282 lines
8.1 KiB
YAML
282 lines
8.1 KiB
YAML
ability_mods:
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cha_mod: 8
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con_mod: 4
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dex_mod: 7
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int_mod: 5
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str_mod: 4
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wis_mod: 6
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ac: 36
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ac_special: null
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active_abilities:
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The gylou adopts the appearance of any Small or Medium __humanoid__.
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This doesn't change their Speed or the attack and damage modifiers of their Strikes,
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but it might change the damage type their Strikes deal (typically to bludgeoning).
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Change Shape
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range: null
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raw_description: '**Change Shape** [One Action] (__concentrate__, __divine__, __polymorph__,
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__transmutation__) The gylou adopts the appearance of any Small or Medium __humanoid__.
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This doesn''t change their Speed or the attack and damage modifiers of their Strikes,
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but it might change the damage type their Strikes deal (typically to bludgeoning).'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- divine
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- polymorph
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- transmutation
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The gylou demonstrates a preternatural ability for the task at hand. They
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use their __Deception__ modifier for the triggering check and for all skill checks
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using the same skill thereafter until the next time the gylou uses this ability
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or until 24 hours have passed, whichever happens first.
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failure: null
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frequency: once per day
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maximum_duration: null
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name: Indispensable Savvy
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range: null
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raw_description: '**Indispensable Savvy** [Reaction] **Frequency **once per day;
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**Trigger **The gylou attempts a skill check but hasn''t rolled yet; **Effect
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**The gylou demonstrates a preternatural ability for the task at hand. They use
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their __Deception__ modifier for the triggering check and for all skill checks
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using the same skill thereafter until the next time the gylou uses this ability
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or until 24 hours have passed, whichever happens first.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: The gylou attempts a skill check but hasn't rolled yet
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: null
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effect: The gylou transfers the grabbed creature into their lower body's net of
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encaging tentacles, freeing their limbs and tentacles to make Strikes. This has
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the same effects as __Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30),
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except the encaged creature is not at risk of suffocation, and the gylou can bring
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the encaged creature with them when they cast __dimension door__. A gylou can
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have only one creature encaged at a time.
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failure: null
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frequency: null
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maximum_duration: null
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name: Tentacle Encage
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range: null
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raw_description: '**Tentacle Encage** [One Action] (__attack__) **Requirements
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**The gylou has a Medium or smaller creature __grabbed__; **Effect **The gylou
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transfers the grabbed creature into their lower body''s net of encaging tentacles,
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freeing their limbs and tentacles to make Strikes. This has the same effects as
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__Swallow Whole__ (Medium, 2d12+12 bludgeoning, Rupture 30), except the encaged
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creature is not at risk of suffocation, and the gylou can bring the encaged creature
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with them when they cast __dimension door__. A gylou can have only one creature
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encaged at a time.'
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requirements: The gylou has a Medium or smaller creature __grabbed__
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saving_throw: null
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stages: null
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success: null
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traits:
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- attack
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trigger: null
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alignment: LE
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automatic_abilities:
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The gylou lashes out with a tentacle, attempting to Grapple the triggering
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creature. If the triggering Strike was with a melee weapon, the attacking creature
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can __Release__ the weapon to cause the gylou to automatically fail the __Athletics__
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check.
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failure: null
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frequency: null
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maximum_duration: null
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name: Reflexive Grab
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range: null
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raw_description: '**Reflexive Grab [Reaction]** **Trigger **A creature leaves a
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square within the gylou''s reach using a __move__ action or attempts a melee Strike
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against the gylou; **Effect **The gylou lashes out with a tentacle, attempting
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to Grapple the triggering creature. If the triggering Strike was with a melee
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weapon, the attacking creature can __Release__ the weapon to cause the gylou to
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automatically fail the __Athletics__ check.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature leaves a square within the gylou's reach using a __move__ action
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or attempts a melee Strike against the gylou
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description: 'Though gylous are deeply entrenched in the expansive and complex machinations
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of __Hell__, they are highly skilled agents capable of nuanced diplomacy, masterful
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deception, physical finesse, and nearly any other tasks they set their minds to.
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This versatility has led to gylous becoming widespread throughout all layers of
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Hell, enabling them to filter key information to their masters regarding other devils''
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plots and schemes. Their allegiance is no secret, but their skills are so great
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that powerful devils employ one or more gylous regardless. While most gylous have
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a feminine form (combined with their role, this is the source of their common moniker
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of “handmaiden”), some have other gender presentations, and nearly all gylous take
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on carefully cultivated illusions to best suit the roles they fill. More often than
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not, gylous arise when lesser devils who have demonstrated exceptional utility and
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invaluable skills are uplifted into a new form, though on rare occasions they are
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shaped from the souls of evil mortals who showed unparalleled savvy within bureaucratic
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enterprises.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 32'
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hp: 240
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hp_misc: null
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immunities:
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- fire
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languages:
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- Celestial
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- Common
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- Draconic
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- Infernal
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- telepathy 100 feet
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level: 14
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 3d8+12
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type: slashing
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- formula: 1d6
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type: evil
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name: claw
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to_hit: 30
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traits:
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- agile
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- evil
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- finesse
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- magical
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- action_cost: One Action
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damage:
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- formula: 3d12+12
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type: bludgeoning
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- formula: null
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type: Grab
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name: tentacle
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to_hit: 30
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traits:
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- evil
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- magical
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- reach 10 feet
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name: Gylou
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perception: 28
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ranged_attacks: null
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resistances:
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- amount: 10
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misc: except <a style="text-decoration:underline" href="Equipment.aspx?ID=277">silver</a>
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type: physical
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saves:
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fort: 22
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 25
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ref_misc: null
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will: 28
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will_misc: null
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senses:
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- greater darkvision
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- true seeing
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size: Medium
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skills:
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- bonus: 27
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misc: null
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name: Acrobatics
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- bonus: 25
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misc: null
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name: Arcana
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- bonus: 28
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misc: null
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name: Athletics
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- bonus: 30
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misc: null
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name: Deception
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- bonus: 28
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misc: null
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name: Diplomacy
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- bonus: 26
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misc: null
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name: Religion
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- bonus: 27
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary 2
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page_start: '75'
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page_stop: null
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speed:
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- amount: 35
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misc: null
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type: Land
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- amount: 35
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misc: null
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type: climb
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spell_lists:
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- attack_bonus: 28
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cantrips: null
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constants:
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- level: 7
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spells:
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- misc: null
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name: true seeing
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dc: 36
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focus_points: null
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misc: null
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spell_lists:
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- level: 7
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spells:
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- misc: null
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name: dispel magic
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- misc: null
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name: dominate
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- level: 5
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spells:
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- misc: null
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name: black tentacles
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- misc: null
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name: dimension door
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- misc: at will
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name: illusory object
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- level: 4
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spells:
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- misc: ×3
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name: charm
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- misc: at will
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name: dimension door
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- misc: at will
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name: enthrall
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spells_source: Divine Innate Spells
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 36
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focus_points: null
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misc: null
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spell_lists:
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- level: 1
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spells:
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- misc: null
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name: infernal pact
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spells_source: Rituals
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traits:
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- Devil
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- Fiend
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weaknesses:
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- amount: 10
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misc: null
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type: good
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