340 lines
9.4 KiB
YAML
340 lines
9.4 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 7
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dex_mod: 0
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int_mod: -3
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str_mod: 9
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wis_mod: 3
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ac: 37
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: Free Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The mukradi confines the debilitating effect to a certain portion of its
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nervous system, ignoring the effect but causing a maw of its choice to go dormant
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for the effect's duration. That maw can't be used for a Strike or Breath Weapon
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during that time. This ability can't be used if all the mukradi's heads are dormant.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Partitioned Anatomy
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range: null
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raw_description: '**Partitioned Anatomy** [Free Action] **Trigger** The mukradi
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would be confused, paralyzed, slowed, or stunned. **Effect** The mukradi confines
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the debilitating effect to a certain portion of its nervous system, ignoring the
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effect but causing a maw of its choice to go dormant for the effect''s duration.
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That maw can''t be used for a Strike or Breath Weapon during that time. This ability
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can''t be used if all the mukradi''s heads are dormant.'
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requirements: null
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success: null
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traits: null
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trigger: The mukradi would be confused, paralyzed, slowed, or stunned.
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The mukradi's Breath Weapon recharges. It can use its Breath Weapon immediately
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as part of this reaction. It can't use this reaction again until it recharges
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its Breath Weapon naturally.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Spitting Rage
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range: null
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raw_description: '**Spitting Rage** [Reaction] **Trigger** A creature scores a critical
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hit on the mukradi. **Effect** The mukradi''s Breath Weapon recharges. It can
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use its Breath Weapon immediately as part of this reaction. It can''t use this
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reaction again until it recharges its Breath Weapon naturally.'
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requirements: null
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success: null
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traits: null
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trigger: A creature scores a critical hit on the mukradi.
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description: 'Fearsome centipede-like creatures, mukradis are three-headed predators
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with a devastating array of breath weapons. A Darklands version of the mukradi is
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rumored to exist. It''s said these variant mukradis have black scales, and all of
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their heads spew a black, acidic goo that animates before being reabsorbed by the
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mukradis.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 34'
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hp: 300
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hp_misc: null
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immunities: null
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items: null
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knowledge_checks:
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dc: 34
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skills:
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- Arcana
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- Nature
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languages: null
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level: 15
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melee:
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- action_cost: One Action
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damage:
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formula: 2d12+17
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type: piercing
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name: acid maw
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plus_damage:
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- formula: 3d6
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type: acid
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to_hit: 32
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traits:
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- magical
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- reach 20 feet
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- action_cost: One Action
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damage:
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formula: 2d12+17
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type: piercing
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name: flame maw
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plus_damage:
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- formula: 3d6
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type: fire
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to_hit: 32
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traits:
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- magical
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- reach 20 feet
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- action_cost: One Action
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damage:
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formula: 2d12+17
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type: piercing
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name: shock maw
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plus_damage:
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- formula: 3d6
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type: electricity
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to_hit: 32
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traits:
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- magical
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- reach 20 feet
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- action_cost: One Action
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damage:
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formula: 2d10+17
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type: piercing
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name: leg
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plus_damage: null
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to_hit: 32
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traits:
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- agile
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- magical
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 3d10+17
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type: slashing
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name: tail lash
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plus_damage:
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- formula: null
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type: Knockdown
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to_hit: 32
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traits:
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- magical
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- reach 30 feet
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name: Mukradi
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perception: 24
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The mukradi breathes a blast of energy from one of its three heads;
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each creature in the area must attempt a DC 36 basic Reflex save. The mukradi
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can't use Breath Weapon again for 1d4 rounds.
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effect: null
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effects:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 10-foot-wide, 60-foot line of acid dealing 16d6 acid damage.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Acid Maw
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range: null
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raw_description: '**Acid Maw** (__acid__) 10-foot-wide, 60-foot line of acid dealing
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16d6 acid damage.'
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requirements: null
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success: null
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traits:
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- acid
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 60-foot cone of fire dealing 16d6 fire damage.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Flame Maw
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range: null
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raw_description: '**Flame Maw** (__fire__) 60-foot cone of fire dealing 16d6 fire
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damage.'
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requirements: null
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success: null
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traits:
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- fire
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: 120-foot line of electricity dealing 16d6 electricity damage.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Shock Maw
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range: null
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raw_description: '**Shock Maw** (__electricity__) 120-foot line of electricity
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dealing 16d6 electricity damage.'
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requirements: null
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success: null
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traits:
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- electricity
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trigger: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Breath Weapon
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range: null
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raw_description: "**Breath Weapon** [Two Actions] (__evocation__, __primal__) The\
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\ mukradi breathes a blast of energy from one of its three heads; each creature\
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\ in the area must attempt a DC 36 basic Reflex save. The mukradi can't use Breath\
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\ Weapon again for 1d4 rounds. \n\n * **Acid Maw** (__acid__) 10-foot-wide, 60-foot\
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\ line of acid dealing 16d6 acid damage.\n\n * **Flame Maw** (__fire__) 60-foot\
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\ cone of fire dealing 16d6 fire damage.\n\n * **Shock Maw** (__electricity__)\
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\ 120-foot line of electricity dealing 16d6 electricity damage."
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requirements: null
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success: null
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traits:
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- evocation
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- primal
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The mukradi makes two Strikes with different maws against the same
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target. If both hit, the target takes an extra 2d12+13 slashing damage, with a
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DC 36 basic Fortitude save. On a critical failure, the creature is torn to pieces
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and dies. The mukradi's multiple attack penalty increases only after all the attacks
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are made.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Pull Apart
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range: null
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raw_description: '**Pull Apart** [Two Actions] The mukradi makes two Strikes with
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different maws against the same target. If both hit, the target takes an extra
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2d12+13 slashing damage, with a DC 36 basic Fortitude save. On a critical failure,
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the creature is torn to pieces and dies. The mukradi''s multiple attack penalty
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increases only after all the attacks are made.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The mukradi Strikes once against each creature in its reach. It can
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Strike up to once with each maw, once with its tail lash, and any number of times
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with its legs. Each attack takes a -2 circumstance penalty and counts toward the
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mukradi's multiple attack penalty, but the multiple attack penalty doesn't increase
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until after all the attacks are made.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Thrash
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range: null
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raw_description: '**Thrash** [Two Actions] The mukradi Strikes once against each
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creature in its reach. It can Strike up to once with each maw, once with its tail
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lash, and any number of times with its legs. Each attack takes a -2 circumstance
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penalty and counts toward the mukradi''s multiple attack penalty, but the multiple
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attack penalty doesn''t increase until after all the attacks are made.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Three Actions
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critical_failure: null
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critical_success: null
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description: Huge or smaller, leg, DC 36
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Trample
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range: null
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raw_description: '**Trample** [Three Actions] Huge or smaller, leg, DC 36'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 20
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type: acid
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- amount: 20
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type: electricity
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- amount: 20
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type: fire
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ritual_lists: null
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saves:
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fort: 32
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fort_misc: null
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misc: null
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ref: 23
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ref_misc: null
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will: 26
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +24
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- darkvision
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- tremorsense (imprecise) 60 feet
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size: Gargantuan
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skills:
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- bonus: 32
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misc: null
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name: 'Athletics '
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source:
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- abbr: Bestiary
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page_start: 239
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page_stop: null
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speed:
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- amount: 60
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type: Land
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- amount: 60
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type: burrow
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- amount: 60
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type: climb
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spell_lists: null
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traits:
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- N
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- Gargantuan
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- Beast
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type: Creature
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weaknesses: null
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