286 lines
9.0 KiB
YAML
286 lines
9.0 KiB
YAML
ability_mods:
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cha_mod: -2
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con_mod: 6
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dex_mod: 3
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int_mod: -5
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str_mod: 9
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wis_mod: 4
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ac: 39
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ac_special: null
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alignment: N
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'Whereas most aluums are animated by the souls of volunteers loyal to
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Katapesh, the Pactmasters created a handful of more capable (and deadly) aluums
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powered by the souls of a dozen or more dangerous criminals. These spiritbound aluums
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are rarely used as peacekeepers, instead serving as assassins, elite bodyguards,
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or riot control during times of martial law.
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A spiritbound aluum has a dull blue crystalline focus that stores constituent souls,
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surrounded by a host of smaller gems used for trapping souls the Pactmasters wish
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to deny from entering the Great Beyond. Spiritbound aluums rarely use this soul-binding
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ability except when instructed by their masters. However, the murderous or embittered
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souls within the aluum sometimes exert control and willfully consume a departing
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soul either out of malice or to incorporate it into the construct''s core. If not
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relieved of its trapped souls in a timely manner, a spiritbound aluum can develop
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enough will to overcome its masters'' orders and even awaken to full sentience.
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These rogue aluums typically lose the __mindless__ trait, are evil, have an Intelligence
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modifier of -2 or higher, and gain several skills with bonuses ranging from +25
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to +32.
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**__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 40'
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hp: 255
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hp_misc: null
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immunities:
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- bleed
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- disease
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- death effects
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- doomed
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- drained
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- fatigued
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- magic (see below)
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- mental
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- nonlethal attacks
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- paralyzed
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- poison
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- sickened
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- unconscious
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items: null
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languages: null
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level: 16
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melee:
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- action_cost: One Action
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damage:
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formula: 3d10+17
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type: bludgeoning
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name: fist
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plus_damage:
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- formula: null
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type: paralyzing force
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to_hit: 33
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traits:
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- magical
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name: Spiritbound Aluum
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perception: 28
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proactive_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Spiritbound aluum are immune to spells and magical abilities, with
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two exceptions. A __negative__ spell or magical ability grants a spiritbound aluum
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the __quickened__ condition until the end of its next turn instead of its normal
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effects. A __positive__ spell or ability makes a spiritbound aluum __slowed 1__
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until the end of its next turn instead of its normal effects.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Aluum Antimagic
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range: null
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raw_description: '**Aluum Antimagic** Spiritbound aluum are immune to spells and
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magical abilities, with two exceptions. A __negative__ spell or magical ability
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grants a spiritbound aluum the __quickened__ condition until the end of its next
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turn instead of its normal effects. A __positive__ spell or ability makes a spiritbound
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aluum __slowed 1__ until the end of its next turn instead of its normal effects.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: null
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effect: The spiritbound aluum has bound a soul using its __bind soul__ innate spell
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Obliteration Beam
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range: null
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raw_description: '**Obliteration Beam** [Two Actions] (__arcane__, __evocation__,
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__force__) **Requirements** The spiritbound aluum has bound a soul using its __bind
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soul__ innate spell; **Effect** The spiritbound aluum transforms the captured
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soul''s essence into raw magical energy, channeling the spirit into a beam that
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deals 20d6 force damage in a 30-foot line (DC 38 basic Reflex save). The remaining
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fragments of the captured soul are released to the Great Beyond. The spiritbound
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aluum can''t use Obliteration Beam again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- arcane
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- evocation
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- force
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: A creature damaged by the spiritbound aluum's fist Strike must succeed
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at a DC 35 Fortitude save or become __paralyzed__ for 1 round. On a critical failure,
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the creature is paralyzed for 1d4 minutes and falls __prone__.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Paralyzing Force
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range: null
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raw_description: '**Paralyzing Force** (__arcane__, __incapacitation__, __necromancy__)
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A creature damaged by the spiritbound aluum''s fist Strike must succeed at a DC
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35 Fortitude save or become __paralyzed__ for 1 round. On a critical failure,
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the creature is paralyzed for 1d4 minutes and falls __prone__.'
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requirements: null
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success: null
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traits:
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- arcane
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- incapacitation
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- necromancy
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a spiritbound aluum uses its __bind soul__ innate spell, it binds
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the soul into its central crystal instead of the normal material component. The
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crystal can hold up to 60 souls. When encountered, a spiritbound aluum's crystal
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typically contains 1d6 souls.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Soul Binder
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range: null
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raw_description: '**Soul Binder** When a spiritbound aluum uses its __bind soul__
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innate spell, it binds the soul into its central crystal instead of the normal
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material component. The crystal can hold up to 60 souls. When encountered, a spiritbound
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aluum''s crystal typically contains 1d6 souls.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The spiritbound aluum emits a keening wail in a 15-foot cone that deals
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16d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save
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is __stunned 1__, or stunned 3 on a critical failure. The aluum can't use Soul
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Shriek again for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Soul Shriek
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range: null
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raw_description: '**Soul Shriek** [Two Actions] (__arcane__, __auditory__, __evocation__,
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__mental__, __sonic__) The spiritbound aluum emits a keening wail in a 15-foot
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cone that deals 16d6 sonic damage (DC 27 basic Fortitude save). A creature that
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fails its save is __stunned 1__, or stunned 3 on a critical failure. The aluum
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can''t use Soul Shriek again for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- arcane
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- auditory
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- evocation
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- mental
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- sonic
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trigger: null
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ranged: null
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rarity: Rare
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resistances:
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- amount: 15
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type: physical (except adamantine)
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ritual_lists: null
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saves:
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fort: 30
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fort_misc: null
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misc: null
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ref: 25
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ref_misc: null
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will: 28
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +28
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- darkvision
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size: Large
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skills:
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- bonus: 33
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misc: null
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name: 'Athletics '
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source:
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- abbr: 'Pathfinder #149: Against the Scarlet Triad'
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page_start: 83
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page_stop: null
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speed:
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- amount: 25
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type: Land
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- amount: 25
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type: fly
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spell_lists:
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- dc: 38
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misc: null
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name: Arcane Innate Spells
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spell_groups:
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- heightened_level: null
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level: 9
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spells:
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- frequency: x3
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name: bind soul
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requirement: null
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- heightened_level: null
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level: 5
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spells:
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- frequency: null
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name: locate
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requirement: null
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to_hit: null
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traits:
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- Rare
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- N
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- Large
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- Construct
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- Mindless
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- Soulbound
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type: Creature
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weaknesses: null
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