351 lines
10 KiB
YAML
351 lines
10 KiB
YAML
ability_mods:
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cha_mod: 0
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con_mod: 4
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dex_mod: 2
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int_mod: -1
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str_mod: 6
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wis_mod: 1
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ac: 23
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ac_special: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: The creature is frightened 4.
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critical_success: The creature is unaffected by the presence.
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description: 90 feet, DC 20
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effect: null
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effects: null
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failure: The creature is frightened 2.
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frequency: null
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full_description: null
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generic_description: A creature that first enters the area must attempt a Will save.
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Regardless of the result of the saving throw, the creature is temporarily immune
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to this monster's Frightful Presence for 1 minute.
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name: Frightful Presence
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range: null
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raw_description: '**Frightful Presence** 90 feet, DC 20 A creature that first enters
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the area must attempt a Will save. Regardless of the result of the saving throw,
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the creature is temporarily immune to this monster''s Frightful Presence for 1
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minute.
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Critical Success The creature is unaffected by the presence.
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Success The creature is frightened 1.
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Failure The creature is frightened 2.
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Critical Success The creature is frightened 4.'
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requirements: null
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success: The creature is frightened 1.
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The dragon's blood sprays on the creature, dealing 1d6 cold damage. A creature
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that takes cold damage in this way is slowed 1 for 1 round.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Freezing Blood
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range: null
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raw_description: '**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger**
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An adjacent creature deals piercing or slashing damage to the dragon. **Effect**
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The dragon''s blood sprays on the creature, dealing 1d6 cold damage. A creature
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that takes cold damage in this way is slowed 1 for 1 round.'
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requirements: null
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success: null
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traits:
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- arcane
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- cold
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trigger: An adjacent creature deals piercing or slashing damage to the dragon.
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description: 'The most feral and least intelligent of all the chromatic dragons, white
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dragons are brutish, predatory, and chiefly motivated by self-preservation. Nearly
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all other dragons look down on white dragons as hopelessly hotheaded and dull, though
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this does not make them any less dangerous—in fact, it may mean the opposite. It''s
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nearly impossible to treat with white dragons, not because they lack the capacity
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to do so, but because they just don''t care to. They are as difficult to deal with
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as they are quick to anger, and they become incensed at almost anything. When a
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white dragon does speak, it spews threats, inane jokes, and incoherent babbling
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as a prelude to attacking—and when the attack comes, it''s bloody and relentless.
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Thankfully, white dragons prefer very cold, remote locations that are far from people.
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Dwelling on glacial mountaintops or in ice caverns beneath forbidding tundra, they
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treat the lands around them as their own personal hunting grounds. They fly out
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to feed or terrorize other creatures, especially those who trespass near the dragon''s
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territory, then bring any treasure back to be displayed in icy niches in their lairs.
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They collect all kinds of valuables, with a slight preference for items with high
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utility—such as tools, trade goods, and fine food—over coins or jewels. The ability
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to shape ice lets white dragons rearrange their lairs exactly to their specifications,
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and they take great pride in how they''ve decorated their homes over the years.
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 22'
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hp: 115
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hp_misc: null
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immunities:
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- cold
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- paralyzed
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- sleep
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items: null
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knowledge_checks:
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dc: 22
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skills:
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- Arcana
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languages:
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- Draconic
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level: 6
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melee:
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- action_cost: One Action
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damage:
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formula: 2d8+9
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type: piercing
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name: jaws
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plus_damage:
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- formula: 1d6
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type: cold
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to_hit: 17
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traits:
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- cold
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d6+9
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 17
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traits:
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- agile
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- action_cost: One Action
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damage:
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formula: 1d8+8
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type: bludgeoning
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name: tail
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plus_damage: null
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to_hit: 15
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traits:
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- reach 15 feet
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name: Young White Dragon
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perception: 13
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon breathes a cloud of frost that deals 7d6 cold damage in
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a 30-foot cone (DC 24 basic Reflex save). It can't use Breath Weapon again for
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1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Breath Weapon
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range: null
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raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __cold__, __evocation__)
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The dragon breathes a cloud of frost that deals 7d6 cold damage in a 30-foot cone
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(DC 24 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- arcane
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- cold
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- evocation
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon makes two claw Strikes and one tail Strike in any order.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draconic Frenzy
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range: null
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raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
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and one tail Strike in any order.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When the dragon scores a critical hit with a Strike, it recharges its
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Breath Weapon.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draconic Momentum
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range: null
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raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
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a Strike, it recharges its Breath Weapon.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The dragon slams into the ground. It can do this if it's on the ground
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or Flying within 10 feet of the ground. Each creature on the ground within 10
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feet must succeed at a DC 24 Reflex save or fall prone and take 2d6 bludgeoning
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damage. The dragon can then Step.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ground Slam
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range: null
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raw_description: '**Ground Slam** The dragon slams into the ground. It can do
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this if it''s on the ground or Flying within 10 feet of the ground. Each creature
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on the ground within 10 feet must succeed at a DC 24 Reflex save or fall prone
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and take 2d6 bludgeoning damage. The dragon can then Step.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A white dragon can climb on ice as though it had the listed climb Speed.
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It ignores difficult terrain and greater difficult terrain from ice and snow and
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doesn't risk falling when crossing ice.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Ice Climb
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range: null
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raw_description: '**Ice Climb** A white dragon can climb on ice as though it had
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the listed climb Speed. It ignores difficult terrain and greater difficult terrain
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from ice and snow and doesn''t risk falling when crossing ice.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet
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across. Any creature standing atop the ice must succeed at a DC 15 Reflex save
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or __Acrobatics__ check. On a failure, the creature falls __prone__ atop the ice;
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on a critical failure, it falls off the ice entirely and is also prone.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Shape Ice
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range: null
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raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__)
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The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any
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creature standing atop the ice must succeed at a DC 15 Reflex save or __Acrobatics__
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check. On a failure, the creature falls __prone__ atop the ice; on a critical
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failure, it falls off the ice entirely and is also prone.'
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requirements: null
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success: null
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traits:
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- arcane
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- transmutation
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- water
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trigger: null
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ranged: null
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rarity: Common
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resistances:
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- amount: 5
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type: fire
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ritual_lists: null
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saves:
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fort: 16
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fort_misc: null
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misc: null
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ref: 14
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ref_misc: null
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will: 11
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will_misc: null
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sense_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Snow doesn't impair a white dragon's vision; it ignores concealment
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from snowfall.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Snow Vision
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range: null
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raw_description: '**Snow Vision** Snow doesn''t impair a white dragon''s vision;
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it ignores concealment from snowfall.'
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requirements: null
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success: null
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traits: null
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trigger: null
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senses:
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- Perception +13
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- darkvision
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- scent (imprecise) 60 feet
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- snow vision
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size: Large
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skills:
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- bonus: 10
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misc: null
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name: 'Acrobatics '
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- bonus: 7
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misc: null
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name: 'Arcana '
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- bonus: 16
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misc: null
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name: 'Athletics '
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- bonus: 12
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misc: null
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name: 'Intimidation '
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- bonus: 14
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misc: null
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name: 'Stealth '
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source:
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- abbr: Bestiary
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page_start: 113
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: 80
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type: fly
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- amount: 30
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type: ice climb
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spell_lists: null
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traits:
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- CE
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- Large
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- Cold
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- Dragon
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type: Creature
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weaknesses: null
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