pathfinder-2-sqlite-MIRROR/data/monsters/doprillu.yaml

225 lines
6.4 KiB
YAML

ability_mods:
cha_mod: 2
con_mod: 7
dex_mod: 6
int_mod: 1
str_mod: 8
wis_mod: 4
ac: 36
ac_special: null
alignment: NE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A doprillu's unique wooden mask is the source of its power. A doprillu
deprived of its mask loses its regeneration and its immunity to __enfeebled__
and __slowed__, and it immediately becomes enfeebled 1. The enfeebled value increases
by 1 at the start of each of the doprillu's turns, to a maximum of enfeebled 4.
If the mask is put back on, the doprillu immediately regains its abilities and
loses the enfeebled condition. A creature can pull off the mask with a successful
DC 34 __Athletics__ check to __Force Open__.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Mask of Power
range: null
raw_description: '**Mask of Power** A doprillu''s unique wooden mask is the source
of its power. A doprillu deprived of its mask loses its regeneration and its immunity
to __enfeebled__ and __slowed__, and it immediately becomes enfeebled 1. The enfeebled
value increases by 1 at the start of each of the doprillu''s turns, to a maximum
of enfeebled 4. If the mask is put back on, the doprillu immediately regains its
abilities and loses the enfeebled condition. A creature can pull off the mask
with a successful DC 34 __Athletics__ check to __Force Open__.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: Fiery magma runs through the doprillu's veins. A creature that starts
its turn __grabbed__ by the doprillu takes 7d6 fire damage.
effect: null
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Volcanic Veins
range: null
raw_description: '**Volcanic Veins** (__fire__) Fiery magma runs through the doprillu''s
veins. A creature that starts its turn __grabbed__ by the doprillu takes 7d6 fire
damage.'
requirements: null
success: null
traits:
- fire
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The doprillu is aware of the attack, isn't __flat-footed__ against it, and
has a hand free
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Deflect Arrow
range: null
raw_description: '**Deflect Arrow [Reaction]** **Trigger **The doprillu is the target
of a physical ranged attack; **Requirements **The doprillu is aware of the attack,
isn''t __flat-footed__ against it, and has a hand free; **Effect **The doprillu
gains a +4 circumstance bonus to its AC against the triggering attack.'
requirements: null
success: null
traits: null
trigger: The doprillu is the target of a physical ranged attack
description: 'The aberrations known as doprillus are hulks with banded muscles who
wear ornate masks at all times that fill their wearers with magical strength and
fighting spirit. Doprillus love to battle, especially by grappling, and are eager
to start brawls. On neutral ground, a doprillu offers to duel the strongest-looking
opponent, but when a doprillu''s home turf is invaded, no rules apply to the confrontation.
As befits the superheated blood that fuels them, doprillus make their homes in warm
locations: hot jungles, sunny deserts, and underground caverns near sulfur vents.
**__Recall Knowledge - Aberration__ (__Occultism__)**: DC 32'
hp: 260
hp_misc: regeneration 20 (deactivated by cold
immunities:
- enfeebled (while wearing its mask)
- slowed (while wearing its mask)
items: null
languages:
- Aklo
- Common
- Undercommon
level: 14
melee:
- action_cost: One Action
damage:
formula: 3d8+16
type: null
name: fist
plus_damage:
- formula: 2d6
type: fire and Improved Grab
to_hit: 30
traits:
- agile
- magical
name: Doprillu
perception: 22
proactive_abilities:
- action_cost: One Action
critical_failure: null
critical_success: null
description: null
effect: The doprillu has a creature __grabbed__
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Body Strike
range: null
raw_description: '**Body Strike** **Requirements **The doprillu has a creature
__grabbed__; **Effect **The doprillu swings the grabbed creature as a weapon.
This Strike has a +30 attack modifier and deals 3d8+16 bludgeoning damage. The
Strike is magical and has a reach of 10 feet. On a hit, the grabbed creature takes
half the damage dealt to the target.'
requirements: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The doprillu has a creature __grabbed__
effects: null
failure: null
frequency: null
full_description: null
generic_description: null
name: Whirlwind Throw
range: null
raw_description: '**Whirlwind Throw** [Two Actions] **Requirements **The doprillu
has a creature __grabbed__; **Effect **The doprillu whirls the grabbed creature
about, making a Body Strike against each creature in reach. After that Strike,
the doprillu can hurl the grabbed creature up to 50 feet as a ranged Strike. This
Strike has the same attack modifier and damage as Body Strike, but has the __thrown
20 feet__ weapon trait.'
requirements: null
success: null
traits: null
trigger: null
ranged: null
rarity: Common
resistances:
- amount: 15
type: fire
ritual_lists: null
saves:
fort: 27
fort_misc: null
misc: +2 status to all saves vs. fear
ref: 28
ref_misc: null
will: 24
will_misc: null
sense_abilities: null
senses:
- Perception +22
- darkvision
- see invisibility
size: Medium
skills:
- bonus: 26
misc: null
name: 'Acrobatics '
- bonus: 30
misc: null
name: 'Athletics '
- bonus: 22
misc: null
name: 'Intimidation '
- bonus: 24
misc: null
name: 'Stealth '
source:
- abbr: Bestiary 2
page_start: 85
page_stop: null
speed:
- amount: 40
type: Land
- amount: 40
type: climb
spell_lists:
- dc: 28
misc: null
name: Occult Innate Spells
spell_groups:
- heightened_level: 6
level: -1
spells:
- frequency: null
name: see invisibility
requirement: null
to_hit: null
traits:
- NE
- Medium
- Aberration
type: Creature
weaknesses: null