120 lines
2.7 KiB
YAML
120 lines
2.7 KiB
YAML
ability_mods:
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cha_mod: 1
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con_mod: 1
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dex_mod: 2
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int_mod: 0
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str_mod: 4
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wis_mod: 2
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ac: 17
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ac_special: null
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alignment: LG
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automatic_abilities: null
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description: 'If shoonies had their way, war would cease to exist altogether, but
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they know this isn''t likely. Shoonies'' relative wealth of resources and their
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frailty compared to other humanoids make them a common target of violence and subjugation.
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Because of this, basic combat training is typically mandatory for all shoony village
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members. Few individuals pursue lifelong careers in service to their settlement''s
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militia, however. The passing down of a sword from one shoony soldier to another
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is a time-honored tradition, owing to the rarity of weapons in shoony society.
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**__Recall Knowledge - Humanoid__ (__Society__)**: DC 21'
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hp: 40
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hp_misc: null
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immunities: null
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items:
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- hide armor
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- javelin (2)
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- longsword
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knowledge_checks:
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dc: 21
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skills:
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- Society
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languages:
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- Common
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- Shoony
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level: 2
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melee:
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- action_cost: One Action
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damage:
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formula: 1d8+4
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type: slashing
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name: longsword
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plus_damage: null
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to_hit: 10
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traits:
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- versatile P
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name: Shoony Militia Member
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perception: 8
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proactive_abilities: null
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ranged:
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- action_cost: One Action
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damage:
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formula: 1d6+4
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type: piercing
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name: javelin
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plus_damage: null
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to_hit: 10
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traits:
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- range increment 30 feet
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- thrown
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rarity: Rare
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resistances:
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- amount: null
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type: '>'
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ritual_lists: null
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saves:
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fort: 9
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fort_misc: null
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misc: A shoony's small, blunt snout and labyrinthine sinus system make them resistant
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to phenomena that assail the nose. When they rolls a saving throw against <a style="text-decoration:underline"
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href="Traits.aspx?ID=96">inhaled</a> threats (such as inhaled poisons) and <a
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style="text-decoration:underline" href="Traits.aspx?ID=246">olfactory</a> effects
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(such as <a style="text-decoration:underline" href="MonsterFamilies.aspx?ID=102">xulgath
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stench</a>), they get the outcome one degree of success better than the result
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of their roll.
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ref: 6
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ref_misc: null
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will: 8
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will_misc: such as inhaled poisons
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sense_abilities: null
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senses:
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- Perception +8
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- low-light vision
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- scent (imprecise) 30 feet
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size: Small
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skills:
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- bonus: 8
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misc: +9 to Tumble Through spaces of Medium or larger creatures
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name: 'Acrobatics '
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- bonus: 10
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misc: null
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name: 'Athletics '
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- bonus: 4
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misc: null
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name: 'Crafting '
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- bonus: 6
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misc: null
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name: 'Society '
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- bonus: 6
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misc: null
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name: 'Survival '
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source:
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- abbr: 'Pathfinder #153: Life''s Long Shadow'
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page_start: 82
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page_stop: null
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speed:
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- amount: 20
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type: Land
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spell_lists: null
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traits:
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- Rare
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- LG
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- Small
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- Humanoid
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- Shoony
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type: Creature
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weaknesses: null
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