pathfinder-2-sqlite-MIRROR/data/monsters/pleroma.yaml

346 lines
12 KiB
YAML

ability_mods:
cha_mod: 6
con_mod: 6
dex_mod: 7
int_mod: 8
str_mod: 6
wis_mod: 9
ac: 45
ac_special: null
active_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: A pleroma's touch deals its choice of positive or negative damage,
but neither energy can be used to heal a creature.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Energy Touch
range: null
raw_description: '**Energy Touch** A pleroma''s touch deals its choice of positive
or negative damage, but neither energy can be used to heal a creature.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: Three times per day, a pleroma can manifest a 2-foot-diameter sphere
of white energy that hovers above its left hand. By using a single action, which
has the __concentrate__ trait, the pleroma can cause the sphere to fly 10 feet.
The sphere can move in any direction, ignoring difficult terrain, but it can't
move farther than 300 feet away from the pleroma. Wherever the sphere travels,
it leaves behind a 5-foot-wide path of new matter, creating either new terrain
(the pleroma's choice of normal, difficult, or greater difficult terrain) or a
5-foot-square solid barrier of a single natural substance (such as clay, wood,
or stone). The sphere can enter the space of a creature; when it does, the creature
must succeed at a DC 43 Fortitude save or be absorbed into the sphere. On a successful
save, the creature is pushed to a space of the GM's choice away from the sphere.
Those who fail take 20d6 positive damage (even if they are living) and are pushed
away as a success. Those who critically fail, or are reduced to 0 HP by the damage
from a failure, become one with the new material and can be restored only via
a 10th-level spell. A pleroma can have only one Sphere of Creation in existence
at a time, and the sphere automatically vanishes in a flash of blinding light
after 1d4 minutes. All creatures within 30 feet of the sphere of creation when
it vanishes must succeed at a DC 43 Fortitude save or be permanently __blinded__.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Sphere of Creation
range: null
raw_description: '**Sphere of Creation** [Two Actions] (__incapacitation__, __magical__)
Three times per day, a pleroma can manifest a 2-foot-diameter sphere of white
energy that hovers above its left hand. By using a single action, which has the
__concentrate__ trait, the pleroma can cause the sphere to fly 10 feet. The sphere
can move in any direction, ignoring difficult terrain, but it can''t move farther
than 300 feet away from the pleroma. Wherever the sphere travels, it leaves behind
a 5-foot-wide path of new matter, creating either new terrain (the pleroma''s
choice of normal, difficult, or greater difficult terrain) or a 5-foot-square
solid barrier of a single natural substance (such as clay, wood, or stone). The
sphere can enter the space of a creature; when it does, the creature must succeed
at a DC 43 Fortitude save or be absorbed into the sphere. On a successful save,
the creature is pushed to a space of the GM''s choice away from the sphere. Those
who fail take 20d6 positive damage (even if they are living) and are pushed away
as a success. Those who critically fail, or are reduced to 0 HP by the damage
from a failure, become one with the new material and can be restored only via
a 10th-level spell. A pleroma can have only one Sphere of Creation in existence
at a time, and the sphere automatically vanishes in a flash of blinding light
after 1d4 minutes. All creatures within 30 feet of the sphere of creation when
it vanishes must succeed at a DC 43 Fortitude save or be permanently __blinded__.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- incapacitation
- magical
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: Three times per day, a pleroma can manifest a 2-foot-diameter sphere
of complete and utter darkness that hovers above its right hand. It can move and
control the sphere in the same manner as its Sphere of Creation. The sphere is
an empty void that lasts for 1 minute before collapsing in on itself and winking
out of existence. Once manifested, the sphere can be used as a ranged attack,
but it blinks out of existence immediately after that attack is resolved. Any
unattended object that touches the void is sucked in and completely destroyed.
Larger objects (such as ships or buildings) are destroyed at a rate of one 10-foot
cube per round of contact. The sphere can enter the space of a creature, with
effects similar to the Sphere of Creation except that it deals negative damage
(even to undead) on a failure and annihilates rather than incorporating the creature
into material. Such a destroyed creature can be restored only by a 10th-level
spell.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Sphere of Oblivion
range: null
raw_description: '**Sphere of Oblivion** [Two Actions] (__incapacitation__, __magical__)
Three times per day, a pleroma can manifest a 2-foot-diameter sphere of complete
and utter darkness that hovers above its right hand. It can move and control the
sphere in the same manner as its Sphere of Creation. The sphere is an empty void
that lasts for 1 minute before collapsing in on itself and winking out of existence.
Once manifested, the sphere can be used as a ranged attack, but it blinks out
of existence immediately after that attack is resolved. Any unattended object
that touches the void is sucked in and completely destroyed. Larger objects (such
as ships or buildings) are destroyed at a rate of one 10-foot cube per round of
contact. The sphere can enter the space of a creature, with effects similar to
the Sphere of Creation except that it deals negative damage (even to undead) on
a failure and annihilates rather than incorporating the creature into material.
Such a destroyed creature can be restored only by a 10th-level spell.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- incapacitation
- magical
trigger: null
alignment: LN
automatic_abilities:
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The critical failure becomes a normal failure.
failure: null
frequency: null
maximum_duration: null
name: Reality Twist
range: null
raw_description: '**Reality Twist** [Reaction] **Trigger** The pleroma critically
fails the saving throw. **Effect** The critical failure becomes a normal failure.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: The pleroma critically fails the saving throw.
description: 'Among the most powerful of all the true aeons, pleromas are a manifestation
of the duality of creation and destruction. Their physical manifestation is a constant
state of flux between these two poles, their forms a shifting cloak of black where
galaxies and other celestial objects flit in and out of existence, as if depicting
the constant life, death, and rebirth of a miniature, self-contained universe.
Pleromas see the multiverse as both eternal and cyclical, doomed and malleable,
ending only if these cycles ever become unbalanced. They believe the current Convergence
is necessary to obtain this essential balance, and act to ensure that the grand
design of the Monad is carried out to the smallest detail.
**__Recall Knowledge - Monitor__ (__Religion__)**: DC 40'
hp: 335
hp_misc: regeneration 20 (deactivated by chaotic)
immunities:
- negative
- positive
languages:
- envisioning
level: 20
melee_attacks:
- action_cost: One Action
damage:
- formula: 5d8+18
type: positive or negative damage
- formula: 1d6
type: lawful
name: energy touch
to_hit: 36
traits:
- agile
- lawful
- magical
name: Pleroma
perception: 37
ranged_attacks:
- action_cost: One Action
damage:
- formula: null
type: see Sphere of Oblivion
name: Sphere of Oblivion
to_hit: 37
traits:
- magical
saves:
fort: 32
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 31
ref_misc: null
will: 37
will_misc: null
sense_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Pleromas care little for communication with other creatures, but when
they do convey information, they do so wordlessly through a series of psychic
projections. This acts as telepathy with a range of 100 feet but is understandable
to all creatures regardless of whether they have a language, though the aeon's
meaning to non-aeons can be vague and is often mysterious. An aeon can use this
ability to communicate flawlessly with any other aeon on the same plane as itself.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Envisioning
range: null
raw_description: '**Envisioning** Pleromas care little for communication with other
creatures, but when they do convey information, they do so wordlessly through
a series of psychic projections. This acts as telepathy with a range of 100 feet
but is understandable to all creatures regardless of whether they have a language,
though the aeon''s meaning to non-aeons can be vague and is often mysterious.
An aeon can use this ability to communicate flawlessly with any other aeon on
the same plane as itself.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
senses:
- darkvision
- lifesense 120 feet
- true seeing
size: Large
skills:
- bonus: 33
misc: null
name: Acrobatics
- bonus: 38
misc: null
name: Arcana
- bonus: 34
misc: null
name: Deception
- bonus: 34
misc: null
name: Diplomacy
- bonus: 38
misc: null
name: Occultism
- bonus: 39
misc: null
name: Religion
- bonus: 35
misc: null
name: Stealth
sources:
- abbr: Bestiary
page_start: '10'
page_stop: null
speed:
- amount: 40
misc: null
type: fly
- amount: null
misc: null
type: freedom of movement
spell_lists:
- attack_bonus: 37
cantrips: null
constants:
- level: 8
spells:
- misc: null
name: true seeing
- level: 4
spells:
- misc: null
name: freedom of movement
dc: 47
focus_points: null
misc: null
spell_lists:
- level: 10
spells:
- misc: null
name: alter reality
- level: 9
spells:
- misc: null
name: banishment
- misc: null
name: blade barrier
- misc: null
name: disjunction
- misc: null
name: overwhelming presence
- level: 8
spells:
- misc: x2
name: disintegrate
- misc: null
name: unrelenting observation
- level: 7
spells:
- misc: null
name: plane shift
- misc: null
name: retrocognition
- level: 5
spells:
- misc: at will
name: creation
- level: 4
spells:
- misc: at will
name: create food
- misc: at will
name: shape stone
- level: 3
spells:
- misc: at will
name: hypercognition
- level: 2
spells:
- misc: at will
name: detect alignment
- misc: at will
name: shape wood
- level: 1
spells:
- misc: at will
name: create water
spells_source: Divine Innate Spells
traits:
- Aeon
- Monitor
weaknesses:
- amount: 20
misc: null
type: chaotic