303 lines
7.8 KiB
YAML
303 lines
7.8 KiB
YAML
ability_mods:
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cha_mod: 4
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con_mod: 4
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dex_mod: 2
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int_mod: 2
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str_mod: 6
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wis_mod: 2
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ac: 27
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ac_special: null
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alignment: LN
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automatic_abilities:
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- action_cost: None
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critical_failure: The creature is frightened 4.
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critical_success: The creature is unaffected by the presence.
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description: 90 feet, DC 24
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effect: null
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effects: null
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failure: The creature is frightened 2.
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frequency: null
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full_description: null
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generic_description: A creature that first enters the area must attempt a Will save.
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Regardless of the result of the saving throw, the creature is temporarily immune
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to this monster's Frightful Presence for 1 minute.
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name: Frightful Presence
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range: null
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raw_description: '**Frightful Presence** 90 feet, DC 24 A creature that first enters
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the area must attempt a Will save. Regardless of the result of the saving throw,
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the creature is temporarily immune to this monster''s Frightful Presence for 1
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minute.
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Critical Success The creature is unaffected by the presence.
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Success The creature is frightened 1.
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Failure The creature is frightened 2.
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Critical Success The creature is frightened 4.'
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requirements: null
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success: The creature is frightened 1.
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The dragon spits a glob of caustic salt water at the creature. The creature
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takes 3d6 acid damage (DC 26 basic Reflex save). On a failure, the concentrate
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action is disrupted.
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Brine Spit
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range: null
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raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon
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observes within 30 feet uses a __concentrate__ action; **Effect **The dragon spits
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a glob of caustic salt water at the creature. The creature takes 3d6 acid damage
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(DC 26 basic Reflex save). On a failure, the concentrate action is disrupted.'
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requirements: null
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success: null
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traits: null
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trigger: A creature the brine dragon observes within 30 feet uses a __concentrate__
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action
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description: 'Brine dragons are usually blue-green in color, with shiny scales, crests
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that help them glide through the water, and sweeping neck frills. They care little
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for either good or evil. As they are both opinionated and willing to impose their
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sense of order on others, many brine dragons eventually seek to rule over a meticulously
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crafted community. These communities are orderly and well-planned, with rigid standards
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of courtesy and unchanging laws set down by the dragon themself. A settlement seeded
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by a brine dragon can be made of members of almost any ancestry, but the most common
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inhabitants are humans, merfolk, tengus, or sahuagin.
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Depending on the dragon''s personality, their community members might view their
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brine dragon ruler as anything from a benevolent force of order to a fearful tyrant.
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Regardless, the typical brine dragon has little patience for kindness or philanthropy,
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and the strength and health of their settlement as a whole are of greater concern
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than individuals'' well-being. A notable exception to this dispassion rises when
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an outside force encroaches on their lands. In these cases, the brine dragon is
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quick to step in and aid in the defense of their community.
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Although brine dragons enjoy cultivating settlements, they rarely make their lairs
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within the city limits, instead preferring to dwell in sea caves or cliffside grottoes
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overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate
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and display their gathered wealth in a place where they feel safe spreading out
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their treasures. Brine dragon hoards often consist of a mix of offerings and taxes
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paid by those they rule over and strange discoveries salvaged from sunken ships.
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 26
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26'
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hp: 142
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hp_misc: null
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immunities:
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- acid
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- paralyzed
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- sleep
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items: null
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languages:
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- Aquan
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- Common
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- Draconic
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level: 8
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melee:
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- action_cost: One Action
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damage:
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formula: 2d10+8
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type: piercing
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name: jaws
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plus_damage:
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- formula: 2d4
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type: acid
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to_hit: 20
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traits:
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- acid
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 2d8+8
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type: slashing
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name: claw
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plus_damage: null
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to_hit: 20
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traits:
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- agile
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- action_cost: One Action
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damage:
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formula: 2d12+8
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type: bludgeoning
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name: tail
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plus_damage: null
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to_hit: 18
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traits:
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- reach 15 feet
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- action_cost: One Action
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damage:
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formula: 1d12+8
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type: piercing
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name: wing
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plus_damage: null
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to_hit: 18
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traits:
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- agile
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- reach 10 feet
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name: Young Brine Dragon
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perception: 16
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proactive_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon breathes a spray of acidic salt water that deals 9d6 acid
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damage in an 80-foot line (DC 26 basic Reflex save). They can't use Breath Weapon
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again for 1d4 rounds.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Breath Weapon
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range: null
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raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
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The dragon breathes a spray of acidic salt water that deals 9d6 acid damage in
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an 80-foot line (DC 26 basic Reflex save). They can''t use Breath Weapon again
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for 1d4 rounds.'
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requirements: null
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success: null
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traits:
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- acid
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- evocation
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- primal
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon makes two claw Strikes and one wing Strike in any order.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draconic Frenzy
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range: null
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raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
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and one wing Strike in any order.'
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requirements: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The dragon recharges their Breath Weapon whenever they score a critical
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hit with a Strike.
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effect: null
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effects: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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name: Draconic Momentum
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range: null
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raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
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whenever they score a critical hit with a Strike.'
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requirements: null
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success: null
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traits: null
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trigger: null
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ranged: null
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rarity: Uncommon
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resistances: null
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ritual_lists: null
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saves:
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fort: 18
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fort_misc: null
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misc: null
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ref: 16
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ref_misc: null
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will: 16
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will_misc: null
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sense_abilities: null
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senses:
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- Perception +16
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- darkvision
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- scent (imprecise) 60 feet
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size: Large
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skills:
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- bonus: 14
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misc: null
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name: 'Acrobatics '
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- bonus: 18
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misc: null
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name: 'Athletics '
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- bonus: 18
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misc: null
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name: 'Deception '
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- bonus: 18
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misc: null
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name: 'Intimidation '
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- bonus: 16
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misc: null
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name: 'Nature '
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- bonus: 16
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misc: null
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name: 'Society '
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- bonus: 14
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misc: null
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name: 'Survival '
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source:
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- abbr: Bestiary 2
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page_start: 87
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page_stop: null
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speed:
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- amount: 30
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type: Land
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- amount: 100
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type: fly
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- amount: 50
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type: swim
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spell_lists:
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- dc: 26
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misc: ''
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name: Primal Innate Spells
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spell_groups:
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- heightened_level: null
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level: 2
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spells:
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- frequency: null
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name: obscuring mist
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requirement: null
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- heightened_level: null
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level: 1
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spells:
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- frequency: ×2
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name: hydraulic push
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requirement: null
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to_hit: 18
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traits:
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- Uncommon
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- LN
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- Large
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- Amphibious
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- Dragon
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- Elemental
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- Water
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type: Creature
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weaknesses: null
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