:
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- bonus: 8
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misc: null
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name: 'Athletics '
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- bonus: 6
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary 2
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page_start: 176
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page_stop: null
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speed:
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- amount: 20
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type: Land
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- amount: 20
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type: swim
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spell_lists: null
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traits:
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- N
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- Medium
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- Earth
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- Elemental
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- Water
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type: Creature
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weaknesses:
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- amount: 5
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type: fire
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