206 lines
5.2 KiB
YAML
206 lines
5.2 KiB
YAML
ability_mods:
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cha_mod: 3
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con_mod: 2
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dex_mod: 3
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int_mod: 1
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str_mod: 5
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wis_mod: 3
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ac: 24
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ac_special: null
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active_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The lamia touches a creature, who must succeed at a DC 23 Will save
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or become __stupefied 1__. If the target fails additional saves against this ability,
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the condition value increases by 1 (to a maximum of stupefied 4). This condition
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value decreases by 1 every 24 hours.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Lamia's Caress
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range: null
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raw_description: '**Lamia''s Caress** [Two Actions] (__curse__, __enchantment__,
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__mental__, __occult__) The lamia touches a creature, who must succeed at a DC
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23 Will save or become __stupefied 1__. If the target fails additional saves against
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this ability, the condition value increases by 1 (to a maximum of stupefied 4).
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This condition value decreases by 1 every 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- curse
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- enchantment
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- mental
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- occult
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trigger: null
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alignment: CE
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automatic_abilities: null
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description: 'Just as they were cursed long ago, lamias can curse those they touch,
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clouding the mind and regressing conscious thought to purely animalistic instincts.
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Creatures affected by this curse grow reckless, becoming unaware of the consequences
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of their own actions and unable to think clearly. This makes the hapless victim
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all the more susceptible to the lamia''s cunning illusions and insidious charms.
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The lamia''s animalistic nature and the effect of their cursed touch has led some
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scholars to theorize that the original lamias must have, millennia ago, turned away
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from their own reason and intellect and embraced the life of simple beasts. Whether
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this change was rewarded as a monstrous gift from Lamashtu or inflicted as a curse
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for abandoning their responsibilities by Pharasma remains the subject of debate
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to this day.
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Whatever the source of this ancient transformation, lamias themselves have grown
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to enjoy the strengths it has granted them. Regardless, they continue to cling to
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a hatred of the gods, seeing them as the cause of their monstrous forms and, thus,
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their eternal exile from the societies they watch with jealous eyes from their lairs
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amid the ruins of lost civilizations. Because lamias blame divine powers for their
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curse, they take special delight in the downfall of temples, the suffering and death
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of champions and clerics, and the spread of dissension within organized religions.
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While they can brie y assume humanoid form with magic, lamias are usually forced
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to hide from civilization, making their homes in the barren wilderness. There, they
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attract cults of their own, gathering up chaotic and evil humanoids. With the help
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of these cultists, lamias strive to bring down popular faiths, introduce schisms
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into flourishing churches, and humiliate or defame high-profile religious leaders.
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Most lamias themselves have no true religious faith in anything, hearing instead
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a mystical calling that manifests as sighs on the desert wind or murmurs from the
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dark places between the stars.
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Lamias are traditionally matriarchal, revering the eldest female among them as leader,
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mother, and shaman.
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**__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 22'
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hp: 95
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hp_misc: null
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items:
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- +1 spear
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- javelin (2)
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languages:
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- Abyssal
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- Common
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level: 6
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d6+8
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type: piercing
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name: spear
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to_hit: 17
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traits: null
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- action_cost: One Action
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damage:
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- formula: 1d6+8
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type: slashing
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- formula: null
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type: Grab
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name: claw
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to_hit: 17
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traits:
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- agile
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name: Lamia
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perception: 13
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ranged_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d4+8
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type: piercing
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name: spear
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to_hit: 14
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traits:
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- thrown 20 feet
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- versatile S
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- action_cost: One Action
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damage:
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- formula: 1d6+8
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type: piercing
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name: javelin
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to_hit: 15
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traits:
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- thrown 30 feet
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saves:
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fort: 12
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fort_misc: null
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misc: null
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ref: 15
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ref_misc: null
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will: 15
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will_misc: null
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senses:
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- darkvision
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size: Large
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skills:
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- bonus: 11
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misc: null
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name: Cult Lore
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- bonus: 15
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misc: null
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name: Deception
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- bonus: 11
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misc: null
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name: Diplomacy
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- bonus: 13
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misc: null
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name: Intimidation
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- bonus: 15
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misc: null
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name: Stealth
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- bonus: 11
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary
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page_start: '216'
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page_stop: null
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speed:
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- amount: 40
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misc: null
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type: Land
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 25
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focus_points: null
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misc: null
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spell_lists:
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- level: 4
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spells:
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- misc: x3
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name: charm
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- misc: null
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name: suggestion
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- level: 3
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spells:
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- misc: null
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name: sleep
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- level: 2
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spells:
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- misc: at will
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name: humanoid form
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- misc: null
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name: mirror image
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- level: 1
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spells:
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- misc: at will
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name: illusory disguise
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- misc: at will
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name: illusory object
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- misc: at will
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name: ventriloquism
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spells_source: Occult Innate Spells
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traits:
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- Beast
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