pathfinder-2-sqlite-MIRROR/data/monsters/young white dragon.yaml

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YAML

ability_mods:
cha_mod: 0
con_mod: 4
dex_mod: 2
int_mod: -1
str_mod: 6
wis_mod: 1
ac: 23
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: The creature is frightened 4.
critical_success: The creature is unaffected by the presence.
description: 90 feet, DC 20
effect: null
effects: null
failure: The creature is frightened 2.
frequency: null
full_description: null
generic_description: A creature that first enters the area must attempt a Will save.
Regardless of the result of the saving throw, the creature is temporarily immune
to this monster's Frightful Presence for 1 minute.
name: Frightful Presence
range: null
raw_description: '**Frightful Presence** 90 feet, DC 20 A creature that first enters
the area must attempt a Will save. Regardless of the result of the saving throw,
the creature is temporarily immune to this monster''s Frightful Presence for 1
minute.
Critical Success The creature is unaffected by the presence.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Success The creature is frightened 4.'
requirements: null
success: The creature is frightened 1.
traits:
- aura
- emotion
- fear
- mental
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The dragon's blood sprays on the creature, dealing 1d6 cold damage. A creature
that takes cold damage in this way is slowed 1 for 1 round.
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Freezing Blood
range: null
raw_description: '**Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger**
An adjacent creature deals piercing or slashing damage to the dragon. **Effect**
The dragon''s blood sprays on the creature, dealing 1d6 cold damage. A creature
that takes cold damage in this way is slowed 1 for 1 round.'
requirements: null
success: null
traits:
- arcane
- cold
trigger: An adjacent creature deals piercing or slashing damage to the dragon.
description: 'The most feral and least intelligent of all the chromatic dragons, white
dragons are brutish, predatory, and chiefly motivated by self-preservation. Nearly
all other dragons look down on white dragons as hopelessly hotheaded and dull, though
this does not make them any less dangerous—in fact, it may mean the opposite. It''s
nearly impossible to treat with white dragons, not because they lack the capacity
to do so, but because they just don''t care to. They are as difficult to deal with
as they are quick to anger, and they become incensed at almost anything. When a
white dragon does speak, it spews threats, inane jokes, and incoherent babbling
as a prelude to attacking—and when the attack comes, it''s bloody and relentless.
Thankfully, white dragons prefer very cold, remote locations that are far from people.
Dwelling on glacial mountaintops or in ice caverns beneath forbidding tundra, they
treat the lands around them as their own personal hunting grounds. They fly out
to feed or terrorize other creatures, especially those who trespass near the dragon''s
territory, then bring any treasure back to be displayed in icy niches in their lairs.
They collect all kinds of valuables, with a slight preference for items with high
utility—such as tools, trade goods, and fine food—over coins or jewels. The ability
to shape ice lets white dragons rearrange their lairs exactly to their specifications,
and they take great pride in how they''ve decorated their homes over the years.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 22'
hp: 115
hp_misc: null
immunities:
- cold
- paralyzed
- sleep
items: null
knowledge_checks:
dc: 22
skills:
- Arcana
languages:
- Draconic
level: 6
melee:
- action_cost: One Action
damage:
formula: 2d8+9
type: piercing
name: jaws
plus_damage:
- formula: 1d6
type: cold
to_hit: 17
traits:
- cold
- reach 10 feet
- action_cost: One Action
damage:
formula: 2d6+9
type: slashing
name: claw
plus_damage: null
to_hit: 17
traits:
- agile
- action_cost: One Action
damage:
formula: 1d8+8
type: bludgeoning
name: tail
plus_damage: null
to_hit: 15
traits:
- reach 15 feet
name: Young White Dragon
perception: 13
proactive_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dragon breathes a cloud of frost that deals 7d6 cold damage in
a 30-foot cone (DC 24 basic Reflex save). It can't use Breath Weapon again for
1d4 rounds.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Breath Weapon
range: null
raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __cold__, __evocation__)
The dragon breathes a cloud of frost that deals 7d6 cold damage in a 30-foot cone
(DC 24 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.'
requirements: null
success: null
traits:
- arcane
- cold
- evocation
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dragon makes two claw Strikes and one tail Strike in any order.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Draconic Frenzy
range: null
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
and one tail Strike in any order.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When the dragon scores a critical hit with a Strike, it recharges its
Breath Weapon.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Draconic Momentum
range: null
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
a Strike, it recharges its Breath Weapon.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: One Action
critical_failure: null
critical_success: null
description: The dragon slams into the ground. It can do this if it's on the ground
or Flying within 10 feet of the ground. Each creature on the ground within 10
feet must succeed at a DC 24 Reflex save or fall prone and take 2d6 bludgeoning
damage. The dragon can then Step.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ground Slam
range: null
raw_description: '**Ground Slam** The dragon slams into the ground. It can do
this if it''s on the ground or Flying within 10 feet of the ground. Each creature
on the ground within 10 feet must succeed at a DC 24 Reflex save or fall prone
and take 2d6 bludgeoning damage. The dragon can then Step.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: A white dragon can climb on ice as though it had the listed climb Speed.
It ignores difficult terrain and greater difficult terrain from ice and snow and
doesn't risk falling when crossing ice.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Ice Climb
range: null
raw_description: '**Ice Climb** A white dragon can climb on ice as though it had
the listed climb Speed. It ignores difficult terrain and greater difficult terrain
from ice and snow and doesn''t risk falling when crossing ice.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet
across. Any creature standing atop the ice must succeed at a DC 15 Reflex save
or __Acrobatics__ check. On a failure, the creature falls __prone__ atop the ice;
on a critical failure, it falls off the ice entirely and is also prone.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Shape Ice
range: null
raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__)
The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any
creature standing atop the ice must succeed at a DC 15 Reflex save or __Acrobatics__
check. On a failure, the creature falls __prone__ atop the ice; on a critical
failure, it falls off the ice entirely and is also prone.'
requirements: null
success: null
traits:
- arcane
- transmutation
- water
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 5
type: fire
ritual_lists: null
saves:
fort: 16
fort_misc: null
misc: null
ref: 14
ref_misc: null
will: 11
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Snow doesn't impair a white dragon's vision; it ignores concealment
from snowfall.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Snow Vision
range: null
raw_description: '**Snow Vision** Snow doesn''t impair a white dragon''s vision;
it ignores concealment from snowfall.'
requirements: null
success: null
traits: null
trigger: null
senses:
- Perception +13
- darkvision
- scent (imprecise) 60 feet
- snow vision
size: Large
skills:
- bonus: 10
misc: null
name: 'Acrobatics '
- bonus: 7
misc: null
name: 'Arcana '
- bonus: 16
misc: null
name: 'Athletics '
- bonus: 12
misc: null
name: 'Intimidation '
- bonus: 14
misc: null
name: 'Stealth '
source:
- abbr: Bestiary
page_start: 113
page_stop: null
speed:
- amount: 30
type: Land
- amount: 80
type: fly
- amount: 30
type: ice climb
spell_lists: null
traits:
- CE
- Large
- Cold
- Dragon
type: Creature
weaknesses: null