212 lines
6.8 KiB
YAML
212 lines
6.8 KiB
YAML
ability_mods:
|
|
cha_mod: 0
|
|
con_mod: 4
|
|
dex_mod: 5
|
|
int_mod: -3
|
|
str_mod: 4
|
|
wis_mod: 1
|
|
ac: 24
|
|
ac_special: null
|
|
active_abilities:
|
|
- action_cost: One Action
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: The excorion plants a magical handprint on the target, marking them
|
|
as chosen for death. The excorion makes a fist Strike against an adjacent creature;
|
|
this does not count toward the excorion's multiple attack penalty. On a hit, the
|
|
attack does no damage, but the creature becomes __observed__ to every excorion
|
|
within 60 feet, even if an excorion's line of sight would be blocked by a wall
|
|
or other obstacle. This effect lasts until the handprint is washed off, which
|
|
requires water and spending 3 actions to fully clean off.
|
|
effect: null
|
|
failure: null
|
|
frequency: null
|
|
maximum_duration: null
|
|
name: Bloody Handprint
|
|
range: null
|
|
raw_description: '**Bloody Handprint** [One Action] The excorion plants a magical
|
|
handprint on the target, marking them as chosen for death. The excorion makes
|
|
a fist Strike against an adjacent creature; this does not count toward the excorion''s
|
|
multiple attack penalty. On a hit, the attack does no damage, but the creature
|
|
becomes __observed__ to every excorion within 60 feet, even if an excorion''s
|
|
line of sight would be blocked by a wall or other obstacle. This effect lasts
|
|
until the handprint is washed off, which requires water and spending 3 actions
|
|
to fully clean off.'
|
|
requirements: null
|
|
saving_throw: null
|
|
stages: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
- action_cost: Two Actions
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: null
|
|
effect: The excorion sacrifices itself and transfers its bloody, vital energy to
|
|
a willing living creature within 30 feet. The excorion is immediately destroyed,
|
|
and the targeted living creature heals a number of HP equal to half the excorion's
|
|
remaining HP at the time that it used this ability. The living creature is __slowed
|
|
1__ during its next turn as its body adjusts to the newly transfused blood and
|
|
vital energy; the living creature also counts as an excorion for 1 minute for
|
|
the purpose of seeing other excorions' Bloody Handprint marks.
|
|
failure: null
|
|
frequency: null
|
|
maximum_duration: null
|
|
name: Vital Transfusion
|
|
range: null
|
|
raw_description: '**Vital Transfusion** [Two Actions] **Requirements** The excorion
|
|
has at least 70 Hit Points; **Effect** The excorion sacrifices itself and transfers
|
|
its bloody, vital energy to a willing living creature within 30 feet. The excorion
|
|
is immediately destroyed, and the targeted living creature heals a number of HP
|
|
equal to half the excorion''s remaining HP at the time that it used this ability.
|
|
The living creature is __slowed 1__ during its next turn as its body adjusts to
|
|
the newly transfused blood and vital energy; the living creature also counts as
|
|
an excorion for 1 minute for the purpose of seeing other excorions'' Bloody Handprint
|
|
marks.'
|
|
requirements: The excorion has at least 70 Hit Points
|
|
saving_throw: null
|
|
stages: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
- action_cost: One Action
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: The excorion spews necrotic blood all over a foe it has __grabbed__.
|
|
The grabbed creature must succeed at a DC 25 Fortitude save or become __sickened
|
|
2__.
|
|
effect: null
|
|
failure: null
|
|
frequency: null
|
|
maximum_duration: null
|
|
name: Vomit Blood
|
|
range: null
|
|
raw_description: '**Vomit Blood** [One Action] The excorion spews necrotic blood
|
|
all over a foe it has __grabbed__. The grabbed creature must succeed at a DC 25
|
|
Fortitude save or become __sickened 2__.'
|
|
requirements: null
|
|
saving_throw: null
|
|
stages: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
alignment: NE
|
|
automatic_abilities:
|
|
- action_cost: None
|
|
critical_failure: null
|
|
critical_success: null
|
|
description: The excorion moves about by way of hundreds of pulsating blood vessels,
|
|
which stretch from its body in dozens of tight, ropy bundles and anchor it to
|
|
the ground. An excorion cannot be __Tripped__, __Shoved__, or otherwise forcibly
|
|
moved except by magic, and the excorion ignores difficult terrain (but not greater
|
|
difficult terrain).
|
|
effect: null
|
|
failure: null
|
|
frequency: null
|
|
maximum_duration: null
|
|
name: Vein Walker
|
|
range: null
|
|
raw_description: '**Vein Walker** The excorion moves about by way of hundreds of
|
|
pulsating blood vessels, which stretch from its body in dozens of tight, ropy
|
|
bundles and anchor it to the ground. An excorion cannot be __Tripped__, __Shoved__,
|
|
or otherwise forcibly moved except by magic, and the excorion ignores difficult
|
|
terrain (but not greater difficult terrain).'
|
|
requirements: null
|
|
saving_throw: null
|
|
stages: null
|
|
success: null
|
|
traits: null
|
|
trigger: null
|
|
description: 'These hideous undead creatures result from an exquisitely painful necromantic
|
|
process where flayed humanoids are animated through their exposed blood vessels.
|
|
Cults of undeath typically punish apostates and renegades with this cruel method
|
|
of reanimation, though sacrificial victims or unfortunate prisoners might suffer
|
|
a similar fate. Excorions have supernaturally strong, pulsing veins that extend
|
|
outward from their bodies like thousands of tiny, bloody cilia.
|
|
|
|
|
|
|
|
|
|
Excorions move their bulks not with their dead muscles, but with heaving contractions
|
|
of their blood vessels that pull them along in a swift but jerky manner. Excorions
|
|
can shift their magical blood easily throughout their bodies, allowing them to squirt
|
|
blood from their gaping, skinless mouths or to messily mark their foes.
|
|
|
|
|
|
|
|
|
|
**__Recall Knowledge - Undead__ (__Religion__)**: DC 25'
|
|
hp: 160
|
|
hp_misc: negative healing
|
|
immunities:
|
|
- __death__ effects
|
|
- __disease__
|
|
- __mental__
|
|
- __paralyzed__
|
|
- __poison__
|
|
- __unconscious__
|
|
level: 7
|
|
melee_attacks:
|
|
- action_cost: One Action
|
|
damage:
|
|
- formula: 2d8+8
|
|
type: bludgeoning
|
|
- formula: null
|
|
type: Grab
|
|
name: fist
|
|
to_hit: 18
|
|
traits:
|
|
- agile
|
|
- finesse
|
|
name: Excorion
|
|
perception: 18
|
|
ranged_attacks:
|
|
- action_cost: One Action
|
|
damage:
|
|
- formula: 3d6+4
|
|
type: bludgeoning and dazzled for 1 round
|
|
name: bloody spew
|
|
to_hit: 18
|
|
traits:
|
|
- range 20 feet
|
|
rarity: Uncommon
|
|
saves:
|
|
fort: 17
|
|
fort_misc: null
|
|
misc: null
|
|
ref: 18
|
|
ref_misc: null
|
|
will: 14
|
|
will_misc: null
|
|
senses:
|
|
- darkvision
|
|
size: Medium
|
|
skills:
|
|
- bonus: 16
|
|
misc: null
|
|
name: Acrobatics
|
|
- bonus: 17
|
|
misc: null
|
|
name: Athletics
|
|
- bonus: 16
|
|
misc: null
|
|
name: Stealth
|
|
sources:
|
|
- abbr: 'Pathfinder #158: Sixty Feet Under'
|
|
page_start: '82'
|
|
page_stop: null
|
|
speed:
|
|
- amount: 35
|
|
misc: null
|
|
type: Land
|
|
spell_lists: null
|
|
traits:
|
|
- Undead
|
|
weaknesses:
|
|
- amount: 10
|
|
misc: null
|
|
type: positive
|
|
- amount: 5
|
|
misc: null
|
|
type: slashing
|